player housing

Guild Chat: Coping with the loss of your guild

Welcome along to another installment of Guild Chat, my monthly delve into my mailbag in search of some tough guild-related issues that need...

Nexus Telegraph: Rethinking WildStar’s challenges

Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these...
Can't get there from here.

Shroud of the Avatar caps (and sells out of) player-owned towns with overland map access

Shroud of the Avatar has been selling players the right to run their own towns for a while, which is a good thing....

Revival’s Gonzalez: ‘This is a passion project and not a money grab’

Gothic horror sandbox Revival cuts a bit of a polarizing figure, at least early on in its development process and at least here...

The Stream Team: Seeking supply drops in ARK: Survival Evolved

You don't have to scrounge for everything you need in ARK: Survivor Evolved -- sometimes goods fall from the sky! Everyone knows MassivelyOP's MJ...

Massively OP Podcast: Episode 21

Justin and Bree discuss Marvel Heroes, Final Fantasy XIV, RIFT 3.3, WoW's patch cycle, Cabal 2's launch, Skyforge's soft launch, and TERA's update, with mailbag questions on hero picks, names, and character gender options.

Neverwinter’s guild keeps will require blood, sweat, and gears

Cryptic is incredibly excited about Neverwinter's upcoming guild housing if the studio's barrage of strongholds dev diaries is any indication. Strongholds won't just...

One Shots: Impossible architecture

When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...

Villagers & Heroes Reborn to add interiors to housing

What's better than owning a home with a garden? How about a house with an interior! Currently, Villagers & Heroes' housing system only...

Eleven makes slow but steady progress on Glitch remake

A new state of the project post is up over at Eleven, stating that while the game is struggling with tech issues...

Trion welcomes action-RPG Devilian into its fold

After a cryptic teaser site posted last week, Trion Worlds is finally ready to make its big announcement: The studio will be publishing...

Trove discusses player housing, Steam release

Trion released a dev blog introducing sandvox Trove's cornerstone system to new players last night. Cornerstones are houses akin to a personal home base,...

Chaos Theory: ‘Never say never’ for The Secret World housing

I have to admit, so many dreams were shot down this past week when the news came out suggesting that personal housing would...

Guild Wars 2 invites players to design emblems for guild halls

Guild Wars 2: Heart of Thorns' upcoming guild halls will undoubtedly serve as a focal point for community interaction and shared...

E3 2015: Garriott and Long share Shroud of the Avatar secrets

This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been...

Nexus Telegraph: Why I play WildStar

Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...

Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?

Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic....

E3 2015: WildStar is adding much more than F2P this fall

The fact that WildStar is transitioning to a free-to-play model this fall is old news now. Folks have been hashing out...

E3 2015: Life is Feudal isn’t just another gankbox

I'm standing with my PR contact at the Life is Feudal booth when suddenly a guy with a thick Russian accent walks up...

Punching dinosaurs in ARK: Survival Evolved

Five minutes after I logged into ARK: Survival Evolved, I punched a fish. A few moments later, I punched a tree. Shortly thereafter,...

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