project gorgon

Official Site: Project Gorgon
Studio: ElderGame
Launch Date: N/A
Genre: Fantasy Sandpark
Business Model: N/A
Platform: PC

Make My MMO: Dual Universe vrooms into another pre-alpha test (October 21, 2017)

This week in MMO crowdfunding, the much-anticipated indie sci-fi sandbox Dual Universe dropped a starship-load of tutorials on ship construction, the interface, territory, and more. They’re aimed at folks in the pre-alpha, another weekend of which kick off earlier today – it’s a nice chunk of backers, if the activity graph posted to Twitter earlier is any judge. (Cheers, Cotic!)

Meanwhile, HEX launched on PS4, Star Citizen confirmed it’s still granting refunds but isn’t launching S42 this year, Legends of Aria wrapped up its alpha, and Albion Online launched a new trial program.

Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Closers Online’s alpha is totally open this weekend (October 20, 2017)

Welcome back to another edition of Betawatch, the game where literally everything is in early access forever. Except Closers, of course, which is open! I never get tired of that. Yes, Closers Online is running a fully open alpha this weekend, which I guess is what we do now when open beta is actually soft launch. Regardless, you can play it and check it out. What else happened in the world of eternal testing this past week? Let’s see…

  • Go Project Gorgon! It put your crowdfunding to work on a programmer to overhaul the in-testing UI.
  • OrbusVR kicked off its third round of closed beta testing. Backers could also take part in Dual Universe’s second pre-alpha, which begins tomorrowday.
  • Both Legends of Aria and Prosperous Universe put the wraps on their alpha testing.
  • Crowfall talked up its action harvesting, while Ship of Heroes went all pew-pew with lightning.
  • H1Z1 changed its name. Again. This is its third try and it’s still in early access! So is PUBG; it broke 2.3M concurrent players last weekend. Not too shabby.
  • Don’t get your hopes up about Star Citizen spinoff Squadron 42; it’s not launching this year. Star Citizen itself is still busy breaking alpha 3.0. But Bless Online is definitely coming (to us) in 2018!
  • Conan Exiles, on the other hand, will stay in testing an extra quarter.

Did we miss anything? Other than Eliot, who will be back in action next week? Send it along to us! And in the meantime, check out our ongoing list of MMOs-purporting-to-be-in-testing that we’re watching.

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Project Gorgon’s huge UI revamp is a ‘major stepping stone’ toward Steam early access

Interface junkies, gather round, especially if you like detailed old-school-inspired MMORPGs, for Project Gorgon has unveiled a detailed tour of its new UI. It’s been “written to take advantage of the latest that the Unity Engine has to offer,” says the studio, and it’s largely thanks to the programmer hired with your Kickstarter funds.

“To reiterate, the main point of this rewrite is to make it easier for us to add UI features in the future. So in this first version, the most important thing is that we don’t lose any important features from the old UI. But there are some tangible improvements. The new UI’s appearance was designed by a top-rated UI artist. It has a cleaner look while still fitting in a tremendous number of functions and features. And we’ve taken the time to add some improvements — many small ones and a few big ones — that will make your gaming life immediately better.”

The dev blog released o the forums this week shows off collapsible skill trees, copypasting from tooltips, right-click context menus, frame moving and docking, outfit loadouts, chat customization, and maybe most importantly, a “stuff to do” panel that explains, well, what to do when you’re “stuck or confused.”

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The MOP Up: Speedrunning World of Warcraft (October 15, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Project Gorgon, Star Trek Online, BlessSkyforgeWakfuRobloxWar ThunderAionElite: DangerousNew DawnTravianAstroneer, and World of Warcraft, all waiting for you after the break!

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Happy 20th birthday, Ultima Online! Here’s how to get caught up on the OG MMORPG

Just about 20 years ago, my boyfriend and I were wandering through Media Play (heh) when he picked up this box for some new online subscription video game with a cheesy Hildebrandt cover. I was skeptical. He bought it anyway. The next morning, after I’d played all night and totally bogarted his new game, we figured we should probably get a second account. And so we did, in spite of being clueless teenagers who could barely afford one sub, let alone two.

That game was Ultima Online, and it’s the game that birthed the term MMORPG and quite literally dragged me into the realm of virtual worlds. Without it, I wouldn’t be right here where I am talking to you today, having married that dude in the interim. And as of yesterday, that game is 20 years old.

Last autumn, when the game was turning 19, I did a fairly in-depth video on the coolest parts of UO, the parts you can still play today, as I do frequently dive back in and am playing this month too! It’s Massively OP’s best-performing video to date, proving that the game is very much not dead and done. Pretty much everything in the video is still accurate, except for the part on the business model (spoiler: UO is kinda going free-to-play), so I’m going to include it below, but then I’ll recap some of the important bits from the last year and answer a few questions anybody reading is sure to have.

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Make My MMO: Ship of Character Customization (September 23, 2017)

This week in MMO crowdfunding, Ship of Heroes continued proving itself worthy as a City of Heroes successor with a new video demo of its character creation — which ought to look pretty familiar to fans of the pre-eminent superhero MMORPG.

In the realm of Star Citizen drama, we speculated on the game’s post-launch monetization plans and posted the team’s new count of bugs yet to fix before alpha 3.0 reaches the Evocati. (It’s 7.)

Meanwhile, War of Conquest has already achieved its Kickstarter goal, Project Gorgon teased its next patch, we learned about Pantropy, Crowfall stirred dissent over its harvesting plans, and Guardians of Ember, which raised $77000 in funding from players on Indiegogo, formally launched out of early access.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Perfect Ten: 10 MMORPGs with playable fairies

Probably my greatest and most constant gripe about fantasy MMORPGs is that for all of the freedom and imagination that this genre supposedly boasts, game designers keep going to the same boring well of tropes and limit themselves instead of exploring possibilities.

Nowhere do you see this more than in races. Dwarves and Elves? We’ve got bushels and barrels of them, all on sale at discount prices. There are regular humans, of course, and Slightly Bigger Humans, and Half-Sized Humans, and Blue Humans. But what about getting outside of this been-there-played-that cookie cutter design to offer some interesting playable choices?

Like fairies, perhaps?

I could never understand why we don’t see fairies more in MMOs. They are widely recognized in the fantasy genre, they seem to have popularity, and they even share some cross-over with Elves. But the poor fae have been unrepresented, so much so that it took a lot of digging to come up with a mere 10 MMOs that allow you to play as one, whether it be as a race or class. Let’s take a look!

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Make My MMO: Star Citizen would make for a terrible scam (September 16, 2017)

This week in MMO crowdfunding, Star Citizen’s Chris Roberts gave an interview that seemed to express understandable frustration with the constant barrage of demands for alpha launch estimates, scam accusations, and “fan trolling” he encounters.

“I am fed up of giving someone an estimate – I’d rather say, here’s the data I have, here’s the schedule I see,” he told Eurogamer, arguing that CIG is already providing progress reports for the massive crowdfunded MMO. “There’s a subset of people who say ‘this thing is never going to come out, it’s a scam’. Which is plainly not true. It would be the worst scam in the world. We’re hiring all these people, we’re working really hard. We’re showing what we’re doing every week.”

Meanwhile, we wrapped up our tour of Shroud of the Avatar, Elite Dangerous announced its September 26th update, we chatted with Ashes of Creation at PAX, Kickstarter began welcoming Japanese creators, Albion Online kicked off playtests for its arena mode, AdventureQuest 3D is going all out for Talk Like A Pirate Day, and Dogma: Eternal Night continued hammering out its combat system (thanks, DDOCentral!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Project Gorgon is ‘gearing up’ for a Steam launch, adds item context menus

When the history books go to record the development of Project Gorgon, they’re going to have to use terms like “ages” and “epochs” to describe the slow-burning process of this game’s creation. Still, our generation might live to see this indie MMORPG move out of alpha and into a broader market.

The team said late last month that it was hard at work “gearing up” for Project Gorgon’s Steam launch. Previously, it was stated that the Steam early access release would precede Gorgon’s official launch later this year.

The game’s late August patch revised the zone of Serbule Hills, added a poetry podium for oration, and made several changes to augmentation and transmutation. Coming soon, however, is an update to the user interface that will add much-needed context menus for items. Check it out after the break!

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Make My MMO: Star Citizen scrubs release windows from 3.0 schedule, Fig investors turn a profit (August 12, 2017)

This week in MMO crowdfunding, Star Citizen surprised backers by removing all “aim dates” from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0 alpha release. CIG instead provided two graphs it says will give a “more accurate look at where [it is] trending” – check those out down below. (Cheers, Cotic!)

In more meta news, Fig announced that a game promoted through its equity crowdfunding platform actually generated profit for investors, a first for the company. That game would be Kingdoms and Castles, which according to Polygon netted $1M in sales and consequently provided a 100% return to investors through Fig (double their money). It’s not an MMO, of course, but several MMORPGs have turned to this type of equity crowdfunding since it became legal last autumn, including Crowfall and Shroud of the Avatar.

Meanwhile, Albion Online continued suffering from extortionists’ DDOS attacks, we kicked off a month-long deep-dive into Shroud of the AvatarDual Universe scored a huge chunk o’ change in its run up to alpha, Pantheon published its monthly newsletter, and we got the details on the superhero MMO panel at PAX, which we’ll be attending in person (thanks, cyanpill!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen 3.0 progress report, Albion Online DDOSed after RMT crackdown (August 5, 2017)

This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two delays in this report: the UI and the mission system AI. Cross your fingers that the Evocati test access begins next week as planned (it’s actually looking pretty good).

Elsewhere, Albion Online was slammed with a DDOS attack yesterday, which the devs say was “most likely in response to [SI’s] recent actions against gold sellers to coerce [SI] to not interfere with their illegal business.”

Meanwhile, Camelot Unchained teased testing for beta 1 backers, Path of Exile launched its latest expansion, Crowfall profiled a dev, Dogma Eternal Night tinkered with its mission system, Descent Underground released a demo on BrightLocker, City of Titans returned to Twitch, and Global Adventures successfully funded on Kickstarter.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Project Gorgon flips the switch to a 64-bit client

If you hear a high-pitched hum coming from somewhere in the heartland of America, pay it no attention. It’s just Project Gorgon drawing immense quantities of electricity to charge up its new client.

The team announced recently that it had switched over to a 64-bit client to take advantage of players with capable hardware. This means that Gorgon will no longer be supporting 32-bit Windows or Mac users, but the team said that there have been so few of them as to not be a huge issue.

Next week Project Gorgon should be pushing out a new “snapshot” build of the game with several improvements, including a renaming of South Serbule to be more clear and “a smorgasbord of little changes to lots of systems.” Bunnies will get a “bun-fu” strike, players can level up poetry appreciation by listening to others spout limericks, and so on. Hey, it’s a weird game. That’s part of its charm.

Source: Twitter, blog

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Make My MMO: Valiance Online’s founder alpha has begun (July 29, 2017)

This week in MMO crowdfunding, Valiance Online took everyone by surprise by announcing the launch of its investor alpha on PC for Friday, though it didn’t actually launch until today thanks to some unforeseen tech issues. “If you donated to our old website campaign or Kickstarter, you might not be in Alpha today,” Silverhelm tweeted. “We’ll be working over the weekend to get you in!” Folks who donate right now through the official site should also have immediate access.

Over in the newly launched Albion Online, developers calmly responded to criticism of its large-scale battle system, explaining the upsides and downsides of diminishing returns from zergs. (Thanks, David!)

Meanwhile, Project Gorgon promised tweaks to its Poetry Appreciation skill (<3), Saga of Lucimia demoed its Pyrography skill, OrbusVR welcomed more players to its open alpha, Shroud of the Avatar rolled out R44 and cracked down on insider trading exploits, Chronicles of Elyria posted a whopper of a roadmap, Global Adventures’ Kickstarter ends tomorrow, and Star Citizen clarified (sort of?) the number of planets it will launch with and effectively announced another 3.0 delay.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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