voxel

Well, I'll take it, but I won't pay much for it.

Crowfall examines the ins and outs of crafting in its latest Q&A video

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The latest community Q&A video for Crowfall is out, and it covers a lot of the details for the game's crafting mechanics. For example,...

The Stream Team: So many Landmark builds…

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There are so many cool Landmark builds to see and so little time! Massively OP's MJ is not sure how she can possibly enjoy...

Crowfall gives the old Knight archetype some new love

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It must be hard to be the first class put out for an MMO. You end up getting shoved into the shadows while the...
Let's get templarious. Assume that's a word.

Crowfall’s ‘development velocity to increase’

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Now that it has the foundations of its systems in place, Crowfall has a lot more stuff to add into the game in a...

Crowfall shows the making of your spirit crow

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In Crowfall, every player will be exactly the same race, as their true form will be an etheral crow spirit that can inhabit "vessels"...

MMORPG developers, GDC organizers speak out against US ‘Muslim ban’

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You might want to keep politics out of gaming, but politics has a way of forcing itself in the door no matter what. Multiple MMO developers and...

The MOP Up: Players petition to ‘revive’ Ultima Online (January 29, 2017)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Massively Overthinking: Death and dying in MMORPGs

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In March of last year, MOP's Justin wrote a detailed guide to the most common death penalties in MMORPGs. Last September, Gamasutra pulled seven...

EverQuesting: Scoring our EverQuest franchise 2016 predictions

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January 14th, 2016. On that date, I said we'd get to look back in a year and see just how many of my EverQuesting...

The Stream Team: Looking at Landmark’s builds

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It's down to Landmark's last month, and Massively OP's MJ wants to personally take in as many of the great player-made creations as she...
Die, die, die!

Crowfall details the mechanics of death, resurrection, and swapping characters

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You will die while playing Crowfall. That's pretty much inevitable. But you will also never die in Crowfall, because you are not your character;...

Massively OP Podcast Episode 101: Marvelous heroes

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Justin and Bree discuss LOTRO, Marvel Heroes, Trove, Elder Scrolls Online, WoW, Wizards of the Coast, and Path of Exile, with mailbag questions on Standing Stone/Daybreak and MOP's allies.

The MOP Up: No Man’s Sky gets shielded (January 22, 2017)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

A peek at Camelot Unchained’s trees, forests, and C.U.B.E.

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"Today's update might be a little lighter on the tech side," Mark Jacobs tells Camelot Unchained backers in his latest update, "but we have...
Power whelming. Power with just the right amount of whelm.

EverQuest senior game designer Josh Augustine moves over to World of Warcraft

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Former PC Games editor and EverQuest senior game designer Josh Augustine announced yesterday that he's made a move to a position on a different MMORPG:...

Stitch together your own playable bodies in Crowfall

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Do you have any qualms about playing with dead things in video games? How about playing a dead thing itself? Crowfall will offer both...

Global Chat: Elder Scrolls Online renaissance

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As I peruse a hundred or so community blog posts every day, it's fascinating to me to see what games the MMO blogosphere as...

Leaderboard: Did you participate in Crowfall’s equity crowdfunding raise?

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Finishing up today is Crowfall's Indiegogo-based equity crowdfunding campaign, one of the first games and MMORPGs to take advantage of new 2016 laws that...

EverQuesting: The loss of Landmark

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Daybreak did it again. Boy, that phrase has come to mean a great many different things over the years. However, in this case it...

Here’s how Crowfall is tweaking resource harvesting for Big World

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Crowfall Design Lead Thomas "Blixtev" Blair has a new dev blog out this afternoon on the resource harvesting slice of the big world testing going...

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