Official Site:Â The Secret World
Studio:Â Funcom
Launch Date:Â July 3, 2012
Genre:Â Modern Horror Hybrid Themepark
Business Model:Â Hybrid B2P (Optional Sub, Cash Shop)
Platform: PC
See also: Secret World Legends
the secret world
The Stream Team: Traipsing through The Secret World’s Transylvania
So much is said and seen of The Secret World's Tokyo zones lately that some folks might forget that there are other amazing locales...
Perfect Ten: MMO fan fashion scenes
For some of us, having the best gear -- stat-wise -- isn't a driving force for playing MMOs. Now, the best-looking gear? That's a...
One Shots: Holding a torch for City of Heroes
No, you're not seeing yet another ancient screenshot from the late, great City of Heroes. No, this is something far more recent and special....
Massively OP Podcast: Episode 22
Justin and Bree discuss Trove's launch, Skyforge's early access, Star Citizen criticism, RaiderZ's sunset, SWTOR's halt to raids, and The Secret World's big grouping push, with mailbag questions on player frustration with WoW's Draenor content drop-off.
One Shots: Blinded with science
Skyforge is becoming a hot property for bored summer gamers looking for something new to explore. Reader Tyler reports in from the recent closed...
Chaos Theory: The Secret World introduces Issue #12: To the Dark Tower Below
We've known for quite some time that The Secret World's next issue would be dungeon-based. We also knew it would take place under the...
Chaos Theory: Guide to The Secret World’s third anniversary celebration
Are you ready to party? Because it's birthday time! The Secret World is celebrating its third year, and you're invited to a two-week bash...
One Shots: Impossible architecture
When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...
The Stream Team: Earning more AEGIS controllers in The Secret World
The streets of Tokyo are tough in The Secret World. That's why it's important for players to collect a second full set of AEGIS...
The Secret World plots its third anniversary
Can you believe that it's been three years since the release of The Secret World? It's even more surreal if you're a developer who...
Chaos Theory: ‘Never say never’ for The Secret World housing
I have to admit, so many dreams were shot down this past week when the news came out suggesting that personal housing would never make...
One Shots: Gazing at potential
Major props to reader John, who somehow managed to finagle screenshots from his PlayStation 4 to bring us this stunning Destiny vista. Back when...
The Secret World’s anniversary event returns on July 1
Can you believe that The Secret World is three years old? How is that possible? Anyway, a Funcom livestream has revealed that the annual Guardians...
The Stream Team: Taking on Aimee in The Secret World’s Orochi Tower
There are more dangers in The Secret World's Orochi Tower than MassivelyOP's Justin and MJ faced during their last trip inside -- more than...
Perfect Ten: Weirdly specific quests we keep encountering in MMOs
You know how you wince whenever you think of typing /played into your MMO and realize just how many hours you've given to a...
Massively OP Podcast: Episode 19
Justin and MJ discuss Marvel Heroes, The Secret World, Ark: Survival Evolved, ArcheAge, and tons of news from E3 on Guild Wars 2's expansion, FFXIV's Heavensward, SWTOR's expansion, Shroud of the Avatar, Torchlight Mobile, and more.
One Shots: Primitive GPS
There's no shame in being lost, especially if your MMO doesn't include an on-screen map. Anyone remember the olden days of using graph paper...
An exclusive Tokyo post-mortem with The Secret World’s Romain Amiel
Massively: We're on the horn with The Secret World Lead Designer Romain Amiel, who's taking time out of his schedule to answer some questions...
Housing looks unlikely for The Secret World [Updated]
If you're hoping for player housing in The Secret World, you should probably stop hoping. In a Q&A on the official forums, Funcom executive producer...
The Daily Grind: What quest involving music have you liked?
Give me more variety in my quests, I always say. That is why I'm delighted when designers utilize elements such as, say, music in...