Players can take on new feats, pick up new reward items, and take on one more mission in the latest update on the test server; the patch is also meant to address a number of minor bugs and fix various quality-of-life issues. Check out the full rundown from the early patch notes, or just jump in and start testing the update now.
The initial build of World of Warcraft patch 7.2 is up for testing now, but be fairly warned: It’s not all of the patch. It’s not even necessarily a majority of the patch; as confirmed by community manager Lore, the main focus right now is stability and testing the new Demon Invasions, which means that players can expect to see many further iterations before the patch goes live. There’s an entire chunk of stuff coming with the Broken Shore, after all.
You can peruse the patch notes for this first build now just the same; they include some nice additions like a “Sets” tab for transmog collections, higher item scaling for World Quests, and more options for gaining reputation from Emissaries past Exalted. You can also take a look at some of the new models already in the patch, including new class mounts of various hues and a long-overdue new model for Trade Prince Gallywix.
Want to play with the next Overwatch patch before it’s live? The game’s next patch is currently up on the test server for PC players, so you can test out all of the changes for yourself. Of course, most of the changes consist of bug fixes, but there are ability balance changes in the mix as well, most of which should wind up serving as straight-up buffs.
Widowmaker’s scope will activate more quickly and Junkrat’s RIP-Tire fires more swiftly, allowing both characters to respond more rapidly to changing situations. Ana, meanwhile, will be charging her Ultimate a bit more slowly, but her Biotic Grenade is getting a wider area of effect by way of compensation. There are also quality-of-life improvements and a few new controller enhancements, but you don’t have to take our word for it; you can get on the test server and try it out for yourself.
Two new regions are included in this update, Taur Druadan and the Beacon Hills, both of which are previewed in videos just below. There’s a promise of more to come as the exploration of the patch contents continues, naturally, but a travelogue seems like the place to start as the game slowly creeps toward its final destinations.
Am I excited, with some reservations, about World of Warcraft‘s next expansion? You bet. Am I happy to be involved with the testing? Yes. And also no, because I don’t want to be bored with the expansion before it’s actually out. The last thing I want is to go ahead and go whole hog on a title when I know that I’m still not actually making any “real” progress on the live servers… even at the same time that my job kind of necessitates some knowledge of the test, since that’s the only thing to talk about with regards to the game at times.
This is hardly the first time I’ve been in that situation, of course; beta tests for City of Heroes expansions, Star Wars: The Old Republic, and Skyforge all threatened to dull my interest in the full product if I overindulged. As frustrating as it could be, I kind of appreciated Final Fantasy XIV‘s very limited beta that prevented me from seeing much of the game until it was actually sticking around for an extended period. But what about you, dear readers? Are you reluctant to test games you know you want to play on launch? What about patches and/or expansions? And whether or not you fear being bored by launch, has it ever happened?
The next major patch for PlanetSide 2 managed to sneak onto the game’s test servers just before Christmas, but no one noticed. Thus, the patch has started quietly entrenching itself and fortifying the area so that no one can dislodge it from the test server.
Wait, that’s not right – the patch itself isn’t building fortifications; it’s allowing players to build fortifications. The patch contains the first incarnation of the mechanics allowing players to harvest, drive the ANT, and set up generators. It’s all about finding points and fortifying as necessary.
While the current version on the test server is still a work in progress, you can check out two videos down below if you’d like to see what the changes will look like. The first is all about using the ANT and grabbing resources, while the second is a look at a prototype base. If you build it, they will indeed come, possibly right into the firing arc of your autocannons.
If you thought the first major patch of Warlords of Draenor seemed a bit thin on content, you’ll be happier with World of Warcraft‘s patch 6.2, which is now available on the test server. This patch adds Mythic difficulty for dungeons, a new raid, a new zone, the new Shipyard for garrisons (complete with naval missions), and the conclusion of the Legendary Ring questline. Yes, that’s quite a bit of stuff to fit in the second major patch.
Not all of these changes are available for testing just yet; Hellfire Citadel (the new raid) and Mythic dungeons are still being rolled out, as are naval missions. Smaller changes are also on the test server, however, like the removal of a cap for Apexis Crystals and the newly added item level sync for non-PvP items in PvP combat. Check out the full list of changes and keep your eyes open for more changes as the patch gets put through the paces of testing.[Source: 6.2 PTR Patch Notes]