Bethesda isn’t really that keen on allowing crossplay with its games these days. The studio recently confirmed that Fallout 76 isn’t going to feature crossplay between platforms, nor is Elder Scrolls Legends going to get it any time soon.
No specific reason was given for the decision, although there were heavy hints that Sony’s stance against crossplay was a factor in this. “Fallout 76, sure: It would be nice if I could play on my Xbox and my kid is playing on his PC and we can play together, but if we can’t,” said SVP Pete Hines. “But for Legends it’s absolutely critical.”
At least Bethesda is working on several features to make its communuty happy despite this, including a committment to mod support and an in-game photo mode.
“So now I am very, very pleased to announce to everybody that we are taking the next step with Torchlight and making an MMO.”
By pulling back in some of the Diablo II and original Torchlight developers into the new Echtra Games, Max Schaefer has “gotten the band back together” to craft the upcoming MMOARPG Torchlight Frontiers. “To do justice to the Torchlight franchise and to take it to the next level, we really had to assemble an all-star team that’s capable of doing it,” explained Schaefer.
In the game’s first dev video, Shaefer walked fans through the genesis of this project and promised that this wasn’t a “generic MMO” but a true Torchlight game through and through. He talks up the persistent mechanics of an MMO and the “living, breathing world” that will grow over time.
Give the dev diary a watch after the break!
Massively OP’s MJ doesn’t need a festival to log in and play Trove
anymore, not since Geode. And she doesn’t need a reason to give things away to you, either! Thanks to piñata popping
during that event and donations from fans, she has a stash of summer festival stuff to share. If you’ve really been missing a piñata head to wear, tune in live at 8:00 p.m. for your chance to win. There might also be a special mount and/or wings to win!
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, August 15th, 2018
Now that Massively OP’s Larry and MJ finished SWTOR’s KOTET
story, what’s next? MJ has no idea really. Surely the story must go on somehow, but on what tangents? What awaits — and more importantly, what choices await? Not that MJ can make them, mind you; the audience does! Join us live at 2:00 p.m. as the we move beyond the Eternal Throne to new adventure in…
What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, August 15th, 2018
Last week, Trion Worlds was forced to take MMORPG Trove offline for more than a day
on PC thanks to what was clearly a massive duping exploit that saw players dumping stacks of currency into the wild, destroying the game’s economy in minutes
. Fortunately, Trion was able to scrub the game without the need for a serious rollback (in fact, the company’s warned players to stop asking for one); it also disabled some of the problematic items and banned the “very small number” of players who started the mess in the first place. Thank goodness because I am flat out of sad-faced voxel worm screenshots to use here.
As for everyone else? We’re getting some compensation y’all. Console players, who were largely unaffected, are getting a lustrous gem box, adventure reliquary, and empowered gem box. PC players, on the other hand, get three lustrous gem boxes, a three-day patron (subscriber) pass, three 50% adventuring experience potions, an adventure reliquary, and a legendary dragon mount – which is actually extremely generous!
There’s a catch: “To be eligible for these rewards you just need to have logged in between the time we came back online after the patch on August 7 through 10:00 PM PDT on August 8. If you’re in the EU this will be 5:00 AM UTC on August 9.”
players are being treated to a big update this week featuring the revamp of Savage Rift that basically makes the PvE co-op content more accessible and interesting – though it also nerfs the rewards for playing through it.
“The most noteworthy change to the Savage Rift content is that the number of monster spawns has been reduced by around 40% which as a result makes each runthrough last about 20 minutes,” Kakao explains. “Cooldown times for siege weapons such as the Hwacha amd Lynch Cannon have been reduced by 50% so that adventurers can shoot these powerful weapons more often. As a result, the reward structure has been reworked as well. Although the rewards per playthrough have been reduced, the rewards vs playing time have actually increased, making it more interesting for adventurers to engage enemies in the Savage Rift.”
Don’t care about co-op play? How about offline leveling? Today’s update also allows players to nab a Book of Training and beat up a scarecrow to accrue combat and skill experience while AFK.
Done everything already in Battle for Azeroth? Oh, you lie, but when you are done, you might want to keep your eye out for a super-secret quest line that Blizzard confirmed exists somewhere in this new World of Warcraft expansion.
The studio also incentivized the new island expedition mode by saying, “There are so many things in the rewards bucket that chances are, you’re gonna get something today, which makes it pretty exciting for your first 300 islands or so.”
Meanwhile as everyone is in the fun trenches of the leveling process, you might want to be aware of a cinematic bug that kept some players from seeing an intro cutscene. Also, Blizzard has been hotfixing some minor issues as the week’s progressed, so hopefully that’s leading to a smoother experience.
With its second closed beta run and done, MapleStory 2 is turning its sights to something bigger. Something grander. Something… launch-ier.
Nexon said that it’s going to announce the launch date for this 3-D sequel to the hit MapleStory on August 21st. “Not only will we reveal the official release date, but our team will also discuss the future content schedule of the game,” the developer said.
In the meantime, players can start reserving their names and even create their first character so that they can hit the ground running when MapleStory 2 launches. You’ll need to buy a founder’s pack to access this perk, however. It’s probably a good thing that Nexon has made these packs available for purchase again!
Remember Wild Buster? Back in February, Valve booted its publisher, Insel Games, off Steam, accusing it of review manipulation after a dev leaked a damning letter from the company boss seemingly coercing employees to buy and review the game on the platform. At the time, Insel Games denied wrongdoing, but the loss of Steam clearly hurt; it resurfaced this past spring to announce that it had struggled without Steam and would instead be transferring publishing rights to IDC Games, which would relaunch the title as Champions of Titan.
That brings us to today, when IDC has announced that Champions of Titan is rolling into open beta ahead of a “full commercial release” later this year.
“Open Beta is available from today and players can start exploring the new world, conquer fierce monsters, challenge the rival faction in PvP and enjoy grouping with their friends. Champions of Titan MMORPG combines a fluid and fast combat with a world full of adventures, challenges and an original graphic design set in Sci-Fi environment. Developed by Korean studio Nuriworks and published by IDC/Games, Champions of Titans offers full PvE and PvP features: solo content, group content, raid content, 3v3, 5v5 and 10v10 battlegrounds, Battle Royale PvP map and free for all PvP.”
Massively OP’s MJ had a hard time getting into Bless at the beginning, but she wonders if it might get better in the higher levels. Why not test that theory out? She’s diving back in to explore the world a bit further along in the game. If you want to get a taste of life at level 45, tune in live at 2:00 p.m. for another round of…
What: Bless Online
Who: MJ Guthrie
When: 2:00 p.m. EDT on Tuesday, August 14th, 2018
Will did not necessarily keep Massively OP’s MJ alive in Will to Live Online. Apparently the wild dogs’ will to tear her to shreds was stronger! But that won’t stop her from going back in and experiencing death in many new ways. Oh wait, we mean experience this new game under development. Maybe she will find some helpful equipment this time while doing tasks for the bar patrons. Tune in live at 9:00 p.m. as MJ returns to this post apocalyptic world.
What: Will to Live Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, August 13th, 2018
Enjoy the show!
Cloud Imperium’s Sandi Gardiner and Chris Roberts are both back in the latest instalment of Star Citizen’s Around the Verse. You’ve probably noticed the shift this summer that ATV is taking; the team is now spending the first chunk of the video showing off just what the community is up, thereby demonstrating what’s actually doable in the game right now and causing would-be players to visualize themselves inside it. This episode does the same, highlighting three player events: the “cyclone challenge” in which people drive rovers over starships, the “rover fun” race, and even a rover cruise. Lotta driving of cars in Star Citizen, in other words.
On the development front, CIG says it’s working on the group system, specifically the chat channel system and the entire suite of notifications and permissions that will govern how players control their communication and friends. The devs further show off ongoing efforts to improve aiming and turret input as well as breathable world environments.
Just one hour to go before you too can play World of Warcraft Battle for Azeroth! Just kidding, the only thing you’re going to be playing tonight is Queue Wars. And it’s almost here!
Blizzard’s posted a handy chart for the global simultaneous release so you don’t miss it. Although seasoned MMORPG veterans will probably be playing something else tonight and letting the rush subside, right? Nobody took off work this week believing play will happen, right? Right guys? Guys?
While you wait: VG247 has an interview today with Blizzard’s Gary Platner and Terran Gregory loaded with fun quotes. Here’s one that’s gripping and somehow chilling at the same time:
“Afrasiabi designed this expansion like it would be the last – don’t hold back, go for the mega, seize the day on design. Everyone on this team is absolutely committed to seeing that this thing is as powerful and relevant as long as we can. […] We’ll ride this thing until we’re old and grey – if time permits, of course.”