ultima online

Official Site: Ultima Online
Studio: Broadsword Entertainment/EA (formerly Mythic)
Launch Date: September 24, 1997
Genre: Isometric Fantasy Sandbox
Business Model: Subscription (Cash Shop)
Platform: PC

There was something beautiful and wonderful and it destroyed itself.

Massively Overthinking: Tab-target vs. action combat in MMORPGs

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Massively OP patron Duane is kicking the new year off right: with a brawl over combat types in MMOs. "Tab-target, action, or hybrid combat, for...

Ultima Online preps wedding content, suffers two-day Oceania rollback

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It's wedding bells for Ultima Online. The classic fantasy MMO is putting together a housing package for its relatively new in-game cash shope that...

Exclusive: Indie sandbox El Somni Quas on free-for-all PvP, races, classes, housing, and more

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Back in December, we published an exclusive dev diary about El Somni Quas, an indie sandbox from a Czech studio that actually cut its teeth...

New Sims Online emulator shifts from open to closed beta following excessive player demand

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'Tis the season for emulators! Think back to 2002 MMORPG The Sims Online, what our own Justin Olivetti once called "an interesting failed experiment"...
If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

Massively OP’s Weirdest MMORPG Stories of 2016: Richard Garriott’s Blood Art

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We're counting down Massively OP's weirdest MMORPG stories of 2016! And the #1 weirdest MMORPG story of 2016 is... ... that time when Richard Garriott sold...

LOTRO Legendarium: A cautious hope for the future

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One of the threads that weaves the Lord of the Rings narrative together is that of hope. Holding onto faith in friends, perseverance against...

The Game Archaeologist: Wing Commander Online and Privateer Online

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In late 2012, former Wing Commander developer-slash-movie director Chris Roberts emerged from a decade of obscurity to ask for help to fund his vision...

The Soapbox: Asheron’s Call is dead, and Turbine killed it

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You'd think recent news about Asheron's Call 1 and AC2 would be easy to swallow. After all, we'd already been warned that Turbine was becoming a mobile...

Exclusive: Indie sandbox El Somni Quas arena design dev diary

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Last week, we covered new info about El Somni Quas, an indie sandbox from Czech studio that actually cut its teeth on Ultima Online...

Massively OP’s Best of 2016 Awards: Best MMORPG Player Housing of 2016

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Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Best MMORPG Player Housing of 2016, which is a new award for MOP and one proposed...
Wow.

Ultima Online has combat changes and pet upgrades in the works

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Forget Dasher and Blitzen; Ultima Online has a beautiful unicorn called Lasher coming in January as the game's first vanity mount. Worried that it...

El Somni Quas is still in development — and here’s the proof

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Back in October, MOP posted a rundown of upcoming indie MMOs. Among those listed was El Somni Quas, an Ultima Online-like game that looked...

Jukebox Heroes: Massively OP’s guide to grabbing 120+ MMO soundtracks

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One of the most common questions that I'm asked from my adoring throngs on the street is, "Justin, where oh where can I get...

Massively Overthinking: FOMO and time-limited events in MMORPGs

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Earlier this week, Daybreak told players it wanted to get back to time-limited events in DC Universe Online. "Events make logging in every day...

Richard Garriott donates skull to player tavern during Shroud of the Avatar telethon

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If you follow Shroud of the Avatar, you already know that studio Portalarium does seasonal streamed fundraisers to drive pledges for the game. Yesterday's...

Massively OP’s 2016 gift guide for the MMORPG bookworm

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Hey you! Yeah, the player who actually reads quest text and lore entries when all of the other hooting madmen are furiously clicking past...

Ultima Online’s publish 95 introduces December crafting festival and holiday rewards

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Ultima Online's publish 95 is live this week in the 19-year-old MMORPG. The headline features are the Artisan Festival and holiday rewards, which aren't...

The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 2

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We're back with our second part of an interview retrospective of Mythic Entertainment's early online games with CSE's Mark Jacobs. Last week, we talked...

Massively Overthinking: The many ‘NGE’ moments across MMORPG history

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Eleven years ago this week, the New Game Enhancements patch descended on Star Wars Galaxies, forever changing the trajectory of the game, SOE, and...

The MOP Up: Amazon Game Studios’ community tools (November 6, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

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