nge

The NGE, or new game enhancements, was a series of drastic gameplay changes made to sci-fi sandbox Star Wars: Galaxies in 2005.

Diablocraft

The Daily Grind: What’s your favorite type of grind in an MMORPG?

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Grind is not a thing people generally love in MMORPGs, but what's actually considered to be grind varies wildly from player to player. You...

EverQuesting: Daybreak is on the right side of the MMORPG legacy server debate

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WoW is stupid. Yes, I said it. World of Warcraft is dumb. More accurately, I should say Blizzard is stupid. The reason? Its...

The Daily Grind: Which MMORPG has the best cosmetics system?

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Cosmetics, costumes, transmogrification, appearance tab -- whatever you want to call them, cosmetic systems are a big deal in MMORPGs in 2016. While you...

Massively OP’s guide to MMORPG death penalties

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In real life, when you die the penalty is... death. You just get that one go at things. But in MMOs, player characters are...

The Daily Grind: How do you plot your gameplay in an open-world sandbox?

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Quantic Foundry's series of blog posts in support of its Gamer Motivation Model continue with its most recent piece on open world games,...

Firefall’s Razor’s Edge is finally mostly functional

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The Firefall migration drama is finally over. The servers went down for their planned one-day outage on January 19th for the massive

The Daily Grind: What’s the best MMO customer experience you’ve ever had?

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Long ago, in a galaxy far, far away, before I worked for Massively, I called up SOE. I wanted to move my

Working As Intended: What Star Wars Galaxies got wrong

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If you've listened to Massively's staff and readers talk about Star Wars Galaxies a little bit, you might come away with the impression...
SWG

There are eight live SWGemu projects right now

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The Daily Dot has a long piece out this week on its Kernel subsection all about Star Wars Galaxies and its

Massively Overthinking: The next big Star Wars MMORPG

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In honor of Star Wars week (and rumors that EA is working on another Star Wars game), let's talk Star Wars MMOs. Star...

Ten years ago today, Star Wars Galaxies’ NGE made the New York Times

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Hat tip to Redditor dejoblue, who's reminded everyone about the fateful day back in 2005 when SOE, struggling in the wake of World...
I'm not back on any BS, I never left it.

Perfect Ten: Why big MMO expansions are a good thing

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I'm not really on board with the trend of saying that big expansions are back. They never left. Sure, we have one coming out...

The MOP Up: A rebirth for Star Wars Galaxies

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Divergence Online’s Ethan Casner on SWG 2.0, open PvP, and edgelords

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Star Wars Galaxies-inspired indie sandbox Divergence Online busted out its third alpha and third crowdfunding campaign last week, prompting many of...

Massively Overthinking: Building your dream MMORPG

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Massively OP Kickstarter donor xenaphex wants to hear about our dream MMOs. What really makes you tick? What would you build with a million-bajillion...

The Game Archaeologist: Star Wars Galaxies’ NGE

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It became one of the most infamous moments in MMO history -- and perhaps one of the most misunderstood. For all that the MMO community...

Global Chat: Do you crave human interaction in MMOs?

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I've long been an advocate of "playing alone together" in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want...
Which one of you is the Juno Reactor and which one is the Don Davis?

Massively Overthinking: When IPs are wasted on mediocre MMOs

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This week's Massively Overthinking question comes to us from Kickstarter donor Aldranis, whose query neatly dovetails with the IP-related question we answered...
SWG

The Game Archaeologist: What Star Wars Galaxies life was like before the NGE

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A decade after Star Wars Galaxies' "New Game Enhancements" hit the game, controversy, grumbling, and revelations still pop up about the notorious...

Koster on Star Wars Galaxies’ combat and social connectivity ‘glue’

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MMO designer Raph Koster is back with yet another post-mortem on Star Wars Galaxies, this one the second part of his "living...

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