roundup
Global Chat: EverQuest II’s 15 years of being in WoW’s shadow
For just a few short weeks of its now 15-year lifespan, EverQuest II existed apart from a launched World of Warcraft. Then late November...
Betawatch: Pearl Abyss announces all the things
Remember when Riot Games was all like "ha ha, we're going to announce all the titles ever, eat that?" Pearl Abyss looked at that...
The MOP Up: When no one’s online, the terror truly begins
Halloween may be over, but you can still get your creepy spook on with No Players Online. This is a horror game that uses...
Betawatch: Bless Unleashed launches into open beta
Aw, they grow up so fast. It feels like just yesterday that Bless Unleashed was being announced as a project making everyone ask why another...
Diablo IV’s developers are hoping to get crossplay working for the upcoming Blizzard title
You may or may not think that Diablo IV is going in the right direction overall (our Not So Massively columnist isn't a fan thus...
Ship of Heroes’ character creator beta is running a scavenger hunt event tonight
Ship of Heroes is making the most of its one-week character creator alpha, with multiple events and patches to keep everything humming. "We actually...
MMO Week in Review: BlizzCon’s WoW Shadowlands, Diablo 4, and Overwatch 2
Another BlizzCon has now come and gone, leaving some folks confused and conflicted after the exciting announcements of World of Warcraft Shadowlands, Diablo 4,...
The MOP Up: Monster Hunter World makes monster sales
We've known for a while now that Monster Hunter World was a beast of a game, both in popularity and sales. But it's good...
Global Chat: Fallout Last
Bethesda's busy digging another grave for Fallout 76, this time by saddling the troubled online title with a problematic subscription service that is broken...
Betawatch: Camelot Unchained has delayed again
Did you think that Camelot Unchained was releasing this year? I don't think anyone still did at this point, but if you were still clinging...
Camelot Unchained isn’t launching this year, delays until at least 2020
(This piece has been updated at the end with stream notes.)
Throughout its long (long) development history, Camelot Unchained has been almost mechanical about its...
Perfect Ten: What I learned about ArcheAge Unchained as a complete newbie
As I was going through my first evening in ArcheAge Unchained, thanks to the new buy-to-play release, I was kicking myself for going into...
Camelot Unchained reviews its pathfinding code and makes happy accidents with armor
Bob Ross, in his infinite wisdom, would sometimes make "happy accidents" while painting where he took a mistaken attempt and made it something new...
MassivelyOP’s 2019 guide to Halloween across the MMO world
It's creepy and it's kooky, even mysterious and spooky. Reports are in that this year's Halloween is all together ooky, and you're right in...
The MOP Up: The Division 2 places the Pentagon under siege
A pair of new narrative missions are coming soon to The Division 2, tasking players with liberating the Pentagon and exploring the DARPA research...
Global Chat: Starting over in ArcheAge
The (re)launch of ArcheAge Unchained is of significant interest to certain parties who are hoping that this "do over" finally will propel this sandbox...
Betawatch: Star Citizen patches up to 3.7.1
Yo dawg, we heard you like Star Citizen patches, so we applied a patch to another patch so your Star Citizen patch has another Star Citizen...
MMO Business Roundup: Ubisoft’s stock drop, Skull & Bones’ delay, Google games
Welcome back to another depressing super fun roundup of business news from the MMO industry and adjacent climes.
Ubisoft
We don't cover a lot of Ubisoft...
Camelot Unchained nears the finish line for NPC pathfinding and shows off a new texture editor
If you look over our Camelot Unchained tag, you'll probably see a number of variants to the same story of City State Entertainment's work...
The MOP Up: Google Stadia looms nigh
Are you ready for Google's attempt at cloud-based video gaming? Mixed feelings or not, Google Stadia is going to start its rollout next month...