Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

In a year of low content, Rockstar wants Red Dead Online to feel like a ‘second life’

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When you hop into Red Dead Online, do you feel like a cowboy? That, apparently, is the hope, at least according to new...

World of Warcraft goes on a Shadowlands interview blitz

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With only days to go until Shadowlands ushers World of Warcraft players into the afterlife, it's definitely a good time for the...

Huge Lord of the Rings Online Q&A talks Gundabad, River-hobbits, Brawlers, and 2021 plans

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Lord of the Rings Online players have been clamoring for a lot more communication from SSG this year, especially from the game's higher-ups....

Amazon’s New World demo: Fishing, Reekwater, and hands-on havoc

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It's certainly been rough seas for Amazon's upcoming New World over the past year -- especially with a significant change of development direction...

Ashes of Creation’s Steven Sharif discusses lore and some related gameplay mechanics in an interview

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Sure, we're all about the gameplay of MMORPGs, but there's always a little time for some lore as well, and that was the primary...
Years and years.

Microsoft CFO says Bethsoft IPs can still go cross-platform but also wants new games ‘first, better, or best’ on Microsoft

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As the news of Microsoft's acquisition of ZeniMax Media, Bethesda Softworks, and its various studios has settled in, there's been one niggling point that's...
Borednite.

Judge dismisses Apple’s claim of theft by Epic Games in ongoing litigation

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The slow-moving colossus of the legal fight between Epic Games vs. Apple (and Google, lest we forget) has seen yet another ponderous step...

Interview: Crowfall’s Rhea Shelley on what to expect from Revival’s big class update

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Over the past few weeks, we've been covering update 6.200 arriving in (the now beta) Crowfall. The Revival, as ArtCraft is calling it,...

Ahead of Bless Unleashed’s PC closed beta, Round 8 Studio says it ‘learned a lot of lessons’ from Bless Online

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Round 8 Studio is just about ready to roll out the Bless Unleashed closed beta for PC: In fact, if you're reading this...
Everybody gothic dance!

Bethsoft’s Todd Howard on Microsoft, subscriptions, and the future of its IPs

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When Microsoft walked over to ZeniMax Media with a big fat wallet and acquired all of the things, there was plenty of speculation...
I blew things up!

Apex Legends has already planned as many as 12 seasons, aspires to be ‘more than just a battle royale game’

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An interview with game director Chad Grenier has unveiled some interesting designs for the future of Apex Legends, not the least of...
Half man. Half beard. Another half beard.

Final Fantasy XIV interviews main scenario writer and lore director Banri Oda

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Every single interview with theĀ Final Fantasy XIV development team makes it clear that the people working on this game have a deep and...

Diablo IV offers a closer look at the creation of its reveal cinematic

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Back in BlizzCon 2019, fans got their first taste of the upcoming Diablo IV by way of its reveal cinematic, which not...

Ship of Heroes’ Casey McGeever on the innovation of the indie MMO scene

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The process of creating the MMO Ship of Heroes has apparently been enlightening to Heroic Games' CEO Casey McGeever according to an...

Kickstarted MMO Zenith wants to be ‘the Ultima Online of VR’

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We've reported a couple of times about Zenith, the in-development VR MMO that soared through crowdfunding to lock down over $280K and...
In memoriam.

Pantheon talks pre-alpha 5, publishers, and properly funding the vision

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Pantheon: Rise of the Fallen producer Ben Dean recently did an interview with YouTuber Nathan Napalm touching on a wide variety...
Bleak!

Xbox’s Phil Spencer suggests the Bethsoft buyout won’t limit games launches to Microsoft platforms

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Microsoft has been up to a lot in recent months, what with a new console launching and a new title in the flagship Halo...
I half-see.

The Daily Grind: Are there any MMOs you wish could get the Crucible treatment?

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And I don't mean the cancellation part - I'm talking about the way Amazon pulled Crucible back into development in the first place. There...

Some Assembly Required: The future of Dual Universe’s puzzle events and development

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While I may be sad at missing Dual Universe's first big puzzle event that was just solved (though folks can still follow...

Some Assembly Required: How clever gamers solved Dual Universe’s massive puzzle event in record time

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If you are a fan of sandboxes and virtual worlds - and you are reading Some Assembly Required, so you probably are -...

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