the daily grind

No, it’s not a slow news day; it’s just The Daily Grind, a long-running morning feature in which the Massively Overpowered writers pose gaming-related questions to the MMORPG community. [Follow this feature’s RSS feed]

The Daily Grind: Would you watch a movie based on your favorite MMO?

I’m not the biggest World of Warcraft fan. That said, I’m pretty interested to see what Duncan Jones does with the Warcraft movie. This is more due to the fact that Moon is one of my favorite pictures ever and less due to the fact that the Warcraft film is based on MMOs, but whatever, right?

What about you, MOP readers? Would you watch a movie based on your favorite MMO (or favorite genre)?

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The Daily Grind: Are you drawn to cute in your MMO?

I am so not ashamed to admit that, hands-down, Squirrel Girl is my favorite Marvel Heroes character. Not only is she voiced by Tara Strong, but she’s oozing in peppy cute attitude. Bushy tail? Funny quotes? Faithful squirrel companions with bows and goggles? Oh, she’s got all of that in spades.

Yes, I am drawn to cute things in MMOs. I like pink everything. I adore fuzzy, quirky pets. I would much rather be going “awww” than “ewww” in-game. And I don’t think I’m alone.

Is cuteness a magnet for drawing you in? Or does it repulse you and drive you up the wall?

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The Daily Grind: Does mid-game character customization matter in MMOs?

This morning’s Daily Grind question is brought to us by Kickstarter donor Tracergeek, who wants to talk about customization in MMOs — specifically, the type that happens in the middle of the game, after you’ve rolled your toon up and played for a bit, like race- and class-swaps.

How important is it for you to be able to change your character’s race, gender and class in an MMO, and which MMO do you feel is best at offering these features to players?

Coincidentally, I have been giving Trove an extended spin. Trove famously allows players to swap classes from cornerstones and hubs, and although you’ve got to unlock the classes and level them separately, it actually works pretty well in that type of sandpark. It’s the same sort of system that Marvel Heroes uses, and it’s not a huge leap from there to great sub-class-swapping games like Guild Wars and RIFT.

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The Daily Grind: Has your favorite MMO been DDoSed?

So, Shroud of the Avatar got DDoSed yesterday. Shroud of the Avatar!? While there’s really no excuse for any DDoS attack, it kind of blew my mind that someone would attack SOTA given the general likeability of its devs and the positive vibes given off by the game’s community as a whole.

I guess bad apples are everywhere, but still, I was surprised that the crowdfunded fantasy sandbox would attrack that sort of attention. What about you, MOP readers? Has your game of choice been DDoSed, and if so, were you surprised that it happened?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Do you MMO on the road?

I am traveling again for Massively OP, and that means not much in the way of MMOs for me for a little while. When I get back, sure. Right now, no. It’s a bit of a shame; my laptop can’t really handle most of what I play, and even if it could I don’t exactly trust it.

Of course, these days there are mobile MMOs and more powerful laptops designed to game on the go. So perhaps in this, as with many things, I am so far behind the times that it’s laughable.

Tell me, dear readers, what about you? Do you MMO on the road? Or do you get your online gaming in at home and nowhere else?
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The Daily Grind: What MMO gets you exploring?

You want to hear something weird? For as much crap as WildStar got about its path system, I actually do love to explore in that game even if I’m not being incentivized to do so. I never know what I’ll find as I poke around and have been occasionally rewarded by neat vistas, cool hoverboard jumps, or the odd housing decoration.

I also love exploring in The Secret World, because the developers have done such a fabulous job packing the game’s areas full of details and environmental stories. Not environmentalist stories, environmental stories — ones where you’re told a tale just by what’s present around you.

What MMO gets you exploring? What have you found?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Do you crave night-and-day cycles in MMOs?

Earlier this week, Daybreak‘s John Smedley told H1Z1 fans about a metric that startled me: An awful lot of post-apoc gamers are annoyed with night cycles.

We had a very interesting report run just now. It shows a much higher percentage of people log out when it gets to night. We play the game too, and we’ve tuned it as best we could to be fun and not too dark, but the data is quite stark. We are considering experimenting for a few days with no nighttime on the core PVP servers (hardcore would still have it). Personally I love the night, but data is data and it’s you, our players doing the logging out when it gets dark. You are literally voting with your feet on this issue.

The more hardcore types who populate Reddit were quick to rally to the defense of pitch-blackness, so don’t worry; Smed isn’t taking away your nighttime, though Daybreak plans to tweak it and add daytime-only servers.

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The Daily Grind: Would you try a Darkfall reboot?

Yesterday’s news regarding the possibility of a classic Darkfall server was pretty great. I loved Aventurine’s 2010-era fantasy gankbox, and I’d resubscribe or even repurchase the client in a heartbeat if AV moves forward.

It wouldn’t be very enjoyable without a decent-sized playerbase, though, which is why I’m tossing this informal question out to you, the MOP readers, this morning. Would you try a classic Darkfall server if one were available?

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The Daily Grind: Has eating and drinking in MMOs become passé?

It’s sometimes so odd to me what game mechanics aim to mimic real-life behaviors and activities while so much else is ignored. We drink, but we do not pee. We take performance drugs all of the time, but we are not embroiled with press scandals. We sprint everywhere in 60 pounds of plate, but we do not sweat and die of heat stroke.

Anyway, I’ve been wondering if eating and drinking items in-game has become so archaic as to be laughable, especially if an MMO isn’t making a serious attempt to be “realistic” in other areas. We’re only gobbling food on the go like stat-starved hermits instead of ever sitting down to share a meal with friends and family, and the only thing that game beer is going to do for me is get my screen fuzzy and give me a tension headache.

Has eating and drinking in-game become passé? What should be done about it?

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The Daily Grind: Are modern console MMO communities worthwhile?

This morning’s Daily Grind hurtles through space and time to us from Kickstarter donor Kenneth “Fizwocket” Gonsalves, who wonders about the console community potential in MMORPGs.

Is there a community on console MMOs? With the upcoming console release of Elder Scrolls Online, I’ve been thinking about how players socially interact sans keyboard in a world where MMOs all seem to have some sort of auto-queue everything and actually typing to other players seems almost extinct. I stayed away from console MMOs because of an assumption that there can’t be any sort of community existence. But am I right to do so? Is the community on a console be any different than what we see on the PC nowadays? How do console veterans rate the social interaction of past established MMOs on their consoles?

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The Daily Grind: What MMO do you wish had turned out differently?

Back in the day I was a big fan of Darkfall. I remember waiting an eternity for the game’s 2009 launch, and then I remember not being able to play it at launch due to Aventurine’s clusterfunk of a billing system. Nonetheless, Darkfall 1.0 remains one of my favorite MMO experiences to date, which is saying something since I’m not normally into PvP.

Darkfall Unholy Wars was fun for a while, but it was never quite the same, and nowadays the game wanders in and out of my peripheral vision. I’m tempted to go back on occasion, but Darkfall is one of those could-have-been games, at least in my opinion. What about you, MOP readers? What MMO do you wish had turned out differently?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Have you bought real-world memorabilia for an MMO?

I don’t think it’s going to surprise anyone that I’m a pretty big fan of Final Fantasy XIV. Despite that fact, it may surprise readers to know that my home is not only not covered in various FFXIV merchandise, but I don’t actually own much of what does exist in the first place. I just don’t feel the need to pay the money and buy more merch for the game.

Then again, maybe it wouldn’t surprise you. I know there are people out there who will happily have a logo from a favored game on every piece of clothing and/or furniture; I also know there are extremely dedicated fans out there who don’t own a single collector’s edition. So what about you? Have you bought real-world memorabilia for an MMO, either for associated in-game bonuses or just because you really like the game?

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The Daily Grind: When do you know it’s time to evacuate from your game?

This right here is your friendly neighborhood evacuation droid. If you will but calm down and follow his directions, he will lead you away from disillusionment and toward a brighter future. Please mind the flame wars and “I Quit” posts on your way out.

Sooner or later, the time comes for us to leave an MMO. Maybe it’s the studio shoving us out of the door due to a premature closure, but often we simply get bored, frustrated, or interested in something else. I find that it’s important to listen to my own internal warning signs to knowing when to evacuate from a game before I fall in danger of hard burnout. Usually those signs will be logging in less, feeling as though I “have” to play instead of want to, and bursts of irrational anger toward the game and/or studio.

So when do you know that it’s time to evacuate an MMO?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

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