wildstar

Official Site: WildStar
Studio: Carbine Studios/NCsoft
Launch Date: June 3, 2014
Genre: Sci-Fantasy Themepark
Business Model: F2P as of September 2015
Platform: PC

WildStar pens a retrospective on the game in 2017 while looking ahead to 2018

How would you rate the year 2017 for WildStar? As far as director Chad Moore is concerned, it went pretty well as a whole. And he certainly does make his case, as the year saw the rollout of Communities, the Prime Matrix, a number of new bits of content at Prime difficulty, and a new Expedition and Dungeon alike. So there was a lot on deck for players, all things considered, even if much of it did involve content players are likely familiar with by now.

As for the next year, the letter is thin on specifics for 2018 plans, but it does assure players that the game is still being supported and that there’s no reason whatsoever to worry about its future. Whether or not that makes you less worried or more worried is left to the individual player to decide, but at least you know that there’s been some life in the game from last year, and there’s the hope of more for the year ahead.

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Perfect Ten: The MMOs with the most uncertain futures in 2018

This is, bar none, the column I hate doing most on a regular basis. None of the games I highlight in here is something that I actually like pointing to; they’re games that people like, games that may very well be someone’s absolute favorites, and yet they’re also games where the future looks difficult if not outright bad. A cloudy future is never a good thing, and this particular column does not make it all right.

But we’re still here in the early days of 2018, and that means it’s still the right time to look at the games we might not see around next year. For various reasons, these are the games that already look like they’re in trouble, instead of absolute face-shattering surprises like a couple of the shutdowns last year.

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The Daily Grind: What MMO zone biome puts you in an adventuring mood?

Two of my favorite MMORPG zones are World of Warcraft’s Mulgore and WildStar’s Algoroc. Both managed to catch some of the spirit and flavor of the American west that I absolutely loved when I lived there, including the vast views, the towering mesas, and the feeling of isolation and expanse. Whenever I find myself in an MMO region like this, I feel inflated with the spirit of adventure.

I think we all feel that. Some zones make us feel less enthusiastic about playing in them while others make us drag our feet because we never want to leave. Western zones, wintry biomes, and coniferous forests are among my favorites in games.

What about you? What type of MMO zone or biome puts you in an adventuring mood?

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Massively Overthinking: What’s the smallest MMO you’re willing to play?

A comment on Reddit about the current size and viability of Kritika Online got me thinking about MMO playerbases in general lately. We all know that there’s a stigma attached to little games; the big games with big servers and millions of players feel safer, and nowadays people just assume a small MMO has one foot in the grave. But it isn’t always true. We could also rattle off some smaller MMOs that seem to be moving along just fine, with bills paid. Sure, they’d like to be bigger, but they’re holding steady and know how to work the playerbase they do have rather than constantly alienate their current customers in search of new customers. And some MMO gamers actually prefer those sorts of titles. After all, if the game has just a few thousand people, it’s much easier to get to know a large slice of them, plus have your voice heard by the developers and actually influence the gameworld.

For this week’s Massively Overthinking, I’ve asked the writers to reflect on the smallest MMOs they have played, and then consider how big an MMO has to be in terms of playerbase that they’d consider playing it now. What’s the smallest MMO you’re willing to play, and why?

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Massively OP’s 2017 awards debrief and annual recap

As we did in 20142015, and 2016, today I’m going to recap our annual awards and other meta articles from the end of 2017. We gave out 19 formal awards this past year, all in addition to dozens of other recaps, roundups, listicles, predictions, bloopers, oddities, polls, provocations, and retrospectives. It was by far our biggest content dump to date, even bigger than last year!

Following our deep-dive into our awards and the attached reader polls, I’ll be recapping all of the end-year articles in one convenient place in case you missed something over the holidays – enjoy!

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Choose My Adventure Year in Review: Elder Scrolls Online, LOTRO, WildStar, Black Desert, and Neverwinter

So I’ve been writing this column for a year now. A little more than a year, as it happens, but last year there was no point in doing a whole-column recap because… well, it would be one game long and it had just happened. So I’m doing that now, with a trip back through the last year of Choose My Adventure (plus one month because I would rather not leave out The Elder Scrolls Online). We all make compromises.

There’s a lot to be said about this particular set of games, but to be fair, a lot of it was already said in a series of weekly columns about the games because that’s… well, how the column works. Still, the benefit of hindsight does mean that some things I have seen since have produced a different picture for some of these titles. So as we move into the holidays and the new year, let’s hit some high marks, remember the past, and consider the future.

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Massively OP’s Winter Holiday 2017 guide!

It’s that time of year again where the airwaves of certain radio stations are clogged with the same songs from the 1950s, television broadcasts are filled with specials about the nature of giving, and dozens of people exclaim that Die Hard is a holiday film due to its timeframe. Yes, it’s the holiday season, and whatever you celebrate, you cannot retreat into your favorite MMO without seeing plenty of red suits, white trim, and all sorts of associated antics.

So, where will you hang your gaming hat this year? Probably in much the same place as usual, but if you’re curious about which games are running which events, we have you covered with our roundup just below.

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Massively OP’s Best of 2017 Awards: Best MMO Housing of 2017

Massively Overpowered’s end-of-the-year 2017 awards continue today with our award for Best MMO Housing, which was awarded to WildStar last year. MMORPGs eligible for this award can have launched in any year as long as they are still alive and still offer player housing; nominees should be judged based on the quality and depth of that feature and that feature alone. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Best MMO Housing of 2017 is…

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Choose My Adventure: Secret World Legends in review

Earlier this year, when we had yet to actually get much information about Secret World Legends, I posted a piece in which I discussed at length how Funcom didn’t seem to quite know what it was doing with the whole reboot thing. On the one hand, the development team didn’t seem to know if SWL was actually a reboot of The Secret World or just a new structure for it; on the other hand, it was certainly positioned as a hard reboot, considering how it jettisoned more or less everything players had previously accomplished.

So the question, for me, was always whether or not the game could justify its reboot and still be fun in and of itself.

The answer to the former question, I’m sorry to say, is an unambiguous “no.” There’s a lot of reasons thrown around for why the game absolutely needed a reboot, but none of them actually succeeds at justifying a whole drop-and-rebuild. Partly because, well, the game didn’t rebuild anything. It patched in a few new systems and called it a day, and it did absolutely nothing to address the core problems that kept people from being turned off from the game in the first place.

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Tamriel Infinium: Our 2017 report card for Elder Scrolls Online

All in all, 2017 has been a fabulous year for the Elder Scrolls Online, and although I have been light on talking about the game recently, I have jumped in regularly to explore Vvardenfell and Clockwork City. This year ESO saw its first expansion and dare I say its greatest addition to the game: Morrowind. But that shouldn’t diminish the other great stories in the Horns of the Reach and Clockwork City DLCs. Also, ESO introduced one of the best player housing systems I’ve ever seen with Homestead earlier this year. I really don’t know how ESO is going to top 2017.

Let’s pull apart the accomplishments of ESO this year into my standard for grading MMORPGs: The Bartle Taxonomy. MMORPGs are wonderful because of the breadth of different activities that players can participate in. They draw together many different kinds of players, and Bartle’s Taxonomy breaks these players into four different categories: Socializers, Achievers, Killers, and Explorers.

Most people will be a blend of two or more of these categories. I’m going to measure the merits of the game based each category individually using a scale you’ll often find in American schools: A, B, C, D, and F.

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The Daily Grind: What feature from another game would you import into your favorite MMO?

One of the everlasting points of contention between me and the MMO industry is that no game gets everything right. Gah! Can’t you mold perfection, devs? Like it’s that hard. Anyway, so often I see a great feature in one game that I wish would become the industry standard — but it doesn’t.

For example, I would love to port WildStar’s housing system to every other MMO I play, because I’ve never experienced a better and more enjoyable homesteading experience. It makes me grit my teeth to play, say, World of Warcraft and feel that big hole where housing should go. I’d also lug around RIFT’s instant adventures as an alternative to typical questing when I wanted a change-up once in a while. And what about giving every MMO City of Heroes’ character creation system? I’m down for that.

What feature from another game would you, if you could, import into your favorite MMO right now? How could you see that feature improving the game?

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WildStar has a fun-filled December in store for you

House renovations, crass commercialization, and (XP) explosions are all in store for WildStar players this December.

Carbine posted its December DevConnect preview today, sharing a quick schedule of upcoming activities and updates with the community. On deck for the sci-fi MMO is a Residential Renovation challenge (December 8th through 15th), the return of Winterfest (December 18th through January 1st), and a Double XP X-Plosion event (December 29th through January 1st).

The team said that it’s working on a follow-up patch to the recent Primetime update that will focus on fixing some of the more irritating issues that the community helped identify. WildStar also has some neat Winterfest items coming to the game store, such as a gingerbread hoverboard, Woolies, and a Frostbite Pumera pet.

Source: WildStar

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