vague patch notes

Vague Patch Notes is a meta design column by Eliot Lefebvre. [Follow this column’s RSS feed]

AAAAAAAAAAH

Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?

39
The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...
Can't keep it up.

Vague Patch Notes: Paying customers in MMOs aren’t voting shares

19
So let's take a tour back to the dewy slopes of 2010, when I bought the collector's edition of Final Fantasy XIV. That would...
They'll let anyone be a primal these days.

Vague Patch Notes: Why we should evaluate MMO systems based on how they break

74
Back before Final Fantasy XIV's reboot launched, Naoki Yoshida talked about how the developers had plans to make certain primals be world bosses. Players...
I vant you to keel tunnel moose.

Vague Patch Notes: Why do people remember an MMO past that didn’t exist?

85
Let's just start with the premise out of the gate. World of Warcraft launched to sales of 240,000 units on its first day. The...
Lol

Vague Patch Notes: The power of perspective in MMOs

19
So now that Legend of Zelda: Tears of the Kingdom is out, there is a very funny meme that is going around, but it...
It's not, it's just ugly.

Vague Patch Notes: You cannot win on pay-to-win

39
I want you to put a game in your head that you think is pay-to-win. No, you do not have to say it out...
See no anything.

Vague Patch Notes: MMO players don’t talk about aging

78
I turned 40 this year. It's not something that I announced with any particular fanfare, due in no small part to the fact that...
I hate so much about the ways you choose to be.

Vague Patch Notes: Can the gaming industry move on from high school, please?

46
So this weekend had at least one incident that was, I'm not remotely sorry to say, exceedingly funny. If you've been paying any attention...
All right, you live your truth.

Vague Patch Notes: If there’s any sort of metaverse, it’s already here – and it’s not what you think

5
We've had a lot of fun here having a good little giggle about the whole saga (if you want to call it that) of...
lol, no

Vague Patch Notes: E3 is gone, but it’s only half a victory

6
So E3 is dead, and we've already shared some of our thoughts on the matter earlier this week. But as someone who literally wrote...
Look, ma, no colors!

Vague Patch Notes: Can anyone really cover games objectively when there’s suffering built-in to them?

46
In July of 2021, we started a roundup tag in our tag cloud that most of us probably didn't expect to still be using...
This is garbage.

Vague Patch Notes: The objective truth of ‘objectivity’ in games journalism

20
All right, folks, real talk: Originally there was going to be a much more sober and depressing column this week, but then this week...
I LOVED YOU LIKE A BROTHER, ANAKIN!

Vague Patch Notes: How WildStar’s first dungeon killed me

41
This is the story of a girl who ran a dungeon in WildStar's world, and while it looks all right in photographs, I absolutely...
For you it's all in a day.

Vague Patch Notes: Being there or getting there in MMORPGs

15
Here's an interesting fact to consider: It took me ages to hit the level cap in Final Fantasy XI. Absolute ages. And no, it's...
Yeah.

Vague Patch Notes: Why I’m anticipating Blue Protocol

10
My anticipation for Blue Protocol is something that I cannot adequately explain because at the end of the day it's more based around a...
FEAR ME FOR I AM IMPORTANT

Vague Patch Notes: MMO events are not for the high-level playerbase

5
Let me start with a statement of fact: I actually really like limited-time events in MMORPGs. I don't like them as a means of...
aw hell

Vague Patch Notes: The three kinds of sunset in the MMO space

9
Not all sunsets are the same, no matter how much you may like a given game. This is one of the things that tends...
What.

Vague Patch Notes: Diversions are what makes the MMO

10
I am going to put forth a theory today in the Vague Patch Notes column. It is potentially an odd theory, and as sometimes...
But what awaits...

Vague Patch Notes: Floaty, samey, and janky – a treasury of MMO terms for bad combat

12
Any time you bring up The Secret World or Secret World Legends's bland, floaty combat, at least one person is going to chime in...
Not like this.

Vague Patch Notes: Fractured Online deserved better, even if you think it looked bad

7
When it comes to upcoming MMOs, there's always a sense of uncertainty in terms of what the final product is going to look like....

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