Skirmishes were a new type of instanced content that could be scaled in both difficulty and group size, both of which felt revolutionary at the time. They threw players into either an offensive or defensive quest, challenging the group to conquer piles of foes and continue to press onward by claiming flags, defending areas, and defeating optional side objectives. To make matters even more interesting, players got to bring along a soldier companion to assist, and this soldier could be modified and trained to become more effective.
And then… and then we knew we were finally headed into Mordor. That in itself was a monumental moment for many players, and I lost track of how many friends I saw taking screenshots of themselves “walking into Mordor.”
Unfortunately, this ultimate moment of storytelling in a story-heavy, IP-grounded game ended up being a disappointment. Mild for some, crushing for others. From my perspective, I say without malice that Mordor, as an expansion and a region, failed. Today we’re going to touch on the multiple reasons why this is, as well as how Standing Stone Games is getting its groove back with Northern Mirkwood.
Right now I’d say my current activity is “dipping my toes back into the water,” but so far I am finding that water inviting and comfortable. Northern Mirkwood is absolutely gorgeous and a complete 180 from the dreary landscape of Mordor. I’m very much looking forward to questing more there while trying to resist the urge to roll up an alt that I’ll never be able to fully level at this point.
For me, the wide-open beauty of Middle-earth’s landscape in this game is its biggest draw. It’s what makes this MMO “feel” so different than any others that I’ve played, and I am applauding the efforts of Standing Stone Games to continually add to it. I spent a full night doing nothing but touring around the Halls of the Elven-king and geeking out about its mentions from The Hobbit. It’s such a beautiful location and a great example of how the team is not phoning it in during LOTRO’s 11th year.
In a game as insanely big and complex as LOTRO where there are systems upon systems, numerous expansions, dozens of zones, and so many bizarrely named characters to keep track of, it is helpful to have a central repository of knowledge when trying to figure things out. Lotro-Wiki is great for both the newbie and the veteran with answers to pretty much everything you could ask about what you need to do, where you need to go, and how to get those rewards you desire.
To tip my non-existent cap to this site and its hard-working volunteers, today I want to point you in the direction to 10 of the best and most useful resources that Lotro-Wiki has to offer.
But then I thought, hey, it’s tradition. And why is it a bad thing to aspire to greater things and encourage the studio to reach for those? Should we just roll over and give up on this title that we love? Far be it! So I’m dusting off some old ideas and tossing in a few new ones to give to you my list of 11 things (for 11 years) I want to see happen in 2018 for LOTRO. Let me know what some of your wish list items in the comments too!
After all, this was the first year that saw Standing Stone Games handling the title since the studio’s formation in 2016. We lived through the 10th anniversary, went to Mordor, and lived to tell the tale. It was a year of ups and downs, of mistakes and successes, and one of continued life for LOTRO.
As we walk down the road and get ready to cross the border from 2017 into 2018, I felt it would be appropriate to look back at the year that was and the road we traveled. What great memories did you make in the game — or the game made for you — this year?
For Lord of the Rings Online, I have to say that my biggest frustration with the game design is that dungeons might as well be non-existent. Oh, they’re in the game (and raids and skirmishes too), but LOTRO has never cultivated a dungeon-running community of the sort that you see in contemporary MMOs.
In other games, I enjoy changing up the routine by grouping up with others for a run through detailed setpieces as we battle our way to the final boss. I enjoy the rewards that those runs bring and learn a lot more about how to play my character. This has almost never been the case for me and LOTRO, and it’s not for a lack of trying. This MMO has a grouping problem that undercuts participation and interest in the dungeon scene, making such runs an anomaly instead of part of the mainstream. I have some observations from my point of view and some thoughts about how it could be fixed.
Because you all are my fellow Hobbits, there is no one else who I would rather chat with about all of these reveals. Probably no one else would tolerate me doing this, anyway, so here I am and here you are. What did you think about this letter? Here is my takeaway, but I would love to hear your thoughts in the comments.
Game of Thrones, Westworld, The Walking Dead, The Defenders, Star Trek Discovery, and Stranger Things are a few examples of how these companies are getting acclaim and major viewership with ambitious projects. Large amounts of money are being thrown around on both the licensing and production of these shows, and companies are frantically looking around for the next big hit. So while Disney is boldly announcing a Star Wars live action TV series, Amazon went to the fantasy equivalent and nabbed a little thing called Lord of the Rings.
Yes indeed. The big news from this past week was that Amazon bought the rights to produce a multi-season Lord of the Rings series. While the exact cost of this deal wasn’t revealed, industry experts estimate that it was somewhere in the neighborhood of $200 to $250 million. No small po-tay-toes any way you look at it. But what will this series mean for our beloved MMORPG? I have a few thoughts about that.
My concern stemmed from the source material. Mordor is evil, through and through, and I knew that this would call for an oppressively dark soundtrack. I felt that no matter who scored it, it wasn’t going to be an eminently listenable album, and I worried that Thomas’ efforts would be hamstrung by this setting.
After receiving an advance copy of the score (which will go on sale digitally November 1st), I found my concern borne out. Mordor’s OST is very competent and does a great job helping to sell the corrupted, death-strewn nation — but it’s not anywhere near as fun to listen to as, say, Thomas’ adventurous Riders of Rohan or his classic Shadows of Angmar work. That said, there are a couple of standout pieces and some very interesting elements going on with these tunes, so let’s go through it track by track to grok this latest chapter in the LOTRO musical archive.
Since I have run the Haunted Burrow to death (pardon the pun), I eagerly turned to devour this new scrap of holiday content and to reunite with one of my favorite characters in the game. Ever since I’d finished up with the wonderful conclusion of the Bingo quest line, I’ve been secretly hoping that this wouldn’t be the end. That the developers would, one day, bring back this character and Bingo would ride again.
And while his much smaller quest series for the Harvest Festival is a breezy and mostly unremarkable affair, Bingo Boffin brought back his goofy charm — and a shocking twist that might be hinting at dire events to come in LOTRO’s game world.
Reality and hopes don’t always get along, and while 2017 hasn’t always been the kindest to LOTRO, it hasn’t been a crushing disappointment either. The more I’ve been looking at the state of the game, reading the forums, playing it, and covering news, the more I’ve felt the need to grade how the game is doing in the right here and now.
So why not? It’s school season, so let’s embrace the academic spirit and assign some marks to LOTRO’s operation and state. Agree with these grades? Disagree? Get out your quill and scratch your own thoughts down there in the comments!
No, not really. Speculating about the future is one of the exciting hallmarks of MMO fandom, and I feel it’s entirely possible to be both content with where you’re at while wondering what’s to come. So with that caveat out of the way… what’s next for Lord of the Rings Online when Mordor is said and done?
Before we dig into the possibilities (six of them, to be precise), we should acknowledge that Mordor itself will no doubt be the central focus of LOTRO through the end of this year and probably most of 2018 as well. There is a great deal of landscape left undeveloped and unexplored, and I have no doubt that the Black Book of Mordor could be expanded into a fat volume when all is said and done.