Four Winds

Four Winds is a multi-game column focused on Asian MMORPGs and written by Carlo Lacsina. [Follow this column’s RSS feed]

Four Winds: Looking back at the early Throne and Liberty journey from the vantage of endgame

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In the last edition of Four Winds, I found myself cautiously enjoying Throne and Liberty. The game had its hooks in me. I found an engaging game...

Four Winds: Throne & Liberty’s opening hours were fun AF, but I’m still on my guard

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After what feels like an absolute eternity, Throne and Liberty is finally here. In my younger, less jaded years, I'd feel excited and elated...

Four Winds: Wuthering Waves, Genshin Impact, and the burgeoning gacha gaming industry

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In the early days of the pandemic, I spent a lot of time covering the then newly released Genshin Impact. The first piece was...

Four Winds: Phantasy Star Online 2 offers some of the best social features in MMORPGs

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I don't know about everyone else, but a huge part of MMOs for me is the fashion. My characters need to absolutely slay the runway...

Four Winds: Catching up with Phantasy Star Online 2 New Genesis

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I believe it was Napoleon Bonaparte that once said "SEGA better release Phantasy Star Online 2 stateside or I'm going to conquer France." Unfortunately,...

Four Winds: Swords of Legends Online was a wasted opportunity

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MMOs are hard to make. But despite the difficulties, we've seen some real gems over the years. They're also difficult to run. But the...

Four Winds: The Artist has become my favorite support class in Lost Ark

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Here's a thought experiment: How would have Anakin Skywalker turned out if he had grown up on planet covered in paint rather than coarse,...

Four Winds: Lost Ark and the refinement of MMO item enhance systems

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In the last edition of Four Winds, I promised I'd cover how three MMOs utilized item enhance systems to facilitate progression, and then I...

Four Winds: The refinement of item enhance systems in MMOs, from Granado Espada to Black Desert

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Itemization is a foundational system in many modern MMOs. After players reach the level cap, item levels largely drive the measurable progression of a...

Four Winds: What made Lost Ark so successful where Elyon failed?

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I'm sad about it, but I have to eat my words about Elyon and its place in this decade's pantheon of MMOs. I honestly...
Oh no.

Four Winds: Remembering TERA’s wild start and in-game politics

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Well, the TERA sunset thing caught me off guard. I don't play TERA, but I was always under the impression that the game was...

Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration

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A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...

Four Winds: The good, the bad, and the weird of Lost Ark’s endgame

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So here I am, at the top of the mountain of Lost Ark, but then another rise greets me. I've been moving at a...

Hands-on: Lost Ark is a solid MMO that falls just short of true greatness

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After years of waiting, the MMOARPG Lost Ark launches in the west today, at least for those who bought founder's packs. The rest of...

First Impressions: Lost Ark’s beta version feels like the MMOARPG for folks who are bad at ARPGs

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I’ve probably started and restarted this impressions piece about three different times now, primarily because I’m not entirely sure where to begin with Lost...
clock is ticking folks

First Impressions: Elyon continues to blend in with the MMORPG gaming furniture

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After about 30 or so levels and an entirely different class, I can pretty much say with a fair bit of confidence that my...

Four Winds: MassivelyOP’s guide to getting started in Swords of Legends Online

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It's a strange trend whenever new MMOs launch that there's a deluge of tutorial videos on a bunch of topics but a shortage of...

Four Winds: Everything you need to know about Amazon’s Lost Ark

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Raise your hands if you've been eagerly waiting for Lost Ark. Now give me a high five because as announced earlier today, it's finally...

Four Winds: Exploring Swords of Legends Online’s mindblowing world

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Have you ever played a game knowing exactly what you're going to get, only for it to impress you because it did exactly that...

Four Winds: Final thoughts on Elyon’s first closed beta test

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Elyon's closed beta test came and went, and boy am I happy with what I played. It was unfortunate that the test fell on...

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