kyungin jung

E3 2018: Hands-on with the superb (and hopefully Switch-bound) Black Desert Mobile

While I’ve had kind words to say about the potential for mobile in the past – particularly MMOARGs – I just haven’t been able to get into mobile MMORPGs. The point of view, the auto-follow, the lack of chat, and a generally cheap feeling leave me feeling a bit ill. However, I was fortunate enough to get my hands on Black Desert Online’s mobile port this year at E3, which might just change my mind.

Now, let me preface this by saying I am not an active player of the PC version of the game, and my brief time with the console version of the game only confirmed to me that Pearl Abyss has competently adapted controls and UI for console, but oddly enough, the work on the mobile client stood out to me as particularly superb. And as Pearl Abyss CEO Kyungin “Robin” Jung told me during our interview, the company is indeed considering porting the title to the Switch. While it sounded interesting (and a bit odd considering Nintendo’s general status as an online-outsider), it wasn’t until I personally played BDM that I seriously started to consider the possibility.

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E3 2018: Pearl Abyss’ CEO on Black Desert’s Xbox port, Switch considerations, and PvP

Pearl Abyss’ Kyungin “Robin” Jung isn’t just a CEO. He’s also got a background in engineering. He may not have developed any game-saving tech for Black Desert, but at least he’s the kind of boss that understands when his developers’ plans don’t quite work as intended.

Maybe that’s why he was also unaware of the Hysteria Hackers problem we’ve previously discussed. It’s something the community managers and customer support should be handling, rather than the CEO himself. Nevertheless, Jung and Senior VP (and translator) Jin “JJ” Jeonghee said they’d look into it after our interview. With the team preparing for E3 and the Xbox One beta, there’s a lot for a CEO to be dealing with.

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