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Pantheon: Rise of the Fallen addresses crafting and harvesting in latest dev roundtable
It's time once again to listen to a developer from Pantheon: Rise of the Fallen talk about a game feature for roughly an hour...
Pantheon Rise of the Fallen stream offers a look at early gathering and crafting gameplay
What's a sandbox MMORPG without its gathering and crafting gameplay loops? Fans of Pantheon: Rise of the Fallen have gotten their first taste of...
First impressions of Skyforge on Nintendo Switch: A messy port of a solid MMORPG
I played Skyforge briefly when it first launched on PC in 2015, but only put a few hours into it. My short stay there...
Massively OP Podcast Episode 306: Money makes the MMOs go ’round
Justin and Bree discuss Pantheon, the KingsIsle and Jagex buyouts, World of Warcraft, Star Trek Online, and Guild Wars 2, with adventures in WoW, LOTRO, and SWG Legends, plus mailbox topics on underwater combat and choosing between MMO subs.
Pantheon’s new ‘seven-figure’ investment is a ‘runway’ for development and launch
Pantheon's been a bit of a nail-biter the last year or so: Following the devastating death of its legendary founder Brad McQuaid, development appeared...
Pantheon: Rise of the Fallen adds two new members to its QA and HR teams
There are a couple of fresh faces in the (likely digital right now) offices of Pantheon: Rise of the Fallen. An announcement on the...
Check out Pantheon’s introductory dungeon crawl in action
As Pantheon: Rise of the Fallen seeks more investors and partners for this upcoming fantasy MMORPG, the team realized that it needed something that...
Hi-Rez previews new seasons for Paladins, Rogue Company, and SMITE
Yesterday's Hi-Rez Presents show dropped a ton of new info about SMITE, Paladins, and Rogue Company in the new year. Notably for SMITE, devs...
Perfect Ten: The top MMOs to watch in 2021
"MMOs are dead!" "MMOs are dying!" "We didn't get any good MMO releases this past year!"
While I won't argue with the last one there,...
Pantheon beckons you over for a sneak peek at crafting
Everyone has his or her favorite pet system in MMOs, and for an elite few, that system is crafting. Being able to take raw...
Massively OP’s 2020 Awards: Most Anticipated MMO
MassivelyOP’s end-of-the-year awards for 2020 continue today with our award for Most Anticipated MMO, which was awarded to Book of Travels and Torchlight Frontiers...
Massively OP’s 2020 Awards: MMO with the Stormiest Future
MassivelyOP’s end-of-the-year awards for 2020 continue today with our award for the MMO (or Studio) with the Stormiest Future, which was awarded to Daybreak...
Pantheon’s latest dev roundtable dives into the environment
While we often would like games to show, not tell, Pantheon fans are going to have to make do with the team telling, not...
Pantheon mourns the loss of technology lead Kurt ‘Molad’ Habetler
A dark cloud has once again settled over Pantheon: Rise of the Fallen. Yesterday, Visionary Realms announced that it recently lost one of its...
Pantheon toasts Brad McQuaid, plans next pre-alpha test, and updates the ‘evaluation’ build
Pantheon: Rise of the Fallen has delivered its November producer's letter today, and it begins on a sad note as Producer Ben Dean reminds...
Ashes of Creation’s Steven Sharif discusses lore and some related gameplay mechanics in an interview
Sure, we're all about the gameplay of MMORPGs, but there's always a little time for some lore as well, and that was the primary...
Pantheon: Rise of the Fallen discusses programming in its latest dev roundtable
As the team for Pantheon: Rise of the Fallen said in its own words that it had "backed itself into a corner" with regards...
Pantheon studio Visionary Realms seeks a technical artist for its dev team
As Pantheon: Rise of the Fallen gears up for a momentous year of development and testing, the project needs additional help to get the...
Pantheon: Rise of the Fallen offers a look at its environmental art process
The environmental artist. One of the unsung heroes of game development. These folks are the ones that very often set the stage for how...
Massively Overthinking: Where is the line between buy-to-play, free-to-play, and subscription MMOs?
You might think this Massively Overthinking topic is way too obvious, but I assure you, it's not! Consider this: When the buy-to-play-with-no-sub Guild Wars...