progression

This is not that lightsaber, but I care so little I'm not hunting down a picture.

Star Wars: The Old Republic explains the Bolster changes in Patch 5.1

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Players who logged in to Star Wars: The Old Republic after patch 5.1 and jumped right into PvP probably noticed right away that their...
Well-told, but not well-planned.

The Daily Grind: Do you have to reach the top of an MMO to really understand the game?

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We all play MMOs in different ways, and I personally tend to play to reach the top. It's no shock if I tell you...
Oh, these bugs.

The Daily Grind: What do you collect in MMOs?

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At its heart, every single MMO is a game about collecting things. Most games have a number of very obvious things to collect; collect...
Style.

Diablo III shows off the rewards for the newly arrived Season 6

7
It's time to get up and start earning rewards for Diablo III's Season 6! "Now now," you whine. "I have to go to work...
It's not just me, right?

Wisdom of Nym: Final Fantasy XIV’s deepest dungeon, Palace of the Dead

22
The funny thing about Final Fantasy XIV, in some ways, is that the game could actually get away for a reasonably long time without...
Thaaaaaaanks.

Overwatch outlines its progression system and patches in new gameplay

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Characters in Overwatch do not level. You can play nothing but Tracer day in and day out, and she's still going to have the...
Same old story.

The Daily Grind: What’s your ideal progression rate in an MMO?

76
One of the things that I like about the original Guild Wars was that leveling was pretty much locked into the same speed from...
Build that skill up.

Star Trek Online is overhauling its skill system (again)

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The skill system in Star Trek Online is kind of a hot mess. It always has been, from the game's initial launch skills to...
Tire fires.

Overwatch is back in beta with new progression, new skins, and a new mode

23
After taking an extended winter break, Overwatch is back to the beta grindstone once again. But it's not the exact same game that you...
Good work, great idea.

New Overwatch video explains progression systems and the two that didn’t work

18
Progression is a nice thing. Everyone likes the feeling of being better in some small way after playing a game for two hours. When...
I am COMPELLED to SHOOT!

Trion compensates Devilian players for lost progress on the Seadrift server

40
There's nothing quite like logging in over the weekend to play some Devilian, logging out after a little while, and then logging back in......

The Daily Grind: Is an MMORPG still an MMORPG without gear progression?

214
A Massively OP commenter recently opined that "without gear progression, is a MOBA not an MMORPG," and I would really love to talk...

EVE Evolved: Could achievements save EVE’s new player experience?

78
EVE Online has always been a very long-term game, with players setting goals that often take months to achieve and forming friendships over the...

Guild Wars 2 Heart of Thorns launch diary: Gaining masteries and lessening the grind

201
I've had the whole weekend with Heart of Thorns now, and I'm progressing very nicely in both the story and masteries. I've still yet to...

Life is Feudal gets more stable, adds barter system

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A new alpha patch for Life is Feudal has made living in that game a little less futile. Ahem. Anyway, the big ticket items...
Indarth Invader.

Skyforge offers more details on Invasions and Operations

1
Invasions are a big deal in Skyforge, but not every hero standing against the invaders is at the front lines of the main invasion...
Oh, good, more managing!

Skyforge shares server firsts and details the catch-up system

9
There's no real winning in an MMO over the long term, but being listed as the first person to clear something on a server...

Bungie blows up Destiny’s progression system and Peter Dinklage

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Big things are afoot with Destiny, and by big things we mean that Bungie is basically changing how the whole game works while trading Tyrion...

EverQuest II’s prog server isn’t as fun as the real thing

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I've been playing the crap out of EverQuest II for the past week. Funnily enough, the vast majority of said playtime hasn't been on...
There are no limits! But in another very real way, there are hard and immediate limits.

How to progress in Skyforge after the weekly spark cap

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Weekly limits in Skyforge are everywhere, putting a limit on how far and how fast players can progress in the game. In some ways...

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