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MMO dev Richard Garriott’s Explorers Club joins search for missing submersible at the site of the Titanic

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As part of our 2021 recap, we counted among our "weirdest stories" articles representing the weirdest things MMO developer Richard Garriott did that weren't,...
AAAAAAAAAAH

Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?

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The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...

Massively Overthinking: When an MMO has everything and so much of it

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Last week, when No Man's Sky released its native Mac client, MOP's Chris and I fell into a discussion about the game being so...
Our faith has been rewarded!

Perfect Ten: MMOs that ghosted us after talking a big game

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There's nothing worse as a fan of games to buy into all of the hype and previews of a promising-looking project only to see...

Star Wars: The Old Republic development is moving from BioWare to Broadsword

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A long time ago in a galaxy far, far away, BioWare poured an insane amount of money, developers, and voice talent into making Star...

The Daily Grind: Which MMOs offer great treasure hunting systems?

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A post on Nomadic Gamers a few weeks back caught my eye because it was about treasure hunting in MMOs. Now listen, I don't...
See, that's the joke of the name.

Perfect Ten: 10 old MMO promises that never happened

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Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or...
Even-handed.

Perfect Ten: What FFA PvP has to offer the MMO space

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Before any of you look at the title, the author, and then at your screen again in disbelief, let me disabuse you of any...

The Soapbox: MMO housing is so much more than a frivolous feature

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When The Sims launched in 2000, what seemed like a dull and laughable concept on paper proved to be one of the most compelling...
LADY YOU'RE SCARING US

Casually Classic: Eight legacy MMOs to satisfy that old school craving

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It was just five years ago in 2018 that MassivelyOP formally recognized an interesting and heartening trend in the MMO space: the rise of...

Massively Overthinking: What should MMOs do when guild leaders vanish?

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Last week, we covered that wild story about a "heist" in EVE Online that allowed the perpetrators to make off with trillions of ISK...

The Daily Grind: What are some demonstrably wrong things about old MMOs that people insist were true anyway?

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A while back, there was a thread on the MMORPG subreddit arguing that "minmaxing an information abundance has ruined MMORPGs" and posited that devs...

Massively Overthinking: How to alienate your MMORPG playerbase

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I am not a Pokemon Go player, but I can't help but stare at its many trainwrecks thanks to the detailed coverage of our...

Ultima Online’s Richard Vogel discusses the horrors of player behavior in an open PvP sandbox

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Gaming historians have long documented that Ultima Online was something of a communal wild west when it created its open FFA PvP sandbox -...

Massively Overthinking: The times MMO developers admitted they were… wrong

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Earlier in March, Jagex did the unthinkable for an MMORPG company: It admitted it was wrong about something. If you're used to the Blizzards...
I find the way.

Interview: The Wayfinder team on group size, customization, monetization, and more

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Perhaps you're interested in Wayfinder because you like the idea of a small-group dungeon-running game published by Digital Extremes. (The studio made another game...

Lord of the Rings Online players are putting on a 30-person adaptation of Sondheim’s Into the Woods this weekend

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One of my favorite memories in MMOs is participating in plays and musicals, something I first saw people doing in Ultima Online in 1997...

Bellatores sounds like a full-scale Korean PvP sandbox MMORPG, now aiming for 2024

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A year ago, we covered a brand-new MMORPG from Korean dev Nyou called Bellatores, an Unreal Engine title revolving around big-scale progression, PvE, and...

Massively Overthinking: How should MMOs handle in-game criming?

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A week or so ago, I fell down a rabbit hole when writing up an ArcheAge post. Kakao was handing out joke titles for...
aw hell

Vague Patch Notes: The three kinds of sunset in the MMO space

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Not all sunsets are the same, no matter how much you may like a given game. This is one of the things that tends...

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