Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Tamriel Infinium: Becoming a Wolfhunter with the Elder Scrolls Online devs

While I have been an MMORPG fan for a very long time, I was also a comicbook fan long before the MCU was a thing....

Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...

Interviewing the Bless team on the Assassin, merges, PvP, and concurrency as the patch goes live today

Bless Online is rolling out a hefty content update today as promised, including the Siege of Castra PvP battleground, the faction-based open-world...
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How Glitch’s creator kept pulling successes from his online game failures

NPR recently did an interview with Slack and Flickr creator Stewart Butterfield as part of its series on innovators and entrepreneurs. Butterfield's drive to...
I'm sorry, Jaina.

World of Warcraft’s creative director asks players to ‘be patient’ regarding the story

Why do people care so much about the story in World of Warcraft, to the point that they are rioting across social media...

PUBG’s Brendan Greene discusses Steam numbers, Fortnite, and dealing with toxicity

PUBG's Brendan Greene did an interesting interview with RPS last week with some quotes worth highlighting. For starters, he has an interesting take...

Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more

If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood...

Former BioWare lead James Ohlen regrets not pushing SWTOR towards ‘Knights of the Old Republic Online’

Earlier this month, BioWare's James Ohlen announced that he was retiring from the company where he'd worked for more than two decades, part...

No Man’s Sky received death threats over butterflies

On the verge of expanding into a full multiplayer experience, No Man's Sky has rocketed back into the spotlight with July 24th's...

Interview and excerpt: The ‘Braving Britannia’ book preserves Ultima Online’s oral history

Earlier this week, we wrote about the launch of a new book that's right up MMORPG fans' alley. Dubbed Braving Britannia: Tales of...

TennoCon 2018: Deep-diving Warframe’s Fortuna and Railjack

Many fans, including me, are talking about still riding high after Warframe's amazing TennoCon 2018 announcements this past weekend. That was some pretty...

Interviewing Frostkeep’s CEO as Rend announces July 31 early access

Are you looking for a new way to survive? It's coming. We've watched as Rend wandered down its closed alpha path since May,...

Interview: ArtCraft’s J. Todd Coleman on prepping Crowfall’s Artisan Engine for the broader industry

Yesterday, Crowfall studio ArtCraft announced it was spinning off a brand-new company dubbed ArtCraft Technologies that would basically turn Crowfall's engine...

TennoCon 2018: Why Warframe will never launch (and why that doesn’t matter)

There's a question that floats around our Massively OP office discussions occasionally, especially when updating which game is labeled what: Will Warframe ever...

TennoCon 2018: Warframe enhances sights and sounds with new skins, ‘Frames, pet skins, music, and more

What does a great game look like to you? More and more it looks like Warframe to me. Looks and sounds like I...

TennoCon 2018: Warframe is coming to Nintendo Switch, some cross-platform a possibility

Do you love surprises? Digital Extremes is banking on your liking this one: Warframe is coming to Switch. In a fake-out move tonight...

Richard Garriott rejects idea that Shroud of the Avatar is a ‘flop’, says the game will run ‘forever’

Shroud of the Avatar has long been an odd bird in the MMORPG crowdfunding space. Driven by the eccentric Richard Garriott, it raised...

Interview: Neowiz on Bless Online’s tech, class balance, gems, PvP, and more

Neowiz’s Bless has been the subject of much chatter lately (not least of all my own), with its troubled, let's say,...

World of Warcraft gets its epic ducks in a row for Battle for Azeroth

With the Midsummer Fire Festival roaring through July 5th and artifact weapons on their way out of the game, World of...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers,...

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