state of the game

Different?

Wisdom of Nym: Final Fantasy XIV’s expansion endgame, three weeks in

As of this writing, I haven't yet cleared Alexander. I've had other things to do, and while it might mean I'm ultimately one week...
Forever gun.

APB: Reloaded producer communicates about communication

It's hard to love a game when you don't know what's going on behind the scenes, and it's frequently possible to feel as if...

An exclusive look at RIFT’s 2015 plans with Game Director Christopher Junior

Massively OP: We're here with RIFT Game Director Christopher Junior to talk about the state of the game and what's coming up this...

Elite: Dangerous downgrades graphics, plans appearance at Lavecon

If you have been wondering if Elite: Dangerous looks a little less gorgeous as it did before, trust us, it's not just...

E3 2015: Garriott and Long share Shroud of the Avatar secrets

This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been...

Nexus Telegraph: Why I play WildStar

Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...

City of Titans development finally ‘on track’

"The shadow of doubt has passed, and the state of the game is strong," City of Titans President Nathaniel Downes trumpets

The Repopulation on expectations, SWG, and the Q4 launch

When Above & Beyond Technologies announced that its sci-fi MMO The Repopulation will launch before the end of 2015, sandbox fans simultaneously pumped...
Wrong Horde!

WoW Factor: A three million loss lesson

It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due...
That old saw.

Eternal Crusade updates players on design goals and founder packs

The melee combat in Warhammer 40,000: Eternal Crusade has gone through several revisions, and it's going to go through several more. The...

Camelot Unchained releases alpha video

The first look at a new game is always exciting. You get to see a game as something other than concept art and development...

Fallen Earth fixes lag issues, works on new content

A short but welcome state of the game post for Fallen Earth yesterday revealed that the developers have been hard at work fixing...

Warhammer 40K aiming for early access this fall

Warhammer 40,000: Eternal Crusade Senior Producer Nathan Richardsson posted a State of the Crusade letter today, saying that the team is moving...

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