the soapbox

The Soapbox is home to our staff’s wild opinions on MMORPG topics near and dear to us. [Follow this column’s RSS feed]

The Soapbox: Single-player open worlds will never equal those of MMORPGs

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These days it seems like sprawling open worlds are becoming an ever more popular choice for single-player games, from the newer Assassin's Creed titles...

The Soapbox: #DayOffTwitch illustrates how good intentions break under bad planning

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Those of you reading this probably know me as someone who wears one of three hats here at MOP: a news writer, the Choose...

The Soapbox: World of Warships’ aggressive monetization incited a mass-exodus of content creators

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Gaming monetization has been a topic of intense conversation ever since box copies of software diminished in favor of persistent online experiences. Subscription services...

The Soapbox: Pokemon Unite’s monetization is gross and threatens a competent game

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By now, you've probably seen several articles about the poor monetization in Pokemon Unite, often based on Reddit posts or streamer hot takes. Most talk...

The Soapbox: Abusing MMO community reps over design decisions is not only toxic but futile

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Recently, an online video game community rep was run off Twitter by "fans." The CM's fellow game dev shared how upset she was that...

The Soapbox: MMO monetization that complements poor game design makes us all losers

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I have a problem: As much as I enjoy games, I can see that many online and multiplayer games are becoming designed more poorly...
That'll cost you money.

The Soapbox: Reconsidering social media as an MMORPG

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At GDC 2011, Raph Koster gave a talk in which he said, "Games are fundamentally social media and always have been." You can watch...

The Soapbox: If you want innovation in MMOs, stop worshiping polish

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Gamers often lament that the world of MMORPGs lacks innovation. It's a frustration I share; this a genre that could be much more than...

The Soapbox: Lies I was told about World of Warcraft

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A few months back, I was feeling restless in my MMO routine. Guild Wars 2 is my MMO "home," so I'm always in that...

The Soapbox: How Magic Legends went wrong with the Dimir Assassin class

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Cryptic and Perfect World Entertainment are known for their love of lockboxes as a monetization strategy. Therefore it was not wholly surprising when Magic:...

The Soapbox: Would Asheron’s Call make a good battle royale game?

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With the recent announcement of Crayta coming to PCs, I was reminded of some discussions on the Asheron's Call subreddit about making a battle royale fan...

The Soapbox: What I want to see in Riot’s League of Legends MMO

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It's finally happening, y'all! League of Legends is getting an MMO! And boy howdy am I excited. While I didn't follow the game in...

Why WB Games should make a new Asheron’s Call game in 2021+: The mechanics

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Just based on lore alone, WB Games should make a new Asheron's Call game. As I argued last time, AC has the qualities of an underutilized...

Why WB Games should make a new Asheron’s Call game in 2021+: The lore

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So we recently brought up how Asheron's Call 2 died twice during the winter seasons, with the second one being a double funeral with the original...

The Soapbox: Pet battles are one of the best things WoW ever did (which is why I’ve never played one)

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Pokemon first burst onto the scene when I was in elementary school. I've always been lukewarm at best toward anime and "cute" things, so...
Strap in, buckos.

The Soapbox: Red Dead Online is just not as fun as it should be

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A few weeks ago, I detailed my newfound adventures in the single-player title Red Dead Redemption 2. More relevant to our interests here on...

The Soapbox: How Pathfinder killed World of Warcraft for me

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World of Warcraft: Shadowlands launches today. I will not be playing. Once upon a time, a new WoW expansion would be a major event...

The Soapbox: The joys of MMO collecting

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I’ve often sat and pondered exactly what it is that I enjoy about the MMO experience. After all, being educated about your own likes...

The Soapbox: Feeling the loss of an MMO community

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Back in 2012, I was almost a year deep into Lord of the Rings Online and enjoying my time both in the game and...

The Soapbox: Stubborn MMO players are sleeping on autoplay mechanics

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Autoplay, huh. What is it good for? Absolutely something! I'll say it again: There is value in autoplay. It's got such a bad reputation...

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