Official Site: World of Warcraft
Studio: Blizzard Entertainment
Launch Date: November 23, 2014
Genre: Fantasy Themepark
Business Model: Subscription (Cash Shop)
Platform: PC
world of warcraft
One Shots: Officially Sanctioned Sunday Afternoon Nap Hour
Shh.
Shhhhhhhh.
Do not, under any circumstances, make a sound during Officially Sanctioned Sunday Afternoon Nap Hour. Some of us take it very, very seriously and...
Perfect Ten: MMOs for puzzle lovers
Ever find yourself complaining that all of the PvE content in your MMO is nothing but shooting something in the face or chopping down...
World of Warcraft updates companion app with guild and community chat and calendars
If you guys do, in fact, have phones, you are exactly the target audience for the latest update arriving for the companion app for World...
The Daily Grind: What’s your favorite MMO minipet?
Minipets: Either you love 'em and collect 'em like crazy, or you don't care for 'em and resent that I've been shortening "them" for...
World of Warcraft begins testing Patch 8.2: Rise of Azshara
Ready, set, test! A week after Blizzard unveiled the full offerings for World of Warcraft's next major content update, the studio rolled the 7.1...
Massively OP Podcast Episode 216: Star Wars frenzy
Justin and Bree discuss big SWTOR expansion news, plus news from WoW, Blizzard, Guild Wars 2, Skyforge, TERA, Albion, Blade & Soul, and DDO, with a mailbag question on MMO expansion difficulty.
Fan recreates classic Guild Wars’ Ascalon City in RPG Maker
Remaking your favorite online world in a different program seems to be a hobby of some fans, which is why we get (for example)...
The MOP Up: Grab your Harry Potter nickname now!
When Harry Potter: Wizards Unite arrives later this year, by which name will you be known and feared? Lord Scooby? Mr. Cheddar? Fluffybutticus? The...
Into the Super-verse: Trying DC Universe Online for the first time
While this column will no doubt be looking at the superhero MMO releases that are currently in development, it's also here, as we said,...
Blizzard says negative fan feedback won’t divert the course of its storytelling in World of Warcraft
Sometimes a statement can be both the right and wrong thing to say at the same time, and if you're thinking that sounds like...
WoW Factor: The level squish isn’t the whole solution for World of Warcraft
To be entirely honest, you might have expected this column a little bit earlier because it's been a hot minute since Ion Hazzikostas once...
The Daily Grind: Do you have a ‘port in the storm’ MMORPG?
Yesterday, we covered the news that Elder Scrolls Online is actually implementing queues and adding more capacity and new hardware to handle what its...
World of Warcraft details the new zones and new Heart of Azeroth upgrades for patch 8.2, Rise of Azshara
It's almost time for players to start testing World of Warcraft's patch 8.2, the Rise of Azshara. But you won't be going into testing...
World of Warcraft previews the Crucible of Storms raid ahead of its release next week
Something sinister stirs beneath the Shrine of the Storm, and in World of Warcraft's upcoming Crucible of Storms raid, it will be up to...
Perfect Ten: Suggestions to make World of Warcraft Classic feel more authentic
One of the things that I tell people going back to Final Fantasy XI now is that the game is, well, a different animal...
Adventure Academy is an ‘educational massively multiplayer online game’ launching May 1
Adventure Academy is going to mystify the typical gamer: There are no dragons to fight and no lockboxes to fight over. But if you're...
Blizzard lays out its plans for PvP in World of Warcraft Classic, teases Rise of Azshara stream
Last month, Blizzard dished out the deets on how World of Warcraft: Classic's content will be divvied out in six discrete phases, but the...
World of Warcraft welcomes the Darkmoon Faire and its new rollercoaster
The faction war is supposedly more urgent than it's ever been in World of Warcraft. We say "supposedly" because, well, it's hard to believe...
Global Chat: Do you think you could design a better game than World of Warcraft?
Let's be honest: We all are so egotistical and opinionated that we totally think we could design a better MMO than World of Warcraft....
Massively Overthinking: If an MMO item is buyable with gold, does that excuse its presence in the cash shop?
This week's Overthinking topic comes from longtime MOP reader and commenter Sally Bowls. It's about monetization, but it's a nuanced argument we don't see...