Official Site:Â World of Warcraft
Studio:Â Blizzard Entertainment
Launch Date:Â November 23, 2014
Genre:Â Fantasy Themepark
Business Model:Â Subscription (Cash Shop)
Platform: PC
world of warcraft
One Shots: The hills are alive with the sound of growling
Just because you're a frighteningly large beast with a predator's slavering claws and fangs doesn't mean that you have to accept the stereotype that...
Global Chat: What would World of Warcraft 2 look like?
It's a pretty common exercise in our circles to speculate on what a sequel to World of Warcraft would look like. Oh, it'll never,...
The Game Archaeologist: Dungeons & Dragons
Part of the holy mission of the Game Archaeologist is to ferret out the roots of history that ultimately led to MMORPGs as we...
World of Warcraft dataminers find character boosts and recruitment rewards as Classic prepares for an AMA
The latest mining for data in World of Warcraft offers some fascinating hints about the future, largely because of what the presence of certain...
The Soapbox: No, the MMO genre is not dead – but it could use a little positivity
One of my favorite idioms is "dead as a doornail." It always reminds me of the time I got sent out of my 10th...
Massively Overthinking: The first 10 minutes of an MMO
So here's the thing about Elder Scrolls games: Most of them start out with the same hook. From Morrowind to Oblivion to Skyrim, you...
Legends of Aria explains the new professions system it launched with Steam early access
Still fresh off its Steam early access launch last week, Legends of Aria has posted a new dev blog all about the Professions system....
WoW Classic’s PvP server community is already at war over streamers
Browsing the subreddit for World of Warcraft: Classic will pretty quickly reveal something about the community as it exists now. Specifically, a lot of...
WoW Classic opened a new PvP realm for name reservations
Didn't get that fluffy awesome name you wanted for WoW Classic? If you move quickly, you may have a second chance at success. Blizzard...
Sea of Thieves drops Dark Relics update, preps Gamescom showing
Every other day this month can belong to WoW Classic, but today? Today is Sea of Thieves' day and everyone else can step off....
Still on the fence about WoW Classic? There’s one more beta between now and launch
If you're still anxious to tinker in WoW Classic ahead of the launch, Blizzard's opened one more opportunity for you - and it doesn't...
Perfect Ten: Creating the worst MMO ever
Here at Massively Overpowered, we learn about some games, folks. We learn a whole lot about a whole lot of games! We know MMOs....
Former Riot devs form well-funded Singularity 6 to build a ‘virtual society’ MMO
MMOs are dead, huh? No less than the likes of ex-Riot Games devs say not so fast. New(ish) studio Singularity 6 - led by...
Massively OP Podcast Episode 233: What WoW Classic slouches toward Bethlehem?
Justin and Bree discuss WoW and WoW Classic, LOTRO, Square Enix, Aion, DCUO, and Legends of Aria, with adventures in Chronicles of Spellborn, City of Heroes, and SWG Legends, plus mailbag topics on newbie onboarding and MMO end-of-life strategy.
First impressions of DC Universe Online – on the Nintendo Switch
Last week, DC Universe Online became one of the only MMOs on the Nintendo Switch, prompting many gamers to give it a look or...
Queues for WoW Classic’s name reservation are probably a good thing in spite of player rage, right?
So WoW Classic opened name reservations last night as promised. Currently subbed players were allowed to log in and grab three of their favorite...
The Daily Grind: Is the MMO genre dead or dying – or something else entirely?
PC Gamer made waves across the MMO genre this week with an article provocatively titled "For MMO diehards, there's only one conversation: is the...
Battle Bards Episode 150: The great plains
It may not be the most sexy or exotic of biomes, but plains tend to pop up in pretty much every MMORPG — and...
World of Warcraft provides a look at various class buffs and nerfs, hands out a free level 100 boost to players
We've got a couple of (likely) talking points for players of World of Warcraft to mull over, and if my observation of such discussions...
The Daily Grind: How should MMOs handle flying mounts in future content?
A couple of weeks ago on the Massively OP Podcast, Justin and I derailed into a discussion about flight in MMOs and how MMOs...