qa

Pantheon Rise of the Fallen talks stats, art style, character death, and 2024 plans in new Q&A

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This week saw yet another Q&A video from the devs of Pantheon: Rise of the Fallen, and once again the questions that were asked...

Kickstarted VR MMO Ilysia discusses gameplay, promises collaborative and honest early access

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Ilysia is once again taking an hour's worth of video roundtable to address player questions and comments as the game continues to move towards...

Closers opens up for a player Q&A session and highlights latest events in video

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Those who prefer to get their Closers information without having to scroll through the game's usual ultra-long image posts are now able to enjoy...

National Labor Relations Board denies Activision-Blizzard’s attempt to freeze Albany QA workers’ union vote

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While this might have seemed like a Sisyphean effort on the part of Activision-Blizzard, it's still always good to know when flagrant unionbusting efforts...

It’s been exactly one year since Activision-Blizzard’s sexual discrimination and harassment scandal broke out

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One year ago today, I was puttering around in the evening, probably playing video games, when our tipbox exploded with the news that a...

MMO Business Roundup: Blizzard Albany’s union, BioWare Pride, Sony’s antitrust lawsuit, and the P2E ‘hustle’

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Welcome back to another roundup of MMO and MMO-adjacent industry news. Business business business! Activision-Blizzard: Another group of QA testers within Activision-Blizzard have announced they're...

Raven Software QA votes to form union in spite of months of Activision-Blizzard unionbusting

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Last December, Activision-Blizzard decided the best thing it could do in the middle of a massive sexual harassment and discrimination scandal that had provoked...

BioWare’s contract QA workers in Canada are aiming for unionization

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If games companies thought that they could stave off worker organization attempts with union busting, they haven't met 2022: Apparently, now a portion of...
No screenshots yet, obviously.

Playable Worlds’ lead QA engineer on the industry’s problematic ‘godlike status’ for devs

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Playable Worlds, the outfit headed up by MMO designer Raph Koster and promising both a sandbox MMORPG and the metaverse, has a developer profile...
Leave it! I'm chilling!

Neverwinter prepares for the eighth Protector’s Jubilee starting on June 17

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The eponymous city in Neverwinter has some problems. Literally, the place is an adventure magnet, and that means it's constantly besieged by monsters, demons,...
yarr

Atlas addresses Armored Docks and other balance issues in its latest Q&A session

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Armored docks in Atlas: Are they a good thing or a bad thing? The latest Q&A acknowledges that the answer is kind of both, and...
Powerful!

Crowfall details upcoming changes to campaign scoring in latest Q&A video

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Last month, Crowfall kicked off the first of its test campaigns, allowing players to play for keeps, as it were, in a game mode...

Crowfall’s November ACE Q&A delves into monumental 5.8 update

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November is looking to be a pretty big month for Crowfall. In addition to making a slew of recent improvements, such as the recently...

SoulWorker addresses PvP, login rewards, and the future of the game

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Yesterday, the folks at GameForge posted a new Q&A video that was recorded during Gamescom 2018, in which SoulWorker Product Manager Noemi and Live...
Look over there!

Crowfall talks harvesting, parcel tokens, and Assassin tweaks in its latest Q&A

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It's the start of a new month, which means it's time for another installment of Crowfall's ACE Q&A video series. This time, ArtCraft's Design...
Rando

Albion Online holds roadmap Q&A livestream, rolls out first Monthly Adventurer’s Challenge

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The folks at Sandbox Interactive recently held a live Q&A session in which they answered the Albion Online community's questions about the recently revealed...

Revelation Online previews the renovation of New Sulan

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The latest Q&A post from Revelation Online is all about the upcoming New Sulan update, which will see one of the game's major cities,...

Dual Universe AMA tackles questions about alpha testing, LUA scripting, combat, and more

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Novaquark, developer of upcoming voxel-based spacefaring MMO Dual Universe, has posted an AMA of all the questions asked by fans during Gamescom 2018. The...
and we do a STOMP and a CRUSH and a YELL and a

Crowfall’s September ACE Q&A video tackles siege warfare, ranged combat adjustments, and more

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Crowfall Design Lead Thomas Blair and Creative Director J. Todd Coleman are back again for the monthly ACE Q&A video, where they field questions...
Temporary crusade, at least.

Eternal Crusade Q&A covers map imbalances and short-term development plans

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Overwhelming force is a valid tactical decision, but it's not fun when you're playing a severely lopsided match in Eternal Crusade on either side;...

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