Secret World Legends patron benefits revealed

Folks have been waiting a while for the lowdown on the Secret World Legends patron benefits, and Creative Director Romain Amiel just shared some tidbits with us. The benefits for subscribing to the reboot include some items The Secret World players are familiar with (bonuses to earning currency, free anima leaps, reduced mission cool down timers, and bonus XP) as well as some new additions that are specific to SWL (increased healing potion capacity, free auction house delivery, the ability to trade directly other patrons, a free daily cache key, and daily bonus keys for dungeons, scenarios, and lairs). There’s also a 50% discount for buying healing potions.

For those who purchased the Grandmaster lifetime account, that will guarantee that you’ll be a patron for life in SWL. However, there will be no way for any players — new or old — to purchase this going forward. As for the price on patron, we don’t have particulars yet, but we’ll share those details as soon as we get them.

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47 Comments on "Secret World Legends patron benefits revealed"

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Rustyblades
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Rustyblades

You can already by skill points. So the limits will be how fast you can level in this game vs how much you are willing to pay? It is bad enough you can’t mix and match weapons.

Purewitz
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Purewitz

Classic Failcom

boredinBC
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boredinBC

Oh goody. Keys.

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Lord Zorvan

You also cannot use the cabal ( guild ) bank without patron. And only Funcon could make a game engine ( a shitty game engine, admittedly ) run worse and call it “improved”. And still 32 bit? ROFLMAO

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Phubarrh

So I’d like to set up my TSW characters for the legacy transfer…only my install for The Secret World seems to have been hijacked completely by Secret World Legends. Um…

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johnwillo

DAMMIT! Now I have two copies of Legends, and none of the original. There’s a long f***ing download ahead of me.

This has pushed me over the line. It is just unconscionable. I now join the people who think that FunCom has become totally clueless. I will not be putting any more money into their ventures.

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Greaterdivinity

Welp, at least I got my accounts linked. Now to hope that I can get the client installed and actually get in-game today, definitely eager to jump back in even if I’m still frustrated with Funcom.

Estranged
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Estranged

Looks fair, I didn’t expect to continue to receive bonus points on the grandmaster. Had no reason to spend money in the game.

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Matthew Yetter

Anyone else logging in at the account site using the same credentials as for AoC and TSW, yet not seeing any button for TSW Legacy Transfer?

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dthblayde

It’s there now. FC fixed the page so that the botton shows.

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Josh

Just logged in again and the option was there

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Matthew Yetter

Bingo. It worked for me. Thanks!

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Josh

Same I don’t see it either so it’s not just you. Maybe we do have to log into the game first.

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Hirku

I didn’t see it either, but I’m not sure if we’re supposed to log in to the actual game client first for that to be available.

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GumpsGang

I never played TSW, but I’m want to try SWL. If we assume patron will be somewhere between $7 and $15 a month, do these benefits look worthwhile? I have no clue, just looking for input.

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Tobasco da Gama

The cache key alone is worth about $1 if bought from the cash shop directly. So, in terms of raw monetary value, it’s definitely a solid deal based on that alone. I think pricing on the dungeon and scenario keys are pretty similar, as well?

Everything else is basically a nice-to-have that slightly reduces the amount of grinding you have to do. Enough to be noticeable but not so much that you’re screwed without it. One way to think of it is that for every 10 hours of XP grinding you do as a Patron, a non-Patron would have to do 11 hours to get the same result. It adds up, but it’s not essential.

Line
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Line

Hard to tell.
It’s probably useful for the dungeon/raid loot, if you play a lot.
For more casual play, you really won’t miss it though.

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BalsBigBrother

ITS LIVE! See ya and hope you all have fun or get downloaded quickly, whatever applies :-)