If you happened to miss it, MJ and I jumped to the island of Vvardenfell on Monday because early access for the Elder Scrolls Online chapter of Morrowind started this week. Unlike other times that we’ve streamed together when most of what we did was questing, we just explored the island this time. Although part of that time was spent just figuring out my mic situation, it was a fun way to see the island and a very interesting way to play the game.
When MMOs and I were young, I hopped into Ultima Online not having a clue how to play the game. I saw miners running around naked supposedly because ore was heavy (and the threat of ganks was real). I saw people standing just outside the city carefully poking each other with low-level knives to help them gain experience. I also saw people standing around the bank barking, attempting to sell their wares. None of this was actually questing, but all of it was a legitimate way to play the game.
Elder Scrolls Online is a unique game, far apart from your standard themepark-style MMO. I would still call it a themepark, but it veers from the standard World-of-Warcraft-style themepark in many ways, chiefly in that you don’t have to follow a singular path to get a lot out of the game. In fact, have come up with some alternative ways to enjoy the content of Morrowind without following the main questline.