Tyler F.M. Edwards

Tyler F.M. Edwards
205 POSTS 192 COMMENTS
Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

Vitae Aeternum: New World Aeternum leaves veterans, casuals, and PC players behind

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The time has finally come. New World's semi-relaunch under the New World: Aeternum banner is here. Regular readers of this column will recall that...

Not So Massively: Songs of Silence is a stylish blend of multiplayer 4X and auto-battler

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Considering I don't even do that it often, you'd be surprised how often I find interesting games just by scrolling through Steam's home page....

Vitae Aeternum: The best New World Aeternum solo builds in 2024

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Earlier in New World's life, I did a few guides analyzing the virtues of different weapons and armour for the solo player. Most of...

Interview: New World devs on Aeternum’s features and regaining PC player trust

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With the launch of New World's Aeternum update fast approaching, Amazon Games agreed to chat with us about what to expect - and how...

Vitae Aeternum: What new and returning players need to know about New World Aeternum

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The long wait is almost over. In just a few weeks, New World's soft relaunch as New World: Aeternum will be live. With so...

Vitae Aeternum: New World Aeternum’s open beta build is actually pretty good – but will it be enough?

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Starting this Friday, Amazon Games will be running an open beta test for New World's soft relaunch as Aeternum. Before then, the studio offered...

First Impressions: The War Within breathes new life into World of Warcraft

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After being mostly disappointed with Dragonflight, I was wondering if my decision to return to World of Warcraft for the Worldsoul Saga was a...

Vitae Aeternum: Ranking New World’s zones by their player housing

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As the interminable wait until October stretches on, New World players and New World bloggers alike search for ways to fill the time. One...

Multiplayer RTS ZeroSpace previews an ‘MMO mode’ called Galactic War

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Crowdfunded indie RTS ZeroSpace has released a view video previewing the Galactic War mode, described as an MMO within the game. The Galactic War...

Not So Massively: Immortal Gates of Pyre offers multiplayer RTS fans a glimmer of hope

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It's been a busy month for fans of the real time strategy genre. Even as Stormgate ran its early access preview, another crowdfunded StarCraft...

Not So Massively: Stormgate was not ready for early access

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As the first of StarCraft II's spiritual successors to make it to a public launch, Stormgate will be releasing free to play for all...

Vitae Aeternum: Let’s design some New World artifacts

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The New World community is currently waiting not so patiently for the big Aeternum update in October. While we're killing time, I thought it...

StarCraft II-inspired multiplayer RTS Immortal Gates of Pyre plans Steam playtest this weekend

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After a lengthy period of silence, the team behind indie RTS Immortal: Gates of Pyre has announced a playtest on Steam for August 2nd...

Not So Massively: The problem with The First Descendant’s character unlock mechanics

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The First Descendant has made quite a splash since it launched earlier this month. Nexon's looter shooter, dubbed "Warframe with waifus" by the greater...

Vitae Aeternum: New World Aeternum’s stagger changes could make or break the game

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In all the hubbub over New World's controversial Aeternum relaunch, there's one element of the update that's been largely overlooked. The features infographic mentions...

Vitae Aeternum: A new theory on what went wrong with New World’s 2024 plans

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The New World fanbase is still reeling from the fallout over the announcement of its soft relaunch on consoles as New World: Aeternum. Something...

Second Wind: Final thoughts on returning to World of Warcraft in 2024, from community to dragonriding

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At long last, we've reached the fourth and final part of my series detailing my experiences returing to World of Warcraft after six years...

Vitae Aeternum: New World’s Aeternum relaunch is actually a solid update – with terrible timing and comms

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After months of waiting, New World's June mystery announcement has been revealed as New World: Aeternum, a console release coupled with a rebranding and...

Second Wind: World of Warcraft’s Dragonflight story dragonflies right off a cliff

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We come now to the third part of our four-part Second Wind series on revisiting World of Warcraft after quitting at the end of...

Second Wind: The problem with World of Warcraft’s Dragonflight’s class design

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It's time for part two of this four part Second Wind series on revisiting World of Warcraft after many years away. In the first...

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