ultima online

Official Site: Ultima Online
Studio: Broadsword Entertainment/EA (formerly Mythic)
Launch Date: September 24, 1997
Genre: Isometric Fantasy Sandbox
Business Model: Subscription (Cash Shop)
Platform: PC

Massively OP’s guide to Valentine’s Day 2018 across the MMORPG-verse

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Is your Valentine's day about love, friendship, or free candy from mom? In MMORPGs, it's about questing, murder, and free loot! So, yeah, kinda...
when yo crush read yo note that say lemme smash

Massively OP Podcast Episode 157: Lunar Valentines

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Justin and Bree discuss Valentine's Day and Lunar New Year in MMOs, Guild Wars 2's latest patch, Camelot Unchained's beta date, WoW's Battle for Azeroth alpha, Closers' launch, Black Desert's unification, and Final Fantasy XIV's population, with mailbag questions on multiple accounts (spoilers: Bree talks about SWG for like three hours) and variety in period MMOs.
So many colors in the rainbow.

Perfect Ten: The tabletop GMs behind MMOs

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One of the advantages to computer RPGs, I've always thought, is that you don't need a friend who you can alternately sucker or bribe...

The MOP Up: Black Desert’s Ninja arrives in Southeast Asia (February 11, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

The Game Archaeologist: BBS door games

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When you think of MMORPGs, I wouldn't blame you if your mind stayed rooted firmly in the past decade or so, perhaps taking a...

Massively Overthinking: Which MMORPGs should stay away from legacy servers?

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Legacy, vanilla, classic, progression - call them what you like, but alternative server rulesets, particularly of the nostalgia-driven kind, are all the rage in...
Stabby stabby

Massively OP Podcast Episode 156: Downfalls and uprisings

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Justin and Bree discuss MMO and MOBA sunsets, WoW's Battle for Azeroth, Alganon, DDO, Star Citizen, and Blade & Soul, plus a bit about Ultima Online and LOTRO, with mailbag questions on Guild Wars 2's classes and the state of MMO communities.

Linkrealms is sunsetting today

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Sad news this morning: Linkrealms is sunsetting, today if our read of the letter sent to players yesterday is correct, since today is the...

Re-examining Asheron’s Call’s Shard of the Herald event on its first deathiversary

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Although the Asheron's Call series has now been dead for exactly one year today, it's far from forgotten by fans. It was admittedly a cult classic, and...

Massively Overthinking: Considering pay-to-win MMO peripherals

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MOP reader and commenter Sally Bowls recently sent along a link to an insanely awesome 34" monitor that costs more than a lot of...

Perfect Ten: Major MMO expansions and updates to expect in 2018

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Now that we're almost 1/12th of the way through 2018, it's probably about time to stop anticipating the year and start experiencing it. We...
That is definitely a thing.

Massively OP Podcast Episode 154: A Prime experiment

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Justin and Bree discuss Trion's big RIFT and Devilian news, Camelot Unchained's $7.5M investment, Darkfall New Dawn's launch, and layoffs for Albion and Elyria, with a mailbag question on what went wrong with WildStar.
I HAVE TO RENEW MY HOUSE COME ON

Ultima Online says it has ‘no plans to introduce legacy rulesets’

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Seems as if everyone wants to talk legacy servers lately, what with RIFT and World of Warcraft getting on board the vanilla train. Even...

Massively Overthinking: Tackling our hoarding problem in MMORPGs

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By coincidence, two articles in my feeds this past week both centered on video game hoarding - not hoarding the actual games but hoarding...

The MOP Up: Monster Hunter World merch (January 14, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Ultima Online

The Daily Grind: What MMO will be the next to change up its business model dramatically?

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You may not like it, but the vast majority of MMORPGs are free-to-play or buy-to-play as of 2018. EVE Online went free-to-play at the...

Massively Overthinking: What’s the smallest MMO you’re willing to play?

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A comment on Reddit about the current size and viability of Kritika Online got me thinking about MMO playerbases in general lately. We all...

Raph Koster on MMO ecosystems, the balance of power, and tennis

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Most MMORPGs have the core sandbox problem: Whoever gets there first, controls all the toys and has the power to drive everyone else away....
I cannot adequately express how much cleaner these screenshots look than my actual play experience.

Richard Garriott on how players ‘destroyed’ Ultima Online’s ecology

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With a couple of months to go before its official launch, Shroud of the Avatar has more than a few challenges to overcome to...
Guns and ships.

Massively Overthinking: Our MMO hopes and wishes for 2018

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One of the frustrating bits about our end-of-the-year content rollouts is that sometimes predictions and story roundups can come across as negative. It’s way too easy...

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