raph koster

What Destiny 2 could’ve learned about community puzzle gating… from Star Wars Galaxies

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Say you're the developer of an online shooter, but you really want to add something that challenges the players in a world where they...

Richard Bartle reveals the secrets and history of MUDs

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If you know even a little bit about the history of the MMORPG genre, you'll be aware that these games didn't start with World...

A look back at the MMO and gaming science topics of 2018

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Over the last couple of years since becoming Massively OP, we've made a concerted effort to improve the quality of our gaming science-related articles, as...
This was once controversial!

The Game Archaeologist’s ultimate MMO archives v2.0

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While The Game Archaeologist columns take up the most time of any project I do here at Massively OP, I absolutely love doing them...

The day twinkle trees killed Ultima Online’s Christmas

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In a pretty amusing Twitter thread in which game designers admit to goofy and horrible mistakes, Ultima Online creator Raph Koster owned up to...

Ultima Online’s Raph Koster says Fortnite is more like an MMO than we might think

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It's like people are discovering MMOs all over again. Ultima Online and Star Wars Galaxies creator Raph Koster recently expressed amusement at the culture and...

Massively Overthinking: The best and worst MMO developer quotes of 2018

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It's become a tradition on Massively OP to include among our end-of-the-year roundups and editorials and retrospectives a run-down of our favorite - and least favorite - MMO dev quotes of the year, be they obscure, poignant, or just plain dumb. So once again, for this week's Massively Overthinking, I've asked our staff to offer up those quotes and then reflect on what we from the year and reflect on just what we've learned from them.

Leaderboard: How much does an MMO’s IP influence your interest in it?

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Here's a fun thought exercise: What if standard assumptions about IPs and games is wrong? To hear some people tell it, games like Star...
Yes, this assuages my nervousness, you bet.

Smed vows he’ll someday make a game akin to EverQuest Next

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Earlier this week on the podcast, Justin and I were joking around about how one of our favorite fun things to write about is...

MMO designer Raph Koster lays out the component parts of making MMORPGs

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Veteran MMORPG designer Raph Koster has up a new blog post that sheds some light on the many angles of developing an MMORPG. In...

Ultima Online’s Raph Koster muses on the appeal of MMO experiences

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A little weary of killing and nothing else in MMORPGs? You're not alone because Star Wars Galaxies and Ultima Online creator Raph Koster pines...

US Library of Congress grants DMCA exception for preserving online games

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It's a win for the good guys, at least if you figure the good guys are on the side of preserving video game and...

The Daily Grind: How important are minimaps to your MMORPG experience?

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MMO minimaps became the topic of a weird debate this week, as multiple sites appeared to have misunderstood a Belgian magazine's interpretation of the...

MMO Business Roundup: FIFA lockboxes, anti-swatting policy, Fortnite on SNL, Free Guy, UO postmortem

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Whenever our newsroom gets overloaded with weird industry-related articles that nobody feels like writing, another edition of the MMO Business Roundup gets its wings! FIFA...

Working As Intended: Returning to Star Wars Galaxies – in 2018

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If you've followed the Massively OP Podcast this summer or read any of my ramblings in Daily Grinds and WRUPs, you probably know that...

The Daily Grind: Do you still have ‘passion’ for MMORPGs?

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Over the weekend I saw an interesting Twitter discussion about how much game-playing game-designers actually need to do, and whether those passions are even...
Shroud of the Avatar

Massively Overthinking: What important lessons are MMORPGs failing to impart?

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MOP reader and Patron Brett has a burning question about the lessons we're learning (and not learning) from playing MMORPGs. "In his book Theory of Fun,...

Interview and excerpt: The ‘Braving Britannia’ book preserves Ultima Online’s oral history

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Earlier this week, we wrote about the launch of a new book that's right up MMORPG fans' alley. Dubbed Braving Britannia: Tales of Life,...

Star Wars Galaxies book takes fans back to this late, great MMO

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Unless you're willing to venture out onto the wild space of emulated servers, you won't be getting Star Wars Galaxies back. That doesn't mean...

New Ultima Online book gathers developer and player interviews to document oral history

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Old-school MMORPG players, heads-up for you: If you're a fan of Ultima Online or wanted to hear more about the seminal MMORPG after reading...

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