vanguard

Official Site: Vanguard: Saga of Heroes (Wikipedia)
Studio: Sigil Games/Sony Online Entertainment
Launch Date: January 30, 2007
Sunset Date: July 31, 2014
Genre: Retro Fantasy Sandpark
Business Model: F2P (Optional Sub, Cash Shop)
Platform: PC

One Shots: Wonder Woman’s invisible motorcycle

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I think I need to be more clear on my admittedly low standards for a One Shots submission. People, you need to actually show...
This is not h

Massively Overthinking: The best combat systems in MMORPGs

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One of the big problems in the MMORPG genre as I see it is game studios' inclination to prioritize combat above all else, turning...

Brad McQuaid: Pantheon will put the ‘E’ back in PvE

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Time to feast on the bounty of a rich Pantheon: Rise of the Fallen AMA on /r/MMORPG, courtesy of creator Brad McQuaid. Yesterday, McQuaid...
This is the chamber where the party will die.

Pantheon’s Brad McQuaid on MMO sunsets and handing players the keys to the game

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Pantheon: Rise of the Fallen's Brad McQuaid, known for his roles on both EverQuest and Vanguard, put out an interesting post overnight on the...

Glimpse Lawbreaker’s high-flying Vanguard in action

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If the none of the classes revealed for LawBreakers has tickled your fancy yet, perhaps the Vanguard will. Nexon released a short clip that...

LawBreakers highlights Enforcer characters in new video

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In is latest character video for LawBreakers, Nexon is featuring the Enforcer role. "Whether you are a LAW or BREAKER, get your run n’...

Wizardry Online to sunset in Japan

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Hardcore perma-death MMORPG Wizardry Online just can't catch a break: MMO Culture reports today that the game is shutting down in Japan, five years...

One Shots: Gentlemen, to evil!

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There are some subtle signs that you can look for when you're trying to gauge if you've become truly evil. Conquering small nations for...

Battle Bards Episode 77: Spirit of Adventure 2

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Steff has decreed the return of spirit of adventure -- and so it shall be! In the second part of this theme, the Battle...
They're fun guys! Get it because... you know what, yeah, you get it.

The Daily Grind: What’s the longest leveling grind in an MMORPG?

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I really, really do not like long leveling grinds. Let me rephrase. I don't mind long leveling paths where the levels don't actually mean much in...

E3 2016: Perfect World’s Star Trek Online, Neverwinter, and Livelock

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One thing that I see over and over in our comments sections when we cover Perfect World's MMOs is hatred for lockboxes and keys bought...

One Shots: Fire + ice = mess

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What do you get when you mix fire and ice? A steamy combination of incredible pictures... and an awful mess. Steampower Girl noticed that in...

Perfect Ten: The final minutes of beloved MMORPGs

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"This is how the world ends," T S Eliot wrote in his famous poem, "not with a bang, but with a whimper." That might well...

Perfect Ten: MMORPGs with huge class rosters

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After talking with Mark Jacobs the other week about the difficulty of balancing Camelot Unchained's 30 classes, it got my mind thinking of MMOs...
Get better at this.

The Daily Grind: What advice would you give tanks in your MMO?

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I've danced through many roles in MMOs, but the one that remains largely explored for me is that of the tank. Oh, the idea...

Massively Overthinking: Our favorite MMORPG classes

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Nostalgia has me this week: I've been thinking a lot about some of my all-time favorite MMORPG characters, some of whom I can't physically play anymore...

One Shots: Impish greetings

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First contact with native tribes and species in MMOs hardly ever goes the diplomatic route; usually there's a lot of stabbing, fire-setting, plundering, and...

One Shots: Hook, line, and sinker

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Personally, I don't get the appeal of fishing in MMOs, mostly because I get super-fidgety if I have to stand still in-game for long...

Global Chat: Oculus Rift, GW2’s philosophy shift, and emulator exploration

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The high cost of Oculus Rift brought a lot of discussion to the MMO blogosphere recently, with writers taking sides for and against the...

Star Citizen releases Alpha 2.1 with new flyable ships and player-trapping elevators

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The skies are a little more crowded today in Star Citizen with the release of Alpha 2.1 to the live servers. The patch added...

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