visionary realms

Brad McQuaid’s studio working on Pantheon.

Pantheon’s Brad McQuaid’s recent dev blogs cover everything from PvP to instancing

19
Pantheon fans, if you haven't swung by the official site in a few days, you definitely should. Visionary Realms' Brad "Aradune" McQuaid has been...

The MOP Up: KurtzPel is getting a dash of Lime

0
KurtzPel is getting its newest hero, Lime, very soon, and to lead up to her release the game is winging a CP and AP...

Massively Overthinking: Is the age of the $15 subscription coming to an end?

64
Massively OP's own Justin Olivetti penned a blog post this week in which he muses on the lifespan of the $15 MMO sub fee,...
Well, I guess.

Pantheon addresses questions for every class in the upcoming MMO

9
Visionary Realms is back this month with another look at Pantheon's development in its September newsletter. There's a new segment this round focused on...

Crowfall’s ongoing Trials of the Gods moves on to Yaga, goddess of magic

1
Crowfall players have fought in the name of Gaea the Earth Mother, and now it's time to fight in the name of the goddess...

Pantheon: Rise of the Fallen discusses crafting in its August developer roundtable

0
The one thing I like most about sandbox MMOs -- and the one thing that I'll probably end up doing if I find one...

Persephone, Goddess of the Underworld, is added to the SMITE pantheon

2
It's been quite some time since we've seen a new addition to the SMITE roster -- since April, to be specific -- so it...

Pantheon talks pre-alpha phases and interactive climates in latest newsletter

8
MMO players keeping an eye on Pantheon: Rise of the Fallen have probably noticed that Visionary Realms has been talking about Project Faerthale for...

Players can now compete in Crowfall’s Trial of Gaea for a stat-buffing Badge

8
The common refrain/hashtag espoused by Crowfall is "take the throne," which sort of references the fact that campaigns have a limited time and see...

Pantheon Rise of the Fallen’s latest roundtable discussion is all about programming

1
Nothing about programming is sexy, as far as my plebeian mind can ascertain. Its lines of digital eldritch language that weave together the threads...
Rise of the TREE more like.

Pantheon’s July newsletter covers big trees, movement, and spell FX

1
You probably don't spend a lot of time thinking about the work that goes into making big trees in your favorite MMO. It's enough...

Global Chat: Stressing about WoW Classic’s community

19
Late June's World of Warcraft Classic stress test gave many MMO bloggers plenty to talk about, with pros and cons being lobbied about from...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

27
While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since some of...

Pantheon: Rise of the Fallen offers a closer look at the Enchanter class, posts June newsletter

7
When Pantheon: Rise of the Fallen goes live, I suspect the Enchanter class is the one I would gravitate toward. Its primary functions are...

Pantheon: Rise of the Fallen talks transparency, previews new effects and animations in its latest newsletter

10
As any gamer can attest, the wait for news about a much-anticipated game can be agonizing, especially when the devs are playing their proverbial...

Caravan Stories announces summer launch date for console

3
We almost had given up hope that we would ever see Caravan Stories make the jump from Japan to the west, but yesterday brought...

Pantheon’s newsletter teases Project Faerthale development progress and previews the North Tusk Orcs

3
The folks at Visionary Realms are still chugging along on Pantheon's Project Faerthale, which aims to provide testers with their first glimpse at the...

Pantheon devs discuss LFG tools, disposition, leveling up, and other design tenets

10
Back in March, Pantheon: Rise of the Fallen's Visionary Realms studio announced its plan to begin releasing roundtable videos that were formerly for VIP...

Perfect Ten: MMOs that set themselves up as spiritual successors

24
As with the larger video game market, sequels aren't unknown in the MMO space. We've seen studios take a stab at following up successful...

Pantheon delves into its philosophy of challenge in latest dev diary

11
What does it mean for a game to be challenging? That's the question that the Pantheon devs tackle in their latest dev diary. While...

THE LATEST POSTS

TOP CONTENT