raph koster

Raph Koster’s ‘modern sandbox MMO’ is teasing concept art for the first time

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Back in 2019, veteran MMO developer Raph Koster announced he was finally making a new MMO. In the ensuing two years, he's raised millions...

Playable Worlds’ Raph Koster on who really owns all the stuff inside your video games

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Who owns the stuff inside video games? That's the subject of Raph Koster's latest blog. Koster, of course, is a long-time MMO developer, and...

Playable Worlds’ Raph Koster on gaming’s social design problems masquerading as technical challenges

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In case you hadn't noticed, Playable Worlds' Raph Koster is basically handing out a free 101 course in how video games work in his...

Playable Worlds’ Raph Koster on the ‘stuff’ inside your virtual worlds

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Raph Koster has been penning blogs about the metaverse and how virtual worlds work for several weeks now; his new company, Playable Worlds, has...

Playable Worlds’ Raph Koster is not gonna stop saying the word metaverse

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Even though I very much want to play around in whatever weird huge sandbox thing Raph Koster and Playable Worlds are building, I now...

Raph Koster says nobody wants a metaverse with ‘Fairyland butting up against World War II’

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In his ongoing blog series on the metaverse, MMO developer Raph Koster has been digging through the technical challenges of how to build it...

Playable Worlds’ Raph Koster on why avatars traipsing across the metaverse are a major tech challenge

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Virtual worlds... how the eff do they work? Playable Worlds' Raph Koster has an idea or two, and he's dishing them out in a...
No screenshots yet, obviously.

Playable Worlds’ lead QA engineer on the industry’s problematic ‘godlike status’ for devs

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Playable Worlds, the outfit headed up by MMO designer Raph Koster and promising both a sandbox MMORPG and the metaverse, has a developer profile...

Raph Koster’s plan is to build the metaverse tech, build a sandbox MMORPG on it, then open it all up

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If Raph Koster's metaverse talk has you more confused than before, then don't worry; his new more technical blog is going to scramble your...

Massively OP Podcast Episode 338: No power in the multiverse can stop Raph Koster

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Justin and Bree discuss Elyon, Lost Ark, New World, Crowfall, LOTRO, and Raph Koster's multiverse, with adventures in Runes of Magic, Fallout 76, and SWG Legends, plus mailbag topics on when leaving an MMO isn't an option and whether WoW is still an MMO.

So it turns out Raph Koster is building the metaverse and a sandbox MMO on top of it

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Last week, we covered Playable Worlds' Raph Koster's teasing about a metaverse. This week, he's delivered a lot more than a tease. "We have built...
No screenshots yet, obviously.

Playable Worlds’ Raph Koster has all but said he’s building a metaverse

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If you've been listening to companies like Epic Games yammer about the "metaverse" over the last year and wondered whether it's all just a...

Considering the ‘housing crisis’ in MMOs like Ultima Online, FFXIV, and EVE Online

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MMORPGs with limited digital real estate for player housing such as ArcheAge and Ultima Online may be hurting rather than helping the overall game,...

Playable Worlds’ lead designer: ‘We’re in the game industry because we love games’

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Earlier this month, Playable Worlds' Greg Costikyan, the lead designer for Raph Koster's upcoming unnamed sandbox MMORPG, opened up about the way games get...

MUD creator Richard Bartle’s seminal book on designing MMOs is now free

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When MMORPG players encounter the name "Bartle," they think less malt liquor and more a man who helped to pioneer the massively multiplayer online...

Massively Overthinking: Are there any ‘blue oceans’ left in the MMO market?

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Level Up Labs' Lars Doucet recently penned a blog post practically begging people not to try to compete with ROBLOX by remaking it as...
No screenshots yet, obviously.

Playable Worlds’ lead designer: ‘Our industry does not thrive on ideas’

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Raph Koster's startup Playable Worlds is working on an MMORPG. A big one. A big one we don't know much about yet, in spite...

GDC 2021: Star Wars Galaxies was a complex game of corporate greed and fan love

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It was an MMO built in about three years, with a miserable launch, a depressing churn rate, and the most infamous patch in all...

Massively Overthinking: Load-bearing playerbases in MMORPGs

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Game developer Damion Schubert is known to MMO players for his work on everything from Ultima Online to SWTOR, but as it turns out,...

Eight major unannounced MMO projects that are in the works

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There's nothing more tantalizing nor frustrating than knowing that an MMO or MMORPG is in the works but hasn't been formally announced yet. We...

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