Justin Olivetti
MultiVersus developer Player First Games has been snapped up by Warner Bros. Games
If there was any doubt that MultiVersus is a hot property after its relaunch this past spring, the fact that its studio just was...
VR MMO Ilysia performs a top-down overhaul of its core systems
It's been a good stretch since we last checked in with Ilysia, a Kickstarted virtual reality MMO that went into early access last fall....
Stars Reach’s Raph Koster argues that a persistent virtual world is ‘too powerful an idea’ to dismiss
Those watching the online gaming genre with a growing sense of dismay at everything drifting away from large, persistent MMO worlds may find solace...
Lord of the Rings Online tentatively eyes July 31st for Update 41 and legendary servers
With a few big things coming in the near future for Lord of the Rings Online, the question is when players might expect to...
Halo’s TV series is canned by Paramount+ but may live on elsewhere
The current adage that there's no TV series on streaming that a platform won't can after two seasons -- even if it's been successful...
The MOP Up: Grim Dawn spices up the endgame with a new mode
OARPG Grim Dawn's third expansion is on the way with a brand-new game mode that should inject some extended life for its playerbase:
"Ascendant Mode...
One Shots: Hey World of Warcraft has housing after all…
This just in, World of Warcraft beat Guild Wars 2 to the punch by instituting the most robust, flexible, and creative housing system ever...
LOTRO Legendarium: Is LOTRO’s early game too big and unwieldy?
As I was making some personal plans for my future adventures on Lord of the Rings Online's new legendary servers, I was really struck...
The Daily Grind: What parts of your MMO do you overthink?
While I do love how MMORPGs encourage my imagination, sometimes I find that thinking and analyzing a title too much can lead to unanswerable...
Sandbox MMO Dragon and Home adds the Void Isle and photo mode next month
Looking for a cozy and comfy MMO to augment those summer vibes? You don't necessary have to scan for something brand-new, as indie sandbox...
The FTC isn’t happy with Microsoft ‘degrading’ its Xbox Game Pass service
Console players aren't alone in their discontent over Microsoft simultaneously raising prices on the Xbox Game Pass service and reducing access to day one...
Diablo IV: Vessel of Hatred introduces a franchise first class with the versatile Spiritborn
If you thought that Diablo IV would be content to coast on the traditions of the past for its class design, think again, for...
SSG’s Rob Ciccolini laments aging hardware and long downtimes as DDO delays Update 68.1
As both Dungeons and Dragons Online and Lord of the Rings Online players noticed yesterday as both MMOs were unavailable for 15 hours, SSG's...
Former Blizzard and Funcom dev Craig Morrison is working on a cozy true crime MMORPG backed by NetEase
Cast your mind back to summer 2021, and you might recall that was when World of Warcraft's Craig Morrison - best known to MMORPG...
Perfect Ten: Why World of Warcraft’s Legion was a top-tier expansion
While a lot of long-time World of Warcraft players will point to Wrath of the Lich King as the high point of the MMO,...
LOTRO explains how its Birding hobby works while players raise support for battered friend
As Lord of the Rings Online heads into an extra-long period of extended downtime Wednesday, it may be a good time to check out...
The Daily Grind: How would you design a space sim MMO be broadly appealing?
If you look at the whole of MMO history, you'd see an awful lot of space-themed games that never really made it big. There...
Massively OP Podcast Episode 476: Corepunk and Pantheon race to early access
Justin and Bree discuss Corepunk, Pantheon, Zenith, World of Warcraft, and Once Human, with adventures in LOTRO, WoW, and City of Heroes, plus a mailbag topic on evolving FFXIV Dawntrail's storytelling.
Hearthstone rolls out its Perils in Paradise pre-patch
Let's all collectively take a moment to absorb the fact that Hearthstone just reached Patch 30.0 in its lifecycle, a little over 10 years...
Eternal Tombs aims to bring its uncompromising gameplay to the public this fall
If Eternal Tombs, the hardcore MMO with live GM events, is going to make its goal of a 2025 launch, you'd expect to be...