social systems

I was never really here.

Former World of Warcraft developer Ghostcrawler weighs in on Mike Morhaime’s ‘social glue’ discussion

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So you remember Mike Morhaime's kind of nonsensical comments that treated "social" as the equivalent to "forced grouping" from a couple days ago,...

PAX East 2015: Recapping the ‘Where Did Multiplayer in MMOs Go’ panel

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The last time I was asked where the social aspects of MMOs went, I was pretty directly snarky: They're still there. And it's true, but...

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