Tyler F.M. Edwards

Tyler F.M. Edwards
191 POSTS 181 COMMENTS
Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

Vitae Aeternum: New World Aeternum’s stagger changes could make or break the game

10
In all the hubbub over New World's controversial Aeternum relaunch, there's one element of the update that's been largely overlooked. The features infographic mentions...

Vitae Aeternum: A new theory on what went wrong with New World’s 2024 plans

6
The New World fanbase is still reeling from the fallout over the announcement of its soft relaunch on consoles as New World: Aeternum. Something...

Second Wind: Final thoughts on returning to World of Warcraft in 2024, from community to dragonriding

17
At long last, we've reached the fourth and final part of my series detailing my experiences returing to World of Warcraft after six years...

Vitae Aeternum: New World’s Aeternum relaunch is actually a solid update – with terrible timing and comms

23
After months of waiting, New World's June mystery announcement has been revealed as New World: Aeternum, a console release coupled with a rebranding and...

Second Wind: World of Warcraft’s Dragonflight story dragonflies right off a cliff

23
We come now to the third part of our four-part Second Wind series on revisiting World of Warcraft after quitting at the end of...

Second Wind: The problem with World of Warcraft’s Dragonflight’s class design

11
It's time for part two of this four part Second Wind series on revisiting World of Warcraft after many years away. In the first...

Second Wind: World of Warcraft’s radically casual new endgame

9
Today we're going to be dusting off Second Wind, a column where we revisit MMOs of the past. It's an older column, sir, but...

Vitae Aeternum: So just what is New World’s big June announcement?

10
For the past few months, Amazon Games has repeated the same mantra in regards to New World's future: Wait for the announcement in June....
Meness and Ausrine, sittin' in a tree...

Not So Massively: Godsworn made me break my ‘no early access’ rule

1
I'm pretty blasé about most monetization in games, but there are a few things that I don't like, and charging for early access is...

Heroes of the Storm is getting its biggest post-maintenance mode patch yet

3
After causing a stir with some small patches late last year and earlier in 2024, Blizzard's MOBA Heroes of the Storm is back again...

Not So Massively: Final Stand Ragnarok might be the seed of a fun game, but it was set up for failure

2
Not being a PvP fan, I haven't had much investment in the long and tortured saga of Camelot Unchained, but I am a fan...

Vitae Aeternum: Analyzing New World’s ‘content drought,’ comms chaos, and lack of a 2024 expansion

6
The always cantankerous New World community is in even more of an uproar than usual lately. Go to any of its social media, and...

Vitae Aeternum: New World’s dungeon finder is a welcome addition

0
A few weeks ago, New World finally launched its cross-world expedition group finder, otherwise known as a dungeon finder. While it was arguably overdue,...

Not So Massively: Last Epoch is a potential gem in dire need of polishing

17
Originally Kickstarted in 2018, Last Epoch has been in early access on Steam for about five years, but the developers at Eleventh Hour Games...

Not So Massively: Lightyear Frontier is a charming blend of survivalbox and life sim

0
Like many people, I spent a lot of last week downloading and trying demos on Steam's Next Fest. There was one I almost didn't...

Not So Massively: Stormgate isn’t delivering a revolution (yet)

19
Stormgate's marketing is laser-focused on studio Frost Giant's plan to deliver an "RTS revolution." With StarCraft II still popular but slowly waning as it...

The Soapbox: Casuals and soloers need challenging MMO content too

28
In a recent press Q&A around the announcement of Elder Scrolls Online's Gold Road chapter, Zenimax creative director Rich Lambert appeared to dismiss the...

Blizzard’s maintenance-moded Heroes of the Storm is getting another patch – with hero buffs

3
Back in autumn of last year, Blizzard created a minor stir by launching several small patches for its maintenance-moded MOBA Heroes of the Storm....

Vitae Aeternum: The ups and downs of New World’s revamped story

1
In the early days, I made the argument that New World's narrative, while minimal, deserved more credit than it was getting. Since then, however,...

Not So Massively: It’s okay that Redfall is just okay

10
I rarely let myself get too hyped for unreleased games, but I was keeping one eye on the vampire-hunting online FPS Redfall. When it...

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT