voxel

But animated for real, like.

Check out the first iteration of the Confessor’s powers in Crowfall

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Crowfall is beginning to show off the skillset of its various character archetypes, and the first magical ranged character to get the spotlight is...

Trove is adding servers to keep up with demand

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Trion seems pretty happy with the response to Trove thus far, calling it "unbelievable" in a post on the game's forum over the weekend. The...
TRY AGAIN

Trove’s uber adventure worlds are challenging to the max

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Looking for the toughest content in the newly released Trove? Then you're going to want to climb the ladder of the game's adventure worlds...

Massively Overthinking: The MMO innovation we long for (or do we?)

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This week's Massively Overthinking topic comes from Kickstarter donor BigMikeyOcho, who wants to talk innovation: "Sometimes when I play MMOs, I get the feeling that I'm...

Crowfall outlines its combat testing process

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Artcraft is pulling the curtain back on Crowfall's combat testing. The firm's latest blog post outlines the two-part testing process, one of which has...

The Stream Team: Launching into Trove’s release

3
It's Trove's launch day! And MassivelyOP's MJ can hardly resist checking out a new game, let alone one with voxel building and cool pets...

Notch: ‘F2P is bait and switch and should be illegal’

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Well, there's at least one game developer who hasn't sold his soul to F2P. That would be Markus "Notch" Persson, otherwise known as the creator...

Trion’s voxelbox Trove celebrates formal launch today

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Trion's voxelbox Trove leaps from open beta to formal launch today, putting that extra server capacity Trion prepped last month to good use. "At launch,...

Earn new EverQuest and Landmark rewards with the EQ Worlds app

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It might be time to dig out that mostly-forgotten EverQuest Worlds mobile app, especially if you've been playing one of Daybreak's fantasy titles. The...

Here’s a first look at Crowfall’s Knight

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Crowfall has published a lengthy first look at its Knight archetype. We say first look because as the devs note, things are practically guaranteed...
Ladybug hunting.

Trove details your first five hours of play

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When Trove leaves its beta label behind later this week, there will be players jumping in with no idea how the game is supposed...

A third of Crowfall backers live outside North America

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In a new interview at a German Crowfall community fan site, ArtCraft's J. Todd Coleman fielded several pressing questions for European audiences, including how many...

MMO Mechanics: Four inspiring indie developments worth watching

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The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in...

The Stream Team: Landmark be a land of pirates!

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Arrrrg! Thar be pirates skulking about Landmark! At least there are plenty of their hideouts scattered about. Previously, Massively OP's MJ has shown off...

Skysaga gives PvP to the masses

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Skysaga's burgeoning community has a new way to grow closer today, as the game has opened the doors of its PvP arena to testers. Alpha...

ArtCraft addresses concerns over ‘more PvE features’ in Crowfall

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Here's another Crowfall news bite! Today's drop takes the form of a video Q&A with design lead Thomas Blair and creative director J. Todd...

Trove’s got more travel options than you can shake a stick at

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You might not have realized it, but over time Trove has been steadily adding in more and more travel options to the point that...

Crowfall explains why combat physics are ‘hella complicated’

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The Crowfall community has a heapload of questions about the upcoming PvP title's combat systems, and the devs apparently have (some of) the answers. A...

Trove discusses player housing, Steam release

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Trion released a dev blog introducing sandvox Trove's cornerstone system to new players last night. Cornerstones are houses akin to a personal home base, a plot that...

Trove on graduating Beta University and heading into the real world

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The stages of pre-launch development always conjure some measure of protection for a fledgling video game. It may be rough, but that's OK, it's...

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