Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Warframe of Mind: The New War demo highlights story, playable NPCs, Caliban frame, and Harrow Prime

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The New War is almost upon us: After a long wait  - and we do mean long, as Tenno have been looking forward to...

Book of Travels studio discusses its unusual combat and ‘slow’ gameplay loop

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Book of Travels' early access launch this fall was always destined to be on the smaller side since it's a bit of a niche...

Activision-Blizzard is suddenly laying off more QA, won’t be at The Game Awards

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Yes, Activision-Blizzard is in the news again: Raven Software, one of the studios behind games like Call of Duty: Black Ops Cold War and...

Kakao’s ArcheAge AMA suggests revamps of crime and trade systems, monitoring for ‘nefarious gameplay’

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Yesterday, Kakao ran an AMA on the MMORPG subreddit to address player "confusion" over its impending stewardship of ArcheAge here in the west following...
Mad fake mode.

Blizzard discusses WoW Classic’s Season of Mastery with version differences and unimplemented changes

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There were potential changes on the table for WoW Classic's Season of Mastery that didn't get implemented, and one of them seems almost like...

World of Warcraft lead game designer teases 9.2’s new zone, raid, and tier sets

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World of Warcraft looks like it's going to keep plugging along and talk up the upcoming arrival of Update 9.2: Eternity's End in spite...

Pearl Abyss discusses the advantages of creating its own graphics engine for DokeV and Crimson Desert

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If you want something done right - or at least done to a degree of "right" that seems most appropriate for your game studio...

Interview: Star Wars The Old Republic devs on Legacy of the Sith’s December 14 launch

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"This is the start of a year’s celebration," Star Wars: The Old Republic Project Director Keith Kanneg said just before showing the press the...

SpatialOS had a huge head start on beating Facebook to the metaverse

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About five years ago, the word "SpatialOS" was everywhere: It was supposed to be a platform designed to build previously impossible online worlds -...

Daybreak’s Jack Emmert is geeking out over DC Universe Online’s December Legion of Doom

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Jack Emmert, CEO of Daybreak sub-studio Dimensional Ink, is geeking out over DC Universe Online's upcoming Legion of Doom episode in December. His excitement...

Interview: Crowfall’s freemium update, small-scale PvP, new players, and the future of the game

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Another month has passed, and another meaty patch is coming to Crowfall. That's right, today we'll see the latest update (7.300) arrive on the...

Desert Oasis: Unearthing the origin story of Black Desert studio Pearl Abyss

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On our side of the pond, the exploits of various popular video game companies and their founding are well documented. But when it comes...

Hyperspace Beacon: SWTOR’s Charles Boyd on BioWare, newbie acquisition, economy, and beyond

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So it’s been two years since I wrote a piece on Star Wars: The Old Republic. I’m sorry. You’ll have to tell me what...

World of Warcraft patch 9.1.5 arrives today as Ion Hazzikostas finally pipes up

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As Patch 9.1.5 pulls into World of Warcraft's port today, it encounters an MMO that is battered and a studio that is heavily bruised....

Amazon’s game studio VP talks about New World’s launch and the company’s vision for future releases

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Christoph Hartmann, Amazon’s vice president of games studios, has seen a lot of false starts and stumbles with Amazon Games' previous projects, but with...

Indie superhero MMO City of Titans shares map progress and new screenshots

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Nine times out of 10, an in-house interview with a developer can be extremely thin on information, but that is mercifully not the case...

Path of Exile’s Scourge revamps skill tree, adds passive masteries and guild hideouts

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While Path of Exile's new Scourge league is fitting for Halloween, the expansion also brings some goodies and changes that will last beyond the...

Path of Exile’s spooky Scourge league offers tricks and treats starting October 22

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Path of Exile's new leagues and updates come like clockwork every three months, just like seasons of the year. But it isn't often that...
The promise fulfilled

Final Fantasy XIV Endwalker media tour: An interview with Naoki Yoshida

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One of the things that I've always respected about Naoki Yoshida as a director and producer is that the man is clearly deeply involved...

Elder Scrolls Online’s creative director says New World’s success will ‘shake things up’ and ‘get the creative juices flowing’

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A rising tide raises all ships, and nowhere is that more true than in the MMO genre, as new games succeeding can often mean...

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