nbr-tdg

The Daily Grind: Are levels in MMOs overrated?

Today's Daily Grind question comes from an anonymous Kickstarter donor who wanted to see just how many cans of worms he/she could open...

The Daily Grind: What’s the ideal MMO endgame?

Happy Friday! Today's Daily Grind question was penned by Kickstarter donor Iain Leishman, and it's exactly the kind of juicy question that makes me...

The Daily Grind: What’s the best way to boost MMO populations?

An anonymous Kickstarter donor pinged us with this question for this morning's Daily Grind: With the breadth of niche MMOs available, how will companies...

The Daily Grind: What was the MMO highlight of E3?

The last few years around convention time, I took a moment in The Daily Grind to ponder whether E3 had become...

The Daily Grind: Would you try a pay-per-hour MMO model?

Massively OP Kickstarter donor SoMuchMass offers an intriguing business model question for your consideration in this morning's Daily Grind: Would a pay-by-hour model work as a...

The Daily Grind: Is there MMO busywork you enjoy?

Down in the comments beneath the Marvel Heroes column we first published this week, a Massively OP reader expressed annoyance with online...

The Daily Grind: Is truly dynamic content still possible in MMOs?

This morning's Daily Grind comes to us from a Kickstarter donor at fivefingerdiscount.org (who by the way is still linking to Old Massively! Gasp!)....

The Daily Grind: Should mature MMOs consider crowdfunding?

Massively OP commenter The_Grand_Nagus recently pointed us to a conversation on the Star Trek Online forum where a Cryptic Studios employee discussed the...

The Daily Grind: How would you run an ethical MMO cash shop?

Today's Daily Grind topic comes to us in a roundabout way from Kickstarter donor Le Entrepreneur, who asks, Why do MMOs use cash shops they...

The Daily Grind: Will you play WildStar once it’s free-to-play?

Ever since the rumors began that WildStar was about to flip the switch on a new free-to-play business model, I've been pondering...

The Daily Grind: How can MMOs design for both vets and newbies?

This morning's Daily Grind question comes to us from Kickstarter donor Specus, who asks, I've seen many games where new players have trouble joining...

The Daily Grind: Does mid-game character customization matter in MMOs?

This morning's Daily Grind question is brought to us by Kickstarter donor Tracergeek, who wants to talk about customization in MMOs -- specifically, the...

The Daily Grind: Do you crave night-and-day cycles in MMOs?

Earlier this week, Daybreak's John Smedley told H1Z1 fans about a metric that startled me: An awful lot of post-apoc gamers...

The Daily Grind: Are modern console MMO communities worthwhile?

This morning's Daily Grind hurtles through space and time to us from Kickstarter donor Kenneth "Fizwocket" Gonsalves, who wonders about the console community potential...

The Daily Grind: Does WoW’s dramatic sub dip worry you?

So World of Warcraft lost three million subs in the wake of Warlords of Draenor, bringing it back down to right...

The Daily Grind: What would the MMO world look like without WoW?

Here's a fun question from an anonymous Kickstarter donor to kick off the morning: What do you think the MMO world would look like if

The Daily Grind: When should MMO devs just stop tweaking?

Yesterday's reveal of Lord of the Rings Online's legendary item imbuing system struck me as a promising show of faith from the devs but...

The Daily Grind: Should MMOs eliminate ‘soulbound’ mechanics?

This morning's Daily Grind arrives from Kickstarter donor jackfrost, who phrases his question in the form of a rant: Why do almost all rewards in...

The Daily Grind: Would you pay for MMO mods?

The entire internet (only a slight exaggeration there) exploded this week over Valve's decision to work with selected game studios to allow modders to...

The Daily Grind: Which MMO has the best hybrid classes?

I didn't know hybrid classes were a thing, really, until I picked up classic EverQuest way back in 1999. Most of the roleplaying games...

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