Tyler F.M. Edwards

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Tyler Edwards is a lifelong gamer, freelance writer, and fantasy novelist living in Toronto, Canada. Here at MOP, he heads up the Not-So-Massively column. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them, and he feels about the original Secret World the way Bree feels about Star Wars Galaxies.

Not So Massively: Wolcen’s roadmap is missing some important things

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In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...

Not So Massively: Magic Legends had all the right ideas and all the wrong choices

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This is the worst kind of column to write. Not only am I reporting on the closure of a game, but it's a game...

Iron Harvest lore interview sheds light on Usonian history

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A new interview at VentureBeat delves into the lore of multiplayer RTS Iron Harvest 1920. In the interview, game designer Elliott Verbiest talks about...

Not So Massively: First impressions of Dungeons & Dragons Dark Alliance

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I'll admit I had low expectations for the new co-op action game Dungeons and Dragons: Dark Alliance. The graphics looked a bit dated, and...

Age of Empires II Definitive Edition begins testing co-op campaigns

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E3 saw the reveal of an October release date for Age of Empires IV, but its much beloved predecessor is not being left behind....

Not So Massively: Iron Harvest’s Operation Eagle expansion soars high

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The lead-up to the release of Iron Harvest 1920's first expansion was a bit of an emotional rollercoaster for me (insomuch as you can...

Iron Harvest launches Operation Eagle expansion, goes on sale

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Iron Harvest 1920's first expansion, Operation Eagle, arrived this past week, bringing with it the American Usonia faction, new flying units, and a new...

Not So Massively: Magic Legends has already made big changes, but there’s more to do

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Even as someone who enjoys the game, I have to admit that Magic: Legends had a very rough launch, with numerous polish issues and...

Iron Harvest shows off gameplay and story trailers for its Operation Eagle expansion

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Multiplayer RTS Iron Harvest 1920 is ramping up the hype for its standalone Operation Eagle expansion with a pair of trailers. The story trailer gives...

The Soapbox: If you want innovation in MMOs, stop worshiping polish

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Gamers often lament that the world of MMORPGs lacks innovation. It's a frustration I share; this a genre that could be much more than...

Iron Harvest announces Operation Eagle standalone expansion for May 27, free weekend now

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Multiplayer RTS Iron Harvest 1920 has taken the wraps off its first major expansion, Operation Eagle, launching May 27th. The headline feature of this expansion...

Not So Massively: Checking up on multiplayer RTS Iron Harvest 1920

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Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. Once I got...

Not So Massively: Four things I wish I’d known when I started Magic Legends

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Inevitably after a couple weeks in a new game, you've learned a few things that you wish you'd known from the start. For me...

The Soapbox: How Magic Legends went wrong with the Dimir Assassin class

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Cryptic and Perfect World Entertainment are known for their love of lockboxes as a monetization strategy. Therefore it was not wholly surprising when Magic:...

Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think

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I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...

Not So Massively: Checking the pulse of Star Wars Battlefront II

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As I am someone who is at best lukewarm to the Star Wars franchise, nearly as ambivalent toward shooters, and almost entirely uninterested in...

Not So Massively: Outriders’ demo teases a decent but unremarkable looter-shooter

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Outriders, the new co-op shooter from publisher Square Enix, is not a game I've followed super closely, but with Anthem consigned to eternal purgatory,...

Not So Massively: A eulogy for Anthem and Defiance

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Last week was a bloodbath. In a single day, we saw Electronic Arts consign one game to eternal maintenance mode, and Gamigo announced closures...

Not So Massively: Torchlight III is less than the sum of its parts

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Last summer in this very column, I argued that ARPGs are the pizza of gaming: Even when they're bad, they're still pretty good. The Torchlight...

Not So Massively: First impressions of Century Age of Ashes

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Dragons are ubiquitous to the point of over-exposure in gaming these days. And yet for all that, there are still very few games that...

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