Korean website Game Focus is reporting today that Titanfall Online has effectively been canceled.
As Kotaku notes, EA and Nexon have been working on the project for several years, though it just announced the team-up and its plans to launch for Asia last year. But now it appears the companies have taken stock of the changing winds of the games market, finding that player testing wasn’t going well.
“It is true that Nexon and EA have agreed to cancel Titanfall Online under a business decision. […] After much deliberation, it was decided that reallocating development resources to another project was better for the company.”
Our condolences to fans and developers.
Nexon released its Q4 2016 and full-year 2016 financial results today, painting a mixed picture for the quarter and year: Revenues are down slightly year-over-year and quarter-over-quarter, but the company’s portfolio performed better than expected all the same thanks to “robust performance of key titles primarily in China and Korea” and depreciation of the Yen.
Of note for the western market is plenty more content on the way for 2003 MMO MapleStory, a 2017 launch for LawBreakers, and of course, production on Titanfall Online. HIT is also apparently doing better than expected. Just 11% of Nexon’s revenue is generated by countries other than China, Japan, and Korea.