legion

See Project Legion

World of Warcraft answers pressing prepatch questions in its latest video Q&A

The prepatch for World of Warcraft: Battle for Azeroth is out now, but the expansion is still a bit further off, so players have questions about it. For that matter, players have questions about the changes made since the prepatch hit. The latest Q&A video just below covers a number of questions, but if you don’t want to watch the whole thing, you can get caught up with the summary of events. And several of the issues with the prepatch are ones that will be remaining in place. For example, Legacy loot mode? That’s working as intended and shouldn’t be available for Legion dungeons and raids in BfA.

The issue with artifact appearances changing your offhand as well as your main-hand is also a limitation of how Artifacts are coded; that having been said, transmog limitations are being examined, especially for Fist weapons. The developers have also considered doing a level squish instead of just a stat squish, partly in response to the perception of more levels without much actually happening during them (there’s a desire not to add more talent bars, for example). Check out the full video below or the full summary on Wowhead.

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Global Chat: Looking back at World of Warcraft’s Legion

Now that the next World of Warcraft expansion is almost upon us, it’s time to say farewell to Legion and all that that entails. MMO blog Leo’s Life took some time for a retrospective that examines the highs, lows, and patch rollout over the past two years.

“Aside from the penalties to alts, I think Legion delivered an amazing package,” he said. “The timing of content release was good, the content was relatively bug-free, the lore was solid, the flows inside each zone worked… it was all rather seamless.”

We’ve got plenty of additional MMO essays for you after the break, covering topics such as player housing, grouping, events, ageless MMO thrills, and more!

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World of Warcraft: Battle for Azeroth pre-patch arrives on July 17

Say goodbye to your artifacts and hello to War Mode, because World of Warcraft’s expansion pre-patch is almost here. When July 17th rolls around, players will no longer be able to earn artifact power or have access to artifact traits; the plus side will be that your artifact will automatically power up for new characters leveling through Legion. Players can also access War Mode, benefit from PvP talents, and even start exploring some new content that’s meant to be time-limited until the launch of Battle for Azeroth. Onward!

Of course, one subgroup of players will be a little more negatively affected by the change, as it turns out War Mode will disable the /follow command and make multiboxing less viable in PvP. Those of you who don’t multibox will likely be unaffected, but it’s useful to note that this is a notable change when Blizzard has previously been fine as long as it’s not automated. New policy, or just a War Mode-specific quirk? We’ll see over time.

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TERA launches the Phantom’s Keep update with more challenges to test your might

The newest update for TERA encourages you to revisit old things to test yourself anew. Have you made your way through the Dreadspire before? Because it’s revamped now, with new challenges and a tighter focus on your ingenuity and focus. Have you explored the depths of Manglemire? It has also returned, and it promises a fresh round of deceit and tricks from the cyclops Manglemore.

Of course, it’s not all repetition of familiar challenge; you can also take part in the new Dragon Hunt for the Guardian Legion, which respawns every hour and works similarly to the other Guardian Legion missions. Yes, you can argue that hunting dragons is the sort of challenge that the game has long offered, but hunting dragons is also challenging in and of itself. So in short, the patch is here, and it has all sorts of ways to challenge your skills.

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Overwatch League gets ESPN and Disney XD television contract

Count this as a huge victory for Blizzard’s attempt to legitimize and popularize its fledgling Overwatch League.

The studio announced this week that it has signed a deal with both ESPN and Disney XD to exclusively televise Overwatch League games for the next two years. The coverage began yesterday with the League’s first season playoffs and will continue through the grand finals later this month. In fact, Blizzard is touting the fact that Overwatch will be the first e-sports championship broadcast ever on ABC.

“We are pleased to partner with Activision Blizzard to bring Overwatch e-sports to our audience,” said Disney XD Senior Vice President Marc Buhaj. “The Blizzard team has created a genre-leading esport and a premium professional franchise system in the Overwatch League. We are kicking off the agreement by showcasing the inaugural season playoffs and Grand Finals live across our linear footprint. Together with our telecast partners at ESPN, we look forward to growing a legion of new Overwatch fans across the next two years.”

Source: Press release

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TERA announces endgame-centric Phantom’s Keep update for July 12

TERA players are due for a big update next week as the En Masse drums keep to their monthly content cadence. The update is called Phantom’s Keep, and it’s rolling out on July 12th with the return of the now-revamped multi-level Dreadspire tower.

“Following some time out of the spotlight for revisions, the always popular Dreadspire dungeon returns to TERA with 10 challenges to test players’ skill, ingenuity, and endurance as they climb the floors of the towering dungeon. Each floor presents its own challenges and deadly bosses, rewarding dedicated groups who ascend to the highest level with a chance to earn cosmetic Phantom Armor. Phantom’s Keep also includes the return of the Manglemire dungeon deep in the heart of Pora Elinu, where groups can once again engage in a battle of wits with the trick-prone mad cyclops Manglemore.”

There’s a new mission for the Guardian Legion set too. Plenty of endgame stuff on the way!

Source: Press release, official site

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Ion Hazzikostas on World of Warcraft: Battle for Azeroth’s design philosophy

If you felt like World of Warcraft: Legion hit the random chance button too hard (likely as one of the many players who waited for a random legendary for a spec that never dropped), you will likely be happy to see that recent interviews with Ion Hazzikostas feature the game director admitting that the expansion was too random at the start. The two-part interview is helpfully summarized on Wowhead, and Hazzikostas hopes that the new Azerite armor will alleviate that randomness by dropping in consistent spots. Assuming that it drops there, anyhow.

Hazzikostas also revealed that the Burning of Teldrassil will be available over roughly a week or two, while the Battle for Lordaeron will likely be a bonus for those who purchased Battle for Azeroth a week before release (which certainly does hint at the order in which these events occur).There’s also a bit more detail on splitting up profession leveling between expansions and offering separate skill levels. You can check out the summary, or you can pick through each individual interview.

Source: Forbes (1, 2) via Wowhead

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World of Warcraft begins to retire artifact weapons in preparation for Battle for Azeroth

Players who have logged into World of Warcraft since yesterday have discovered that doomsday has finally arrived for their artifact weapons. Yes, these weapons that they have spent so much time leveling up in Legion are on their way out for Battle for Azeroth, and the questline has kicked off to retire these powerful artifacts.

There’s “Heed the Speaker’s Call” quest right now that begins this process, fully powering any artifact weapons that haven’t reached their full potential as part of an effort to counter this giant sword that’s hurting the planet. In so doing, players’ artifact weapons will start to become unstable. The good news is that players won’t have to give up their artifact’s traits just yet — that happens with Patch 8.0. It should also be noted that players will get to keep their artifact weapon appearances to transmog now and in the future.

Time is running out to finish a couple of Argus achievements as well as the Mage’s Tower, as these will be disabled with the expansion pre-patch goes live.

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EVE Online’s ousting of an epithet-slinging CSM candidate was part of a corporate plot because of course it was

If this isn’t the most canonically EVE Online story, I have no idea what is.

Remember earlier this month when we reported on the drama in the elections for the Council of Stellar Management? CCP Games had caught wind of the racist comments of one particular candidate for the council had made in-game and disqualified him. That candidate, Creecher Virpio, apologized for what he characterized as “casual racism.”

As it turns out, CCP Games didn’t learn about Creecher’s indiscretions by accident. As The Nosy Gamer notes, Creecher is a high-ranking member of Test Alliance Please Ignore and a “vociferous proponent of shield-tanked supercapital-class ships.” Had he been seated on the council, he surely would have voted against the interests of Pandemic Legion, which favors armor-tanked supercapital ships.

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World of Warcraft spins down WoW Mobile Armory app for expansion

It’s time to clear out another one of the World of Warcraft apps that have been dwelling on your phone.

Following the retirement of the mobile auction house app this past spring, Blizzard has now announced that it is going to be taking the mobile armory offline next month. This is all being done in preparation for Battle for Azeroth, as the official World of Warcraft companion app will be modified to consolidate and incorporate many of the features from both apps.

“As a part of our commitment to providing WoW players with a living, connected experience on multiple fronts, we are transitioning away from the current World of Warcraft Mobile Armory app and will be converting the Legion Companion App into a new WoW Companion App in the future,” the studio said. “As part of that, we’ll be incorporating many of your favorite World of Warcraft Armory app features along with features for Battle for Azeroth into a new shared app for a more streamlined experience. Stay tuned for more information.”

Source: Icy Veins

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World of Warcraft releases pre-expansion novel, nixes Blood Trolls allied race rumors

We’re just (presumably) weeks away from the Battle for Azeroth pre-patch, and World of Warcraft fanatics everywhere are starving for a hit of the new expansion. To capitalize off of this period of time, Blizzard has released a new Warcraft novel that leads up to the events in the expansion.

Called Before the Storm, the prequel novel spans the time between the end of Legion and the start of Battle for Azeroth, focusing on Anduin, Sylvanas, and the relationship between them. “Anduin enacts a desperate plan aimed at forging a lasting peace between the factions. Azerite jeopardizes the balance of power, and so Anduin must gain the trust of Sylvanas,” the description reads.

The studio also clarified interview statements made at E3 about the possibility of Blood Trolls being an allied race. So sorry, troll fans: they are “not currently planned” to be playable.

Source: Amazon, Icy Veins

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World of Warcraft: Battle for Azeroth looks at Magni and slashes tank threat generation

Players who feel like tanking is too straightforward in World of Warcraft will definitely have to do more stuff in Battle for Azeroth. Whether or not that’s more fun is a different story, but tanks are having their threat generation cut to 40% of their baseline value in Legion and as low as 20% of the threat generated by a fully geared endgame tank. So expect to tab around a lot more and frantically taunt things to keep everything on you. Doesn’t that sound fun?

No? Well, it’s happening anyhow, apparently.

Speaking of thankless chores you didn’t want, the latest comic leading up to the next expansion centers around Magni, former king of Ironforge and current speaker for the planet of Azeroth. It’s a thankless job with long hours, low pay, and also the fate of an entire planet resting on your diamond shoulders. Learn all about it in comic form!

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Flameseeker Chronicles: Deep-diving Guild Wars 2’s A Bug in the System (part 2)

I have had plenty of time to digest the rest of Guild Wars 2‘s  A Bug in the System since the first part of my deep-dive went live, and I can’t wait to finally bring you the second half of my thoughts on the story so far. The episode was an absolute delight to play through and the creative direction for the episode really shone through. From clever mechanics to lore-rich environs, this episode really did have it all, and I just can’t wait for instalment three!

In this edition of Flameseeker Chronicles, I’ll finish off my summary and appraisal of the latest story drop, including my high and low points as I wrap up. Just as with the first part, this article is best read after completion of the episode if you’re worried about spoilers, though tags will be used where needed to avoid the biggest spoilers.

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