the sims online

Official Site: The Sims Online (Wikipedia)
Studio: Maxis, EA
Launch Date: December 26, 2002
Sunset Date: August 1, 2008
Genre: Real-life MMORPG
Business Model: Subscription
Platform: PC

The Sims 5 will apparently invoke the spirit of – wait for it – The Sims Online

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With 20 million players and six years of life under its belt, The Sims 4 has been a long-running powerhouse for the franchise. However,...

The Game Archaeologist’s ultimate MMO archives v3.0

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Behind history are people and stories, some of them well-known and some of them obscure. It has been my mission in The Game Archaeologist...

Perfect Ten: Solo prequel games to MMORPGs

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When studios go about making MMORPGs, risk comes along with the effect as a matter of course. The only question is how to reduce...

Rogue Server Report: Battle of the Immortals is back, The Sims Online’s emu gets an update

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We've got a couple of updates on the emulator/rogue server front. Specifically, the return of Battle of the Immortals, which was sunsetted by PWE...

Massively Uplifting: LOTRO community events, appreciative FFXIV fans, and making gaming accessible

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Just because it's the hottest month of the year doesn't mean we don't want to bury ourselves in warm fuzzies! Positivity is always welcome...
Sort of?

The Daily Grind: Which MMORPG was ahead of its time?

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I want to wax poetic about Warhammer Online for a moment here. While it never maintained the initial level of success that it saw...

The MOP Up: Population Zero throws a fashion show

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You know how people advise you to "dress in layers" during inclement weather? And you think, "If I'm wearing pants, I'm doing well here,...
This was once controversial!

The Game Archaeologist’s ultimate MMO archives v2.0

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While The Game Archaeologist columns take up the most time of any project I do here at Massively OP, I absolutely love doing them...

You can play long-sunsetted Motor City Online offline thanks to emulation

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If you were gaming back in those heady MMO days before World of Warcraft, you probably remember Motor City Online, a short-lived racing MMO...

Battle Bards Episode 130: Oddballs 2

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While every Battle Bards episode is a cavalcade of strangeness, this week the team is ratcheting it up with the return of “Oddball” MMORPG...

The MOP Up: Sony’s PlayStation 3 sunset apocalypse

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Sony's decision to shut down several online servers for some past PlayStation 3 games on October 25th is shaping up to be a sunset...
Which one of you is the Juno Reactor and which one is the Don Davis?

Massively Overthinking: The sunsetted MMOs we never played

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I've been thinking a lot about MMO sunsets lately, thanks to WildStar, Pirates of the Burning Sea, and even that ridiculous Free Guy movie...
It's clear now.

Perfect Ten: Failed MMOs that could have succeeded with more love

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Hindsight is 20/20. Unless you're blind in one eye from nostalgia, in which case hindsight is 0/20. In any case, you understand that it's...

Pre-alpha colony sim MMO Seed will grant players the tools to fight toxicity

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Seed resurfaced this summer after intensive work by studio Klang Games building out the colony simulation MMO (plus a big influx of investor money),...

Perfect Ten: 10 MMO features that deserve widespread adaptation

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You know what gets me excited about upcoming MMOs? It's certainly not the list of expected systems and features that have since become standard...

GDC 2018: Ultima Online post-mortem with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel

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Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event, including this one. It's not quite the same...

The ultimate guide to The Game Archaeologist’s MMO archives

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When we moved over here to Massively Overpowered, some of us transplanted our long-running columns to the new space. I perhaps felt most devastated...

Raph Koster takes Rolling Stone to task over vanilla World of Warcraft

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Don't ever test Raph Koster on MMORPG history, because you'll probably lose. The Star Wars Galaxies and Crowfall designer challenged a recent Rolling Stone article and...

EA has put the kibosh on a player-run Battlefield emulator – are MMOs next?

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We don't cover the Battlefield games much on Massively OP, but this particular story caught my attention anyway because of the company and subject...

Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?

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Massively OP's Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing. "I once again wonder why...

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