schedule

Let the crows fall, let them tumble.

Crowfall details adjustments incoming for a more player-shaped siege window system

3
The whole point of having a PvP system with captured land and territories is to spark interesting PvP battles between players. If you can...
Cyclic.

The Cycle postpones its sixth alpha test for longer access while adding stress tests

0
Bad news first for fans of in-dev survival sandbox The Cycle. The game's sixth alpha test has been pushed back by two weeks, so it'll...
This isn't alive yet, but it, too, is going to die.

The Daily Grind: Do you like the idea of limited-time MMOs?

38
One of the things that I find neat about games like Rend, Crowfall, and Chronicles of Elyria is that all of these games are...
Balance!

The Daily Grind: How do you balance MMO playtime with single-player playtime?

60
Much of my time during a given week is devoted to playing MMOs. That probably makes sense, considering that understanding these games and writing...
Zorp.

The Daily Grind: How much notice do you need before an MMORPG patch goes live?

0
There are some games where patches get so much advance notice that you feel like they're already here months in advance. Final Fantasy XIV's...

Firefall aims for an update every six to eight weeks

20
Firefall isn't keeping its players in the dark regarding the game's future plans. Red 5 posted a development schedule that includes the next four...

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