Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

A look at DC Universe Online’s gung-ho munitions powerset

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Not every superhero was bitten by a radioactive arachnid or born with jacked-up genes; some heroes must pull themselves up by their boostraps and...
Right in half.

Star Citizen whale talks purchases vs. donations

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If you've been hiding under a rock for the past couple of years and have no clue about the crowdfunded beast that is Star...
Power whelming. Power with just the right amount of whelm.

The EverQuest team looks back on 16 years of bad ideas

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EverQuest has been running for a very long time, and the game's successes are pretty transparent to anyone who has been playing the game...

Minsc and Boo go for the eyes in Neverwinter’s Elemental Evil

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While fans are surely looking forward to Neverwinter's sixth expansion, which is launching just two weeks from now, a portion of the anticipation may be...
LotRO

This LotRO lore video made me reinstall the game

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You know, I need another fantasy MMORPG in my life like I need another hole in my head. But thanks to a nifty lore-centric...

Factions: Origins of Malu’s early access launch and interview

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Origins of Malu has certainly had a long, bumpy road to launch. Showing up on our radar back in August 2011, this title has...
Roberts and Garriott

Garriott teaches Roberts about zero-G physics in pre-interview footage

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Gamers Nexus spoke with industry legends Richard Garriott and Chris Roberts over the weekend, but I couldn't tell you the first thing about the...

Chaos Theory: The Secret World’s enhanced player experience

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Amazing story, awesome cutscenes, phenomenal atmosphere, compelling missions, incredible NPCs... The Secret World definitely has a lot of good things going for it. It...

Crowfall devs: ‘We see crafters as a full-time playstyle’

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Crowfall's Kickstarter campaign has crossed the 12,000 backer mark and hit yet another stretch goal. This means that the team will be giving an All-Father...

Elite: Dangerous’ David Braben on PC vs. console development

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Last week at GDC Frontier announced that Elite: Dangerous is headed to the Xbox One in 2015. Predictably, this caused a bit of consternation amongst...

Final Fantasy XIV won’t be going F2P any time soon

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Would you love to play Final Fantasy XIV if only it didn't cost per month? According to a new interview with producer Naoki Yoshida,...
If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

PAX East 2015: A chat with SOTA’s Richard Garriott

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Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in the genre...
Star Citizen

Roberts on Star Citizen’s funding model, Minecraft, and more

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Polygon posted an interview with Chris Roberts this week, and it's worth a read if you're still wearing your Star-Citizen-is-a-Ponzi-scheme cap. "People can only...

Crowfall: The ultimate union of MMOs and strategy

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What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to...
Shroud of the Avatar

Shroud of the Avatar’s Starr Long on gameplay vs. graphics

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Shroud of the Avatar executive producer -- and original Ultima Online director -- Starr Long was interviewed by The Escapist this week. Long discusses...
Put this in a thing to store it.

OARPG Lost Ark might be destined for the west

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Great news for those who had their minds blown with that Steparu Lost Ark video last year: The Diablo-esque action RPG may indeed be...

Warhammer 40k: You’re a soldier, not the chosen one

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If you are bone tired of the MMO trope where you (and millions of other players) are the chosen hero fated to rescue the...

Ever, Jane’s lead developer is building a most unusual MMO

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Have you heard about Ever, Jane and thought to yourself, "Who would make this kind of MMO?" Well, now you can meet the creator...

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