staff roundtable

Massively Overthinking: Nasty labels for players in MMOs

This week's Massively Overthinking topic comes to us from an anonymous Kickstarter donor, who wanted to talk about excessive namecalling jargon as it pertains to...

Massively Overthinking: What would persuade you to play a classic MMO?

For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical...

Massively Overthinking: The return of ‘consequences’ to MMOs

This week's Massively Overthinking topic comes to us from Kickstarter donor Antonia "Toni" Phillips aka ToniLyran, who's hit on a sore point with our writers,...

Massively Overthinking: Are boutique MMOs the future?

This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's...

Massively Overthinking: Overcoming ‘Barrens chat’ culture

Tonight's Massively Overthinking aims to address a core problem facing the whole internet, not just games: antisocial behavior. Our question comes from Kickstarter...

Massively Overthinking: The pure PvE ‘niche’ of MMORPGs

This week's Massively Overthinking question is posed by Kickstarter donor Winterskorn, who wants to talk about something getting less and less love in MMORPGs lately:...

Massively Overthinking: The death of the MMO guild

This week's Massively Overthinking question comes to us from Kickstarter donor JakeDunnegan, who is worried about the future of MMORPG guilds. When EverQuest came...

Massively Overthinking: Crowd control in MMORPGs

Today's Kickstarter-begotten Massively Overthinking question arrives from donor Ravenwynd, who writes, I love control type characters in mmos. City of Heroes' Mind Controller...

Massively Overthinking: The true value of free-to-play players

Today's Massively Overthinking question comes to us from Kickstarter backer and prolific commenter Omedon, who wrote us a really long question. It's long. But it's...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical...

Massively Overthinking: Meaningful MMORPG mentors

We grouse endlessly when MMORPGs omit mentoring or sidekicking systems -- but what about real mentors? Have you ever had a mentor in an MMO, someone who...

Massively Overthinking: Impressions of Crowfall

We've got crows on the brain this week since Crowfall launched its Kickstarter. As of this afternoon, the game is just about 100k shy...

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT

NOW STREAMING LIVE ON TWITCH
OFFLINE - SEE YOU NEXT STREAM!