You don’t want to know how long it took me to reliably spell “Roegadyn” correctly, despite the fact that it’s one of the five initial races from Final Fantasy XIV and thus has been there since the game’s initial launch. For a long time I just gave up and went with “not-Galka” when I needed to refer to them. It’s not even that hard to spell!
Of course, it’s not the only thing in games that somehow always makes me screw up. I know his name is Lord Recluse, and yet half of the time in casual conversation the villainous lead in City of Heroes gets called “Lord Arachnos.” Half of the time I call the Gree of Star Wars: The Old Republic “the Grell,” and I once called the Sylvari of Guild Wars 2 “plant elves.” Which is only half wrong, but…
The point is that I think we all have names that we just can’t type or continually forget or mix up. So what about you, dear readers? Which MMO names always get you to flub up, no matter how important or straightforward they may be?
Bears! Godless killing machines with mouths like rows of daggers, claws like differently arranged rows of daggers, and fur like particularly soft and non-painful daggers. You won’t want to face them alone in Saga of Lucimia; if you’re taking them on in the game’s current test build, you will want a party of three or four people. Which still makes them one of the easier enemies to take down, but it will also give you a chance to test out the game’s combat revision, which strongly reinforces character ability mastery.
To summarize: the combat system now has all skills getting an associated stamina cost. It also takes time to swap a skill off of your hotbar and to place another one on there. As your mastery in a given field increases, the time needed to swap becomes shorter and shorter, and the stamina cost of (most) abilities also decreases. So you had still better heavily plan out what you’ll need before an encounter.
You can also find out more about the build and the game’s name policing from the videos just below, if you prefer your information to be in video format. We shan’t judge.
For some players, “enter a name for your character” might as well read “insert the best joke you can within the character limit.” As a younger soul, this bothered me, because I’m pretty sure no one in Tyria would name their children “Valkilmer Sucks” or “Chowder Head,” but I would still have to see that in Guild Wars. I wanted strict naming enforcement, darn it!
Now that I’m older, I think younger me is a well-intentioned nincompoop. I have characters with names who do not adhere to strict naming conventions, and while those characters each have elaborate lore explanations for why they’ve got odd names, it doesn’t change the fact I would need to rename at least a couple of my Final Fantasy XIV characters. And that’s ignoring that some of my favorite names on that game include characters like “Carfullof Whiteboys,” “Viewing Catscene,” and my personal favorite, “Combyo Beard.”
Of course, some companies don’t care too much about providing name standards in the first place, so while “Samlikesham” doesn’t look like a traditional Night Elf name I can’t really say it isn’t. What do you think, readers? Should MMOs have enforced naming standards?
The next class coming to TERA
is named the Paragon… or perhaps it isn’t. There’s no clear way to translate the name that sounds as good in English as it does in Korean, see, and thus the localization team picked “Paragon” as the best option. (The literal translation is “Moonlight Warrior.”) But some members of the community disliked the name, and thus the community team is turning it over to the community as a whole with a simple question: What do you want to see it named?
It’s extremely important to note here that the choices are between Paragon, Moondancer, Glaivedancer, Valkyrie, and Sentinel, so there are no write-in options. That means you can’t suggest that the class be named an epithet, a racial slur, Harambe (you’re not funny), Glaivey McGlaiveface (you’re still funny), or anything else that might spring to mind. Still, if you think “Paragon” sounds bad, you do get a chance to offer a different suggestion. Democracy works, on occasion.
The Paragon class is on its way to TERA
, which is a good thing; it’s another class to play. But how do you know there will be any names left when the class finally goes live? You could
come up with a name that other people are unlikely to use, either due to originality or being an unpronounceable mess that looks like dolphin sounds, or
you could take part in the game’s name reservation even running all through March
All you need to do to reserve a name is to log in to the game, start creating a new character, and then follow the prompts from there. An extra character slot will be added to the game when the Paragon launches, but if you already have the maximum number of characters on a server, you will have to delete one to reserve your name. The name is also coming with a built-in expiration, as it remains reserved on the server for one month after the Paragon goes live. Still, at least this way you won’t be resorting to the dolphin sound approach.
Are you unwilling to pay for beta access but also desperately curious about playing Revelation Online
? You won’t have to wait much longer. The game’s open beta begins on March 6th
, starting in English only with French and German localizations to come afterwards. Early access, however, will start on February 27th, so if you do
own an appropriate founder’s pack you’ll be able to get in on the action this month. Pretty shortly, even.
Players will also be able to access the name reservation feature starting today for owners of the deluxe founder’s pack. Players who own a lower tier will be able to reserve their names starting on February 16th, so you’ll have to let people who spent a little more get first dibs on xX_Naruto_Xx. There’s also a new video showing off the Occultist in action, which… isn’t really related to anything else, but it’s still there for those who want it.
The third closed beta for Revelation Online
has come to a close, and that means it’s time for players to start speculating about the game’s next
test phase. There’s no firm announcements on what comes next, but you can tell the game is approaching its more open stages, as name reservations are opening up on February 14th for players
. There is, of course, the possibility that something will go wrong and the feature will have to be postponed, but the plan is in place.
As for more elaborate testing plans, the developers will be sharing more finalized future plans for the game with a new schedule sometime next week. Considering when name reservation is happening, it seems unlikely that you’ll have to wait long before open testing, but nothing is certain just yet. Still, it’s another closed beta down and another step closer to everyone getting to play.
So let’s walk back through this procedure. You had to choose a name for yourself on Battle.net because you wanted to play World of Warcraft, and this was back several years ago. You thus decided to name yourself ThreeWolfMoon because you were absolutely certain that reference wouldn’t look intensely stupid in seven years. Now your name makes you look like an idiot when you play Heroes of the Storm. But the good news is that you can change your name on the service now… for $10 per change.
To be fair, it’s $10 per change after the first one, so you get a free chance to alter your name if you made a typo or had second thoughts. Subsequent changes will require $10 each, and as before, the name does not need to be unique. It’s a good option if you want to go by something different or more personalized, although we recommend that you think twice and remember your first hypothetical name before you change your tag to “Harambe.”
Has this ever happened to you? You decide to roll (or reroll) a new character in an MMORPG, and after you get done choosing just the right hair coif and length of beard stubble, you find your mind freezing at what to call this perfect creation. Parents generally get nine months to come up with a name for their baby, but you have just minutes before you start feeling foolish.
Even worse is when you have a name — but it’s taken. After sending out a string of strongly worded curses at the player (probably a nine-year-old kid who thinks as you do), you are forced to come up with a replacement. Because heaven forbid that a virtual world have two characters with the same name. That’s why we have so much conflict here on earth, with all of the Jens and Ryans romping around.
Fortunately for you, I am here to help. With a decade and a half of MMO gaming experience behind me and a zombie uprising’s worth of alts, I have a few tips to share on how to name your next character. If you act today and get a new character name out, I’ll even throw in a vowel, free of charge!
Are you ready for Blade & Soul‘s launch on January 19th? Are you really ready? I mean, you might have played a lot of the game’s beta, but there’s more stuff coming to the game in the days leading up to launch. There’s even a guide to everything players can expect, starting with the full list of launch servers available in both North America and Europe. Plan ahead and coordinate with your friends before you start playing.
Name reservation for certain founder packs will open up on January 11th, with the game allowing players to log in and create characters while not being available for play. There will also be more skin tone, hairstyle, and hair color options available to provide a wider breadth of customization for everyone. Head start begins at 1 p.m. EST (10 a.m. PST) on January 15th, so be sure to check the guide and be ready if you’re hotly anticipating the launch.
With a decade of popularity and lots of people playing, World of Warcraft does not have a surfeit of names available for players. As a result, the game is reclaiming names from characters that haven’t logged in since December 7th of 2010 when patch 6.2 goes live. Fortunately, if you have a character who may be at risk, simply logging in sometime today will ensure that you retain the name for the future.
Moving forward, names will be freed up in a similar fashion with the launch of each new expansion, with lead time to make sure that you can maintain the names most important to you. If you’re more interested in player competition than player names, there’s also a glance at the tournament road to this year’s BlizzCon available to examine.
Names in MMOs are important. You want people to know who you are at a glance, after all. TERA
has a lot of character names already taken, of course, since it’s been running for some time. So the powers that be are going to free up some names
that have just been sitting there, unused, for a long enough period of time — i.e., a year.
All characters that have been inactive since June 22nd, 2014, will have their names changed to placeholders and the names thrown back in the active pool. If you’ve been taking a break and desperately want to make sure that your old character “Boner-Lord” doesn’t lose her name, take heart; the release is happening on June 25th, 2015. Log in once and your name is secure. Otherwise, you just might lose your name.