star wars the old republic

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Official Site: Star Wars: The Old Republic
Studio: BioWare/Electronic Arts
Launch Date: December 20, 2011
Genre: Sci-Fi Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

The Stream Team: Out of the vault in SWTOR’s Chapter VII

Into the Void just became Out of the Vault! Massively OP’s Larry and MJ are trapped in a SWTOR vault and need to find a way out before the now-smiling Valyn finds them. Yah, no one wants to see that! The KOTET’s Chapter VII journey continues, so join us live at 6:00 p.m. to make all those big decisions in our Choose My Alignment adventure.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 6:00 p.m. EDT on Wednesday, May 16th, 2018

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Global Chat: The MMO expansion lifecycle

With the ever-developing, ever-growing nature of MMORPGs, the expansion truly has a life of its own. By now we are well acquainted with the cycle that runs from gestation to obsolescence and can usually point to where any particular expansion is on this chart.

The Lazy Goldmaker outlined the typical progression of MMO expansion packs with a six-step cycle that focuses heavily on the economy and raiding: “After the final raid of the expansion we will enter the last content drought. This is typically the longest period with nothing exciting added to the game. We are in the middle of this phase of Legion currently. Most of the markets from the live expansion will still be viable, but profit margins will be decreasing, as will prices on all goods.”

Read on for more MMO blog essays, including ones that cover EVE Online, Wizard101, SWTOR, and LOTRO!

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Perfect Ten: You got your MMORPG in my tabletop RPG

Tabletop games and MMORPGs seem like they would go well together, but remarkably they often don’t. That’s true for several reasons, but one of the main reasons is that we have a lot more games adapting different source material separately. You can certainly run a Star Wars: The Old Republic-themed game with a Star Wars tabletop system, but neither one is based on the other. (Technically there was a supplement published for it, but that was covering the first two single-player games, which themselves were based on that tabletop system.)

But there have still been incursions from MMOs into the tabletop space, and MMOs which pluck that fertile ground for the seeds of inspiration. So let’s spend today looking at these games, when you can log off of your favorite MMO, gather around a table with your friends, and keep playing your favorite MMO. More or less.

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Massively OP Podcast Episode 169: Farscape and RuneScape

On this week’s show, Bree and Justin look ahead at the next generation of MMORPGs in development while saying farewell to a couple of the old guard. It’s a podcast full of conspiracies, time magic, debates over subscriptions, and way too much talk about Farscape!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Hyperspace Beacon: SWTOR’s Update 5.9 concludes the traitor storyline in classic style

May the fourth be with you, Massively OP readers. I hope you are having a wonderful unofficial Star Wars holiday. And if you’re thinking about jumping back into Star Wars: The Old Republic to celebrate, then I would highly recommend that you drop down enough subscription money to play through the recent storyline.

I’m rarely surprised by a SWTOR storyline anymore. Even if there is a nice twist, it’s not totally unexpected, and it can usually be predicted that your character will play a side role in whatever conflict is happening in the galaxy at large. But it seems to me that BioWare has taken that criticism to heart and shifted focus in its storytelling in a big and surprising way.

In order to get into the depths of what I mean by SWTOR returning to form, I will have to spoil the storyline, but I also would like to help encourage people to play through this storyline. So I will compromise: The first part of this article will be a spoiler-free discussion of the long flashpoint that makes up the majority of Update 5.9, The Nathema Conspiracy. But the second part will be completely hidden under spoiler tags and will discuss what sets this storyline apart from the previous two years of storylines.

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Star Wars: The Old Republic uncovers The Nathema Conspiracy

If you’ve always thought that there was a conspiracy over at BioWare, it turns out you were right. It also turns out that it’s a good thing there is one, because The Nathema Conspiracy is making Star Wars: The Old Republic more full-featured.

Game Update 5.9 is here with a brand-new flashpoint that wraps up the traitor saga and brings back the companions of Felix Iresso, Akaavi Spar, and Mako. In honor of the patch, double rewards are running and point games for repeatable objectives have been increased.

You’ll also want to log in tomorrow, when the May the 4th holiday will grant you a free astromech pet (and if you’re a subscriber, a speeder as well).

The patch notes are just the beginning — tune in tomorrow, when Massively OP’s Larry will bring you his first impressions of this game update!

Source: Dulfy

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The Stream Team: Into the void of SWTOR’s Chapter VII

Things are certainly getting interesting for Massively OP’s Larry and MJ in their SWTOR Choose my Alignment adventure. Arcann no longer wants to kill our heroes and has joined the rebellion, whereas his sister Vaylin (who still very much does want to kill them) is off trying to undo her conditioning. Of course, the Larry and MJ can’t allow that to happen. Or can they? The decisions depend on you, the viewers. Tune in live at 2:00 p.m. to determine which way the Chiss Agent’s alignment swings in Chapter VII!

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, May 2nd, 2018

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Star Wars: The Old Republic has freebies for its fake holiday

When aliens discover the cratered ruins of our planet in the distant future and study the records from our civilization, they will undoubtedly come to the conclusion that we, as a race, were infatuated with creating so many fake holidays so that we would never get work done. And also something about bitcoin.

It’ll be easy to identify your Star Wars fans this week as May the 4th (get it? GET IT. YOU MUST GET IT.) arrives. Star Wars: The Old Republic has had the tradition of giving out freebies on Star Wars Day, and this year is no exception.

Double XP and command XP is running during this month, and if you log in by May 7th, you’ll get a free red-tinted astromech pet. Subscribers will also get a TF-4 Rampage speeder delivered to their inventory as a bonus gift.

Source: SWTOR

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Perfect Ten: What your MMO quantity says about you

It occurs to me that it is very difficult to find MMOs that I have literally never played before in some capacity. There are titles on the list, of course, but it’s a short list. Which amuses me, since anyone who listens to me on a regular basis knows that I have a small number of games that I consider “my” games, and usually there are just two that are fairly consistently on that list. But it’s part of the job; back when I first got this job in the time when dinosaurs roamed the Earth (the late aughts), my lifetime game count was at four. Maybe four and a half, if you want to count the Champions Online beta that talked me out of playing it at launch.

Of course, that’s one of the interesting elements not just of this job but about MMOs in general. You react differently depending on how many MMOs you’ve played, and considering that these games are big, long-term time commitments, that can produce some interesting dynamics. So let’s go ahead and take a look at what your personal lifetime count says about you and your understanding of the genre.

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One Shots: Tour guides

It turns out that MMORPG players really don’t need much prompting to go out and take a bazillion screenshots of their favorite in-game zones, as evidenced by the avalanche of photos generated by last week’s challenge.

SmugglerSteel kicks us off this this neon nightmare: “I knew exactly where I needed to tour in SWTOR for this one. I will always remember my first trip to Nar Shaddaa. I was blown away away by the color and aesthetic. I always thought it had a very Bladerunner inspired feel, yet still did it’s own thing.”

Like any good casino, Nar Shaddaa is designed so that players can never figure out how to leave. SmugglerSteel forwards his mail there now.

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Black Desert Korea is letting players date (and vie for) NPCs

If yesterday’s Black Desert patch in the west didn’t grab you, maybe a peek into what Korea’s getting will. Daum’s official patch notes over on the Korean site lists some of yesterday’s changes here, including the PvP and crowd control tweaks, but it also has some fun new bits, including “a new system where you can date an NPC.” Wait, what?

“After establishing an intimacy with a specific NPC and succeeding in confession, you can become a lover with that NPC. Also, when you become a lover, you can get special title.”

Inven Global’s translation is better than Google’s here; it refers to an “amity” pool and a “confession” of love to pick up that NPC as a girl/boyfriend. You can also send gifts to your new beau in a system that looks a lot like the one in Star Wars The Old Republic – except that in this system, everyone’s vying for the same NPCs instead of lugging around a copy with eyes only for one PC.

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Hyperspace Beacon: Five things Star Wars The Old Republic still does well

I have been harping on so many things that BioWare is doing wrong with Star Wars: The Old Republic that some have wondered why I still play the game. I will admit that I have been playing it less and less. Some of that has to do with the amount of free time I have, but if I’m honest with myself, my desire to play the game has dwindled. But I still enjoy it. I know that I don’t need to justify myself; if I like something, I like it, and if I don’t like it, I don’t.

But there are still reasons to like SWTOR, and that’s what I’d like to talk about today. I think it’s time to put a bit of a positive spin in my column, so in no particular order here are five things that SWTOR still does well.

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One Shots: How to go blind in one easy step

As someone who only has one functioning eye, I find that my vision is paramount to my quality of life and personal enjoyment. Plus, it would make playing MMORPGs slightly more difficult if everything was dark.

But I’m not everyone, and I have to allow for the possibility that there are gamers out there who are desperate to lose their sight but at a loss as to how to do it. With that in mind, I present SmugglerSteel’s one-step process to going blind in 10 seconds or less: Find the largest sun you can in Star Wars: The Old Republic and stare at it from about 20 feet away.

At least the last thing you’ll see will literally brighten your day!

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