rarity

Massively Overthinking: The case for rarity and randomness in MMO monetization

Last week, Guild Wars 2's Crystin Cox gave a monetization interview to Gamasutra during which she made one specific argument I wanted to...
To be fair, some enemies would fear a hatchet.

The Daily Grind: When is an MMORPG rare drop too rare?

The new Anima Weapon quests have me started on that process over in Final Fantasy XIV. It's a slow process toward the high...
Plenty.

Wisdom of Nym: Everything you never needed to know about Final Fantasy XIV’s jobs and job stones

Part of me wonders if there's someone in the Blizzard Entertainment offices with a very close eye on Final Fantasy XIV. Is...

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