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Camelot Unchained’s racial home islands have come a looooooong way
Camelot Unchained's in beta one now, and as we've previously noted, on the inside it's not much different. On the outside it's not much...
The Daily Grind: Which MMO gives you the best choices for character growth?
Between the talent panel and the new Heart of Azeroth interface, World of Warcraft's dev team certainly has embraced the concept of streamlined "interesting...
Star Citizen rolls out the Mercury Star Runner concept ship during Gamescom
Happy Friday. Star Citizen has a new concept ship.
The Mercury Star Runner has an adorable name, a snowspeeder profile, and a fat pricetag: $200...
Final Fantasy XIV’s Michael-Christopher Koji Fox talks about working on A Realm Reborn
There are lots of people who know what it's like to work on a game that is not going to be very good. There...
Villagers and Heroes: Wrath of the Black Thrush strikes next month
For those always seeking quality MMORPGs that seem to fly under the radar of public interest, may we present to you Villagers and Heroes?...
Black Desert’s graphical remaster is live today, along with sales and contests
As promised, Black Desert's Remastered version is live today, featuring a fully revamped graphical experience, plus a do-over for the game's audio (music too!)...
Camelot Unchained works on a 64-bit client and lovely new lighting
All this month, Camelot Unchained has been in the thick of its Beta 1 test, and so far, it doesn't look like the devs...
H1Z1 fans are quibbling over whether Jace Hall can really save the game on PC
The 12 million dudes and dudettes playing H1Z1 on PlayStation 4 this summer need to know two things this week. For one, the latest...
Star Citizen shows off atmo moon landscapes, dishes on the studio’s dev process
In this week's Around the Verse, Star Citizen's Sandi Gardiner and Chris Roberts have a stack of gorgeous environmental pan shots for your to...
Albion Online makes trade mission bundles much heavier
A little change can make a big difference in terms of balance. It's what Albion Online did with its latest patch; all that's really...
Fans deploy a mod to fix Monster Hunter World’s alt-tab errors on PC
There are some bugs in Monster Hunter World on PC, if you haven't noticed. A lot of them have been addressed, but one of...
World of Warcraft: Battle for Azeroth tackles launch issues, sees first level 120, and activates companion app
All things considered, yesterday saw a fairly smooth global rollout for World of Warcraft: Battle for Azeroth.
But while many realms were up and players...
EVE Online delays its August release a week, citing the need for ‘additional testing’
If you were hoping to hop into EVE Online with its August release tomorrow, then I'm sorry to tell you that the patch has...
Camelot Unchained’s latest beta build patches up the UI, fixes superpowered rocks
Camelot Unchained's beta one is rolling on, and we're assuming City State's Mark Jacobs is napping on a beach somewhere enjoying his long-delayed vacay...
The Game Archaeologist: City of Heroes’ launch history and the Marvel lawsuit
In our first part of this series looking back at the stupendous history of City of Heroes, we saw how the idea for this...
EVE Online overhauls a half-dozen ships and improves the starter experience
You notice how other studios, rather than scrambling away from next Tuesday's World of Warcraft expansion release, seem to be trying to compete with...
Crowfall shows off the behind-the-scenes magic of the Clusterizer
As cool as it may sound, unless you're actually working on developing Crowfall, the odds are you will never see the Clusterizer in action....
Legends of Aria eyes October for Steam early access
The Legends of Aria team sounds as if it has a lot on its plate right now. The team posted a road to launch...
RIFT datamining discovers a new companion system
A brand-new feature has been datamined on RIFT's test server, with players trying to figure out what this system entails.
It's called Planar Disciples, perhaps...
Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs
I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...