Videos Category

The Stream Team: Go west, young Conan Exiles

Since the swamp biome released, Massively OP’s MJ has been spending all of her Conan Exiles time there. But the desert is still an interesting place — perhaps even more so as it was also revamped. There are places to see and people to talk to, so MJ is heading back to the heat to check it all out. Join us live at 8:00 p.m. to visit the NPC city in the far west.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, July 21st, 2018

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Make My MMO: Star Citizen in small claims court, Fractured nearing the finish line (July 21, 2018)

This week in MMO crowdfunding, Fractured ramped up its Kickstarter dev blogs as it nears the finish line of its crowdfunding effort, which ends in just four days. As I type this, it’s less than $10,000 away and I think it’s looking good. The studio posting up the details of its Star Wars Galaxies-esque player city system probably helped.

Meanwhile, Albion Online teased its upcoming crafting changes and recapped its largest battle ever, Elite Dangerous saw a teensy patch, Shroud of the Avatar prepped the upcoming patch, we took a look at Legends of Aria’s closed beta, and Star Citizen had a dose of drama as a backer took CIG to court over its refund policy and effectively lost, having been sidelined to arbitration. It capped off the week with a fresh concept ship sale, too.

Finally, Camelot Unchained’s Mark Jacobs did update backers last night on the current state of the build, as the game’s beta was delayed an additional few weeks over its crash rate. “Testing overall has been great,” he says. And yes, the crash rate is still coming down – higher than he says he’s seen in some live games, but not good enough for him.

Read on for more on what’s been up with MMO crowdfunding over the last week and our roundup of all the crowdfunded MMOs we’re following.

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Fantasy Life Online launches in Japan this month, no word on Western release date

Game historians might recall that way back in 2002, game development studio Level 5 and Microsoft were collaborating on bringing the cel-shaded True Fantasy Life Online to Xbox. The project fell apart partially into development to the dismay of many who were anticipating the MMORPG, but Level 5 didn’t quite give up on its dream.

The studio has seen great success on mobile platforms, including its Fantasy Life series of Nintendo DS games. Now Level 5 is returning to its MMO dream with this months’ launch of Fantasy Life Online in Japan.

Described as an “MMO-lite,” Fantasy Life Online gives players the opportunity to quest and live out a career as one of several classes. There are both combat and non-combat options, and the title definitely has a lot in common with the Animal Crossing series when it comes to presentation.

There is no word as of yet on a Western version or release date, but chances are good that it is heading our way. In the meanwhile, check out the trailer after the break!

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The Stream Team: Surviving the first steps in Survived By

She has but one life to give. Massively OP’s MJ tried out a demo for Survived By — a different sort of survival game with a bullet hell bend — back at PAX West. Now, it is a bit farther along in development and has moved into closed beta. Just how long can she stay alive in her first return to this game since that con? Tune in live at 9:00 p.m. as OPTV‘s infamous Stream Team brings you MJ’s first steps in…

What: Survived By
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, July 20th, 2018

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Wizard101’s main city gets a magical makeover

When you’ve got magic on your side, renovation on a grand scale should be a snap, right? It was probably a little more difficult than waving a wand, but Wizard101 managed to pull a major city revamp out of its hat this week with the July update.

The patch delivered a graphical overhaul for much of Wizard City, character creation, character selection, and the tutorial. Visuals aren’t the only improvements for the newbie experience; music and sound got some major love. Oh, and there’s a carousel that you can ride now!

Hate the changes? KingsIsle is giving players the option to revert to a “classic mode” to bring back the old look and sound of the city hub.

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The Stream Team: Looking at Legends of Aria’s closed beta

Alpha is but a memory from the past — Legends of Aria has moved on to closed beta. That means Massively OP’s MJ needs to dive in and see how things are going. She already likes the choices on character create. Tune in live at 2:00 p.m. to check out the beta version of…

What: Legends of Aria
Who: MJ Guthrie
When: 2:00 p.m. EDT on Friday, July 20th, 2018

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Stardew Valley is finally really truly launching PC multiplayer on August 1st

Stretch your mind back over two years ago, when the much-loved Stardew Valley first confirmed it was getting a multiplayer version, thereby justifying our burning desire to write about it on Massively OP. Original creator Eric Barone and the studio he brought on to handle multiplayer, Chucklefish Games, kept a tiny trickle of hope coming over the last two years of seeming delays, but multiplayer went into beta testing this past spring, and now we have a real release date: August 1st. Yes, soon! That’s for PC, Mac, and Linux; the YouTube blurb says Xbox One, PlayStation 4, and Switch are still underway.

As previously reported, the patch allows four players at a time, so three including the host player; you can marry other players, divorce them, chat, share farms, and share money, but only the host can pause the game (and it pauses play for everyone), and a few things are separate, like inventories and relationships. And everybody gets a cabin.

“In deciding what to share vs keep separate, our main goal was to encourage cooperation and teamwork,” the devs wrote on Steam when the beta was in testing. “Since the farm and your money pot are your main way of progressing through the game, they have to be shared in order to facilitate cooperation. Without this, there would be no need for players to even interact!”

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Star Citizen is working on the AI patrols to make griefing much harder, reveals medical concept ship sale

On this week’s episode of Star Citizen’s Around the Verse, Sandi Gardiner and Chris Roberts recap “emergent gameplay” events recorded by the community, including a humorous take on the Cry Astro protest we wrote about last week.

“The mission team has been working to implement FPS AI into persistent universe locations, and they’ve recently started testing AI patrols around Cryo Station,” Roberts says, hinting an end to the protest fun may eventually be coming when the NPC lawmen show up even if players can’t break the lines themselves. “This is the first step to bringing a more robust law system to the EU, which will eventually make it harder for players to throw their weight around like they’re doing at Cry Astro right now.

Meanwhile, CIG has revealed the RSI Apollo, a medical concept ship that will run $225 to $270 depending on variants chosen; there are packs up to $1550 too. That’s in real dollars.

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Black Desert dives down into underwater dungeons

You know where’s a really great place to build a dungeon? Under the ocean. Sure, there’s the bends, flesh-rending sharks, and a severe lack of daylight with which to contend, but you can get some really great deals on real estate down there and won’t have to worry about sewage bills.

Black Desert is thinking along these lines with its brand-new underwater dungeons. Currently debuting this summer in Korea (and coming to a continent near you… sometime!), the trio of dungeons take players through aquatic-themed caves to (spoiler) fight bosses and gain loot.

Get a glimpse of the Mysteries of the Ocean update after the break and then plan on going swimsuit shopping soon afterward!

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World of Warcraft answers pressing prepatch questions in its latest video Q&A

The prepatch for World of Warcraft: Battle for Azeroth is out now, but the expansion is still a bit further off, so players have questions about it. For that matter, players have questions about the changes made since the prepatch hit. The latest Q&A video just below covers a number of questions, but if you don’t want to watch the whole thing, you can get caught up with the summary of events. And several of the issues with the prepatch are ones that will be remaining in place. For example, Legacy loot mode? That’s working as intended and shouldn’t be available for Legion dungeons and raids in BfA.

The issue with artifact appearances changing your offhand as well as your main-hand is also a limitation of how Artifacts are coded; that having been said, transmog limitations are being examined, especially for Fist weapons. The developers have also considered doing a level squish instead of just a stat squish, partly in response to the perception of more levels without much actually happening during them (there’s a desire not to add more talent bars, for example). Check out the full video below or the full summary on Wowhead.

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The Stream Team: Solving Scorched Desert mysteries in Secret World Legends

It’s time to give her brain a workout! Massively OP’s MJ left the best for last in Secret World Legends; she still has five investigation missions to complete in the first half of Egypt. Today, she’s picking one or two to complete with you. Will she have to work out all the answers from scratch, or will she remember enough from TSW to skate through them? Tune in live at 3:00 p.m. as MJ puzzles her way through the rest of Scorched Desert.

What: Secret World Legends
Who: MJ Guthrie
When: 3:00 p.m. EDT on Thursday, July 19th, 2018

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Grab a Survived By closed beta key from Digital Extremes and MOP

Digital Extremes’ retro permadeath/bullet-hell MMO Survived By entered closed beta yesterday and rolled out a patch with a new 10-man raid, hardmode dungeons, UI buffs, and a graphics upgrade. But what good does that do you, person reading this who has no closed beta key?

We can fix that: In celebration of the CBT, DE has granted Massively OP 2000 keys to get our readers into the game right now. Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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Warlords Awakening just sunset in Korea, and now it’s coming to Steam early access here

As we reported in June, Paywith’s Warlords Awakening MMOARPG is coming westward, with a launch planned for October and an early access date now set for July 26th. The base game will run for $11.99, on up to the top bundle at just shy of 30 bucks.

What we didn’t immediately realize last month is that this game is a rebrand and remastering of Elite Lord of Alliance aka Kuntara Online: The Elite Lord’s Awakening aka ELOA, licensed to a new company. That would probably be fine, except that as MMO blogger Murasama has pointed out, the circumstances surrounding the Korean relaunch of the game last autumn and its recent sunset are concerning. In spite of what appeared to be a respectable playerbase and following in its home country, Playwith shut down the game in Korea just a week ago, and it’s not clear how long the western version will be supported.

It certainly wouldn’t be the first temport we’d ever seen, though for $12, it’s not much of a cash grab. Caution is probably advisable in the meantime, and y’all know the early access rules anyway.

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