survival

Massively Overthinking: Random encounters in MMORPGs

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This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us: Are...
The most something game.

Ark: Survival Evolved offers a bounty for hunting hacks

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The developers behind Ark: Survival Evolved are rewarding players for hunting the most dangerous game. Considering this is a game wherein you hunt and...
Please, let this just be me.

TUG’s new tech update is so big that all players must start over

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The bad news is that TUG players can no longer load up and play any of their saved games. The good news is the...

World of Warcraft: Fury of Hellfire is now live

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OK kids, summer vacation is over; it's time to get back to work in World of Warcraft! Patch 6.2: Fury of Hellfire went live...

Excessive duping leads to Ark: Survival Evolved wipe

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Hundreds of dinosaurs were horrified to learn this week that human invaders in Ark: Survival Evolved weren't merely eking out an existence on their...

Not So Massively: All the online gaming news from E3 2015

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It's been a big week for online gaming, with several high-profile reveals and announcements made at E3 2015. The latest version of MOBA-esque space...

The Daily Grind: Are there any survival sandbox features you’d like to see in MMORPGs?

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I've been playing a lot of ARK: Survival Evolved lately. It's certainly not an MMO, just judging by player count, but it has elements...

E3 2015: Life is Feudal isn’t just another gankbox

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I'm standing with my PR contact at the Life is Feudal booth when suddenly a guy with a thick Russian accent walks up to me,...

The Stream Team: Heaping helpings of H1Z1 carnage

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MassivelyOP's MJ has had quite a week! It wasn't H1Z1-virus-spreading-around-the-world bad, but the mantra "If it can go wrong, it will" followed her throughout...

The Stream Team: First steps in ARK: Survival Evolved

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Folks are talking about ARK: Survival Evolved, the dinosaur-infested sandbox that recently joined the ranks of early-access games. Sandbox? Dinosaurs? You just knew that...

Punching dinosaurs in ARK: Survival Evolved

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Five minutes after I logged into ARK: Survival Evolved, I punched a fish. A few moments later, I punched a tree. Shortly thereafter, I...

An exclusive Tokyo post-mortem with The Secret World’s Romain Amiel

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Massively: We're on the horn with The Secret World Lead Designer Romain Amiel, who's taking time out of his schedule to answer some questions...

E3 2015: H1Z1 streamlines base building with construction boxes

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The dust hasn't even settled from H1Z1's recent base-building update, and already Producer Steve George has revealed to us at E3 2015 another great...

Hall drops Ion hints, says he worked on DayZ ‘longer than [he] intended’

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What exactly is Ion, the new sci-fi sandbox being developed by Dean Hall in collaboration with virtual world firm Improbable? We still don't really...

Ark’s creative lead on realism vs. gameplay and more

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What's the big deal about Ark: Survival Evolved? Honestly, I don't know. To me it looks like yet another in the endless horde of...

Shroud of the Avatar’s zombies are infectious fun

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Every MMO, whether sci-fi, fantasy, or equine, must at some point feature zombies. It's video game law. Fortunately for Shroud of the Avatar fans, it...

Ion is a ‘massive open world universe’ from Dean Hall and Improbable

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DayZ creator Dean Hall announced his new RocketWerkz studio last winter. This week, we've got a better idea of what he's been up to...

EVE Evolved: Is EVE’s fleet warp nerf a good idea?

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In the latest episode of EVE Online's livestreamed o7 Show, game designers CCP Fozzie and CCP Larrikin revealed some controversial changes that are on...

Steam’s summer sale offers mad MMO deals [Updated Monday]

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Prepare your wallets to go broke and your libraries to fill to the brim with games that you'll never have time to play, for...

ECO boasts server-wide permadeath for failure

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Individual character permadeath is so yesterday, right? An upcoming title, ECO, dares to think even bigger, proposing "server-wide permadeath" if players can't band together and...

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