roundtable

Massively Overthinking: Mixing and matching the best crafting systems in the MMO ‘verse

17
Longtime MOP reader Ken from Chicago recently asked us to talk about crafting - but he didn't want us to just list off the...
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Massively Overthinking: Jumping the shark in MMOs

13
I'm sure those few people out there still bearing a grudge over the Rune-keeper would disagree with me, but one of the things that...

Massively Overthinking: Changing the mindset of the MMO genre

21
I recently saw a journalism professor argue that generating a widespread thinking shift in an entire profession can take decades. "You have to keep...

Massively Overthinking: Has the pandemic changed your gaming habits?

28
There was a popular Medium piece floating around last week about how some people are finding refuge in gaming during the still-raging COVID-19 pandemic....

Massively Overthinking: How much should MMOs cost in 2020?

26
MOP reader Castagere recently wrote to us with a nod to the growing sentiment across the gaming industry that might indicate a shift in...

Massively Overthinking: Can Amazon actually save Crucible?

29
Earlier this week, Amazon pulled Crucible back into closed beta for some hefty retooling, a move that surprised basically no one. We'd watched the...

Massively Overthinking: Does playing MMORPGs ever stress you out?

36
"Anyone ever feel stressed out about playing MMOs?" MOP's Carlo queried our team this week. "This new Black Desert season is stressing me out...

Massively Overthinking: When should we cut MMO studios some slack for trainwreck launches?

31
A while back, the MOP writers were chatting about some of the trainwreck launches we've seen from MMO studios over the last few years. "I...

Massively Overthinking: Do you keep MMOs installed for the login freebies?

29
MOP reader Styopa proposed this fun topic for Massively Overthinking this week, prompted, he said, by Standing Stone Games' recent promotions for Lord of...

Massively Overthinking: Deleting pieces of MMOs to save them

11
Two ideas floated across my virtual desk in recent weeks, neither directly relating to MMORPGs, but they put the nugget of an idea in...

Massively Overthinking: Are MMO developers stuck in the past?

38
Earlier this month - so what feels like at least a few years ago - the MMO community amused itself jousting over comments from...

Massively Overthinking: The more things change in MMOs, the more they stay the same

27
A while back, in the wake of our Desert Oasis column on Black Desert's guild system, Carlo and I were discussing guild wars -...

Massively Overthinking: Do MMOs need ‘adult’ character customization?

84
A Random MMO Fan recently wrote to us with a fun topic, linking to an article about Cyberpunk 2077's ESRB rating, which is apparently...

Massively Overthinking: Canaries in the MMO coal mine

11
A few weeks back on the MOP Podcast, reader Danny posed us such a provocative question that we said right then we were going...
YOU WERE THE CHOSEN ONE!

Massively Overthinking: Would you play a housing-only MMO?

38
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...

Massively Overthinking: MMO business models in the face of recession

16
MOP reader Sray posed us an interesting question this past week focused on how MMO business models interface with the global economy. "The last major...

Massively Overthinking: What generates trust in MMO crowdfunding for you?

60
Last week, an anonymous game developer posted on the MMORPG Reddit about the broader MMO playerbase's frustrations with crowdfunding. See, this dev says he's...
Ah yes, teamwork.

Massively Overthinking: How are MMO players faring through the pandemic?

34
This week's Overthinking is going to be a bit different from normal. As we've been covering extensively for more than the past two months,...

Massively Overthinking: What MMO topics have you changed your mind on over the years?

17
On last week's Massively OP Podcast, Justin and I took a stab at answering a fun question from MOP reader and listener Pieter about...

Massively Overthinking: How could MMOs combat endgame rushing?

57
Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...

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